Player Matchup

Awilix
Awilix
CrimZenCATI
Awilix
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 222L
1,491 Elo+
Solo
Sol
Sol
HamWhammer
Sol
Level 139
God Stats
4W - 3L
1,416 SR
Queue Stats
111W - 160L
1,404 Elo+
Solo
Anubis
Anubis
I am Raf1k1
Anubis
Level 71
God Stats
3W - 4L
1,568 SR
Queue Stats
79W - 81L
1,422 Elo+
Solo
Medusa
Medusa
K0sm1c_777
Medusa
Level 64
God Stats
3W - 7L
1,210 SR
Queue Stats
437W - 449L
1,375 Elo+
Solo
Cupid
Cupid
ZombieDEATHclow
Cupid
Level 28
God Stats
2W - 1L
1,514 SR
Queue Stats
164W - 196L
1,366 Elo+
Solo
Team Averages
Level 87
1,441 SR
1,411 Elo+

VS

Team Averages
Level 77
1,491 SR
1,354 Elo+
Olorun
Olorun
G0D5822
Olorun
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 143L
1,421 Elo+
Solo
Cthulhu
Cthulhu
KeyStew_
Cthulhu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,228 Elo+
Solo
Nox
Nox
Lemon_socks69
Nox
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,528 Elo+
Solo
Chiron
Chiron
MellowBeats-
Chiron
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,153 Elo+
Solo
Charybdis
Charybdis
Vampses
Charybdis
Level 129
God Stats
14W - 20L
1,456 SR
Queue Stats
856W - 954L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
4 / 1 / 12
7,469
1,245
6,287
4,365
1,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 2 / 8
8,327
1,388
6,658
4,493
1,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
12
5 / 2 / 10
7,460
1,243
4,964
2,960
1,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
K0sm1c_777
Medusa
11
6 / 2 / 6
7,447
1,241
5,064
4,560
1,548
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
2 / 3 / 10
6,773
1,129
3,190
4,661
1,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
G0D5822
Olorun
9
1 / 5 / 1
5,460
910
3,048
5,649
1,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
KeyStew_
Cthulhu
9
1 / 4 / 2
5,483
914
1,598
6,662
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 5 / 3
6,488
1,081
2,602
4,572
1,021
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
12
1 / 5 / 4
6,239
1,040
2,764
6,373
2,037
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Vampses
Charybdis
10
2 / 4 / 4
6,003
1,001
2,299
6,309
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
23
Kills
8
10
Deaths
23
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
1
12
10
L
Olorun
G0D5822
Olorun
1
5
1
0.3
W
6
2
8
5
W
Anubis
5
2
10
5
W
Medusa
K0sm1c_777
Medusa
6
2
6
4.5
L
Cthulhu
KeyStew_
Cthulhu
1
4
2
0.5
L
3
5
3
0.9
L
Chiron
1
5
4
0.6
L
Charybdis
Vampses
Charybdis
2
4
4
1
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,163
Damage
12,311
21,039
Taken
29,565
7,338
Mitigated
11,021
5,938
Healing
2,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
6,287
1,777
177
389
4,365
1,550
1,083
1,494
2,871
0
8,058
L
Olorun
G0D5822
Olorun
3,048
1,773
180
435
5,649
1,714
0
2,183
3,466
5,939
284
W
6,658
1,983
198
1,291
4,493
1,526
3,176
1,189
3,304
18,201
0
W
Anubis
4,964
90
220
482
2,960
1,279
0
1,513
1,447
10,701
334
W
Medusa
K0sm1c_777
Medusa
5,064
2,436
796
792
4,560
1,548
351
578
3,982
0
9,302
L
Cthulhu
KeyStew_
Cthulhu
1,598
108
0
244
6,662
4,596
0
2,338
4,324
4,637
0
L
2,602
452
0
0
4,572
1,021
0
1,632
2,940
3,959
222
L
Chiron
2,764
546
85
640
6,373
2,037
0
2,727
3,646
0
8,008
L
Charybdis
Vampses
Charybdis
2,299
934
35
1,354
6,309
1,653
0
2,566
3,743
0
4,871
W
3,190
1,824
606
987
4,661
1,435
2,148
2,326
2,335
0
8,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,476
Gold Earned
29,673
66
Minions Killed
36
0
Camps Cleared
0
567,716
Distance Traveled
372,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,469
1,245
8
1
0
139,542
0
L
Olorun
5,460
910
7
1
0
71,772
0
W
Sol
8,327
1,388
22
4
0
103,171
0
W
Anubis
7,460
1,243
12
2
0
117,226
0
W
Medusa
7,447
1,241
13
2
0
110,270
0
L
Cthulhu
5,483
914
9
2
0
77,939
0
L
Nox
6,488
1,081
1
0
0
65,052
0
L
Chiron
6,239
1,040
13
2
0
78,100
0
L
Charybdis
6,003
1,001
6
1
0
79,163
0
W
Cupid
6,773
1,129
11
2
0
97,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role