Player Matchup

Bellona
Bellona
ChiefyGrande
Bellona
Level 149
God Stats
4W - 0L
1,988 SR
Queue Stats
142W - 80L
1,609 Elo+
Party 2
Discordia
Discordia
Zagchic
Discordia
Level 86
God Stats
13W - 9L
1,559 SR
Queue Stats
110W - 67L
1,568 Elo+
Party 2
Yemoja
Yemoja
xAzaiahx
Yemoja
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
16W - 10L
1,253 Elo+
Party 2
Team Averages
Level 86
1,682 SR
1,477 Elo+

VS

Team Averages
Level 87
1,614 SR
1,605 Elo+
Hercules
Hercules
Shlacked
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,623 Elo+
Party 1
Ah Puch
Ah Puch
lilSacred
Ah Puch
Level 44
God Stats
2W - 1L
1,841 SR
Queue Stats
6W - 9L
1,623 Elo+
Party 1
Mercury
Mercury
xXxYoDaddy99xXx
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 31L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChiefyGrande
Bellona
15
8 / 0 / 5
9,726
811
14,172
14,173
15,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
Zagchic
Discordia
13
4 / 3 / 5
8,860
738
8,480
6,341
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
xAzaiahx
Yemoja
13
1 / 1 / 9
7,972
664
1,631
7,501
6,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Shlacked
Hercules
13
1 / 3 / 2
7,926
661
6,102
11,472
10,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
lilSacred
Ah Puch
14
0 / 4 / 3
7,984
665
8,586
7,294
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 6 / 1
8,700
725
3,742
10,055
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
4
4
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChiefyGrande
Bellona
8
0
5
10.5
L
Hercules
Shlacked
Hercules
1
3
2
0.67
W
Discordia
Zagchic
Discordia
4
3
5
2.17
L
Ah Puch
lilSacred
Ah Puch
0
4
3
0.38
W
Yemoja
xAzaiahx
Yemoja
1
1
9
5.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,283
Damage
18,430
28,015
Taken
28,821
24,483
Mitigated
15,489
5,862
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChiefyGrande
Bellona
14,172
4,944
0
3,214
14,173
15,398
0
3,392
10,781
50
39,294
L
Hercules
Shlacked
Hercules
6,102
1,158
136
1,479
11,472
10,048
167
4,872
5,551
0
19,952
W
Discordia
Zagchic
Discordia
8,480
274
0
1,360
6,341
2,509
0
1,622
4,719
34,833
609
L
Ah Puch
lilSacred
Ah Puch
8,586
125
0
1,844
7,294
2,129
625
2,769
3,923
36,225
0
W
Yemoja
xAzaiahx
Yemoja
1,631
278
1,000
288
7,501
6,576
0
3,632
3,869
10,060
0
L
3,742
1,404
20
768
10,055
3,312
389
1,287
8,242
0
24,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,558
Gold Earned
24,610
133
Minions Killed
138
0
Camps Cleared
0
657,400
Distance Traveled
643,537
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,726
811
47
4
0
243,804
2
L
Hercules
7,926
661
29
2
0
227,830
0
W
Discordia
8,860
738
73
6
0
200,515
7
L
Ah Puch
7,984
665
72
6
0
195,332
0
W
Yemoja
7,972
664
13
1
0
213,081
4
L
Mercury
8,700
725
37
3
0
220,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role