Player Matchup

Zeus
Zeus
AvieTT
Zeus
Level 158
God Stats
1W - 1L
1,285 SR
Queue Stats
33W - 27L
1,551 Elo+
Solo
Hun Batz
Hun Batz
JoeyStax_
Hun Batz
Level 156
God Stats
2W - 1L
1,390 SR
Queue Stats
84W - 75L
1,463 Elo+
Solo
Bakasura
Bakasura
Meliodas54321
Bakasura
Level 122
God Stats
3W - 1L
1,632 SR
Queue Stats
88W - 86L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
PatMahineyGently
Baron Samedi
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 96L
1,486 Elo+
Solo
Shiva
Shiva
xXLethalDeathXx1
Shiva
Level 146
God Stats
2W - 6L
1,060 SR
Queue Stats
241W - 253L
1,460 Elo+
Solo
Team Averages
Level 133
1,373 SR
1,501 Elo+

VS

Team Averages
Level 145
1,654 SR
1,513 Elo+
Hachiman
Hachiman
 
Hachiman
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Cartafiloz
Ravana
Level 129
God Stats
0W - 2L
1,680 SR
Queue Stats
110W - 110L
1,477 Elo+
Party 1
Thoth
Thoth
DFredd
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,495 Elo+
Party 1
Artio
Artio
Nikofuscan
Artio
Level 163
God Stats
1W - 1L
1,716 SR
Queue Stats
97W - 108L
1,485 Elo+
Party 1
Vulcan
Vulcan
SrlMl
Vulcan
Level 158
God Stats
3W - 1L
1,876 SR
Queue Stats
79W - 62L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AvieTT
Zeus
17
12 / 2 / 9
10,412
947
18,472
7,720
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
JoeyStax_
Hun Batz
13
4 / 3 / 7
8,665
788
7,784
7,364
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bakasura
Meliodas54321
Bakasura
17
5 / 1 / 14
9,910
901
4,443
11,985
10,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
PatMahineyGently
Baron Samedi
15
2 / 3 / 12
8,737
794
7,673
9,512
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
4 / 2 / 15
9,787
890
10,782
13,329
13,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 5 / 2
9,426
857
10,882
9,567
3,488
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
Cartafiloz
Ravana
13
2 / 7 / 6
7,818
711
6,847
13,491
7,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
DFredd
Thoth
14
1 / 6 / 5
8,302
755
5,372
8,460
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
12
2 / 7 / 4
7,752
705
4,160
17,078
8,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
SrlMl
Vulcan
14
1 / 2 / 3
7,955
723
10,584
3,269
1,158
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
27
Kills
10
11
Deaths
27
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
5
2
1
W
Zeus
AvieTT
Zeus
12
2
9
8.25
L
Ravana
Cartafiloz
Ravana
2
7
6
0.71
L
Thoth
DFredd
Thoth
1
6
5
0.58
W
Hun Batz
JoeyStax_
Hun Batz
4
3
7
2.5
W
Bakasura
Meliodas54321
Bakasura
5
1
14
12
L
Artio
2
7
4
0.57
W
Baron Samedi
PatMahineyGently
Baron Samedi
2
3
12
2.67
L
Vulcan
SrlMl
Vulcan
1
2
3
1.25
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,154
Damage
37,845
49,910
Taken
51,865
34,006
Mitigated
22,792
20,961
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,882
4,315
116
1,465
9,567
3,488
0
5,313
3,989
0
32,979
W
Zeus
AvieTT
Zeus
18,472
1,676
383
2,224
7,720
2,796
1,639
2,443
5,207
31,855
0
L
Ravana
Cartafiloz
Ravana
6,847
738
504
1,956
13,491
7,375
0
6,023
6,774
0
11,672
L
Thoth
DFredd
Thoth
5,372
539
837
417
8,460
2,709
0
4,730
3,331
10,707
0
W
Hun Batz
JoeyStax_
Hun Batz
7,784
478
698
412
7,364
3,336
0
3,752
3,497
0
18,367
W
Bakasura
Meliodas54321
Bakasura
4,443
2,569
569
5,105
11,985
10,040
1,192
4,392
7,376
0
6,792
L
Artio
4,160
207
360
3,248
17,078
8,062
0
7,769
8,452
7,678
0
W
Baron Samedi
PatMahineyGently
Baron Samedi
7,673
1,248
1,780
2,159
9,512
4,061
1,429
4,052
5,395
26,594
0
L
Vulcan
SrlMl
Vulcan
10,584
49
379
392
3,269
1,158
0
2,310
959
22,565
0
W
10,782
1,859
3,241
4,390
13,329
13,773
326
4,880
8,319
0
19,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,511
Gold Earned
41,253
144
Minions Killed
106
0
Camps Cleared
0
1,060,794
Distance Traveled
996,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,426
857
46
4
0
182,205
0
W
Zeus
10,412
947
36
3
0
205,101
0
L
Ravana
7,818
711
7
1
0
205,668
0
L
Thoth
8,302
755
16
1
0
210,621
0
W
Hun Batz
8,665
788
27
2
0
178,271
0
W
Bakasura
9,910
901
29
3
0
246,888
0
L
Artio
7,752
705
11
1
0
228,603
0
W
Baron Samedi
8,737
794
32
3
0
197,478
0
L
Vulcan
7,955
723
26
2
0
169,457
0
W
Shiva
9,787
890
20
2
0
233,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role