Player Matchup

Osiris
Osiris
BigDiickii
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 21L
1,694 Elo+
Party 1
Hachiman
Hachiman
MaybElite
Hachiman
Level 145
God Stats
3W - 5L
1,497 SR
Queue Stats
45W - 30L
1,671 Elo+
Party 1
Eset
Eset
Stiickii
Eset
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 30L
1,688 Elo+
Party 1
Team Averages
Level 98
1,499 SR
1,684 Elo+

VS

Team Averages
Level 151
1,554 SR
1,523 Elo+
Chaac
Chaac
 
Chaac
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CAW72c513
Ah Puch
Level 154
God Stats
59W - 51L
1,551 SR
Queue Stats
436W - 461L
1,487 Elo+
Solo
Danzaburou
Danzaburou
HRxtaggz
Danzaburou
Level 122
God Stats
35W - 29L
1,612 SR
Queue Stats
212W - 232L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigDiickii
Osiris
14
4 / 5 / 0
9,501
731
5,643
15,576
18,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
MaybElite
Hachiman
15
1 / 3 / 4
9,329
718
9,071
10,207
4,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
14
1 / 6 / 5
9,147
704
6,036
9,863
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 2 / 9
10,196
784
11,939
11,855
10,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
CAW72c513
Ah Puch
16
3 / 2 / 11
9,833
756
8,882
6,261
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
HRxtaggz
Danzaburou
17
6 / 2 / 8
11,229
864
9,765
9,283
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
14
14
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
9
4.75
L
Osiris
BigDiickii
Osiris
4
5
0
0.8
W
Ah Puch
CAW72c513
Ah Puch
3
2
11
4.25
W
Danzaburou
HRxtaggz
Danzaburou
6
2
8
5
L
Hachiman
MaybElite
Hachiman
1
3
4
1
L
Eset
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
30,586
35,646
Taken
27,399
27,666
Mitigated
17,762
5,923
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,939
1,363
0
4,112
11,855
10,894
274
3,299
8,248
292
35,943
L
Osiris
BigDiickii
Osiris
5,643
1,184
0
1,478
15,576
18,762
91
4,486
11,056
0
12,534
W
Ah Puch
CAW72c513
Ah Puch
8,882
327
0
1,107
6,261
2,600
360
1,488
4,657
31,586
0
W
Danzaburou
HRxtaggz
Danzaburou
9,765
3,361
0
2,846
9,283
4,268
2,305
1,291
7,728
0
55,460
L
Hachiman
MaybElite
Hachiman
9,071
4,663
0
2,580
10,207
4,440
0
2,111
8,088
0
41,269
L
Eset
6,036
790
155
1,710
9,863
4,464
78
2,483
7,335
38,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
31,258
195
Minions Killed
167
0
Camps Cleared
0
681,239
Distance Traveled
764,872
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,196
784
44
3
0
282,041
0
L
Osiris
9,501
731
18
1
0
231,488
0
W
Ah Puch
9,833
756
40
3
0
245,766
2
W
Danzaburou
11,229
864
83
6
0
237,065
0
L
Hachiman
9,329
718
89
7
0
240,207
0
L
Eset
9,147
704
88
7
0
209,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role