Player Matchup

Gilgamesh
Gilgamesh
FoodScraps
Gilgamesh
Level 159
God Stats
1W - 0L
1,562 SR
Queue Stats
21W - 16L
1,533 Elo+
Party 2
Ix Chel
Ix Chel
SurgicalZeus
Ix Chel
Level 62
God Stats
7W - 5L
1,252 SR
Queue Stats
39W - 52L
1,315 Elo+
Party 1
Chang'e
Chang'e
TeddyGinnJr
Chang'e
Level 163
God Stats
2W - 2L
1,526 SR
Queue Stats
10W - 7L
1,537 Elo+
Party 2
Medusa
Medusa
TySykez
Medusa
Level 99
God Stats
1W - 2L
1,595 SR
Queue Stats
27W - 18L
1,510 Elo+
Party 2
Arachne
Arachne
Wältz
Arachne
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,154 Elo+
Party 1
Team Averages
Level 104
1,487 SR
1,410 Elo+

VS

Team Averages
Level 85
1,507 SR
1,518 Elo+
Horus
Horus
Alanbarney79
Horus
Level 100
God Stats
16W - 11L
1,493 SR
Queue Stats
61W - 73L
1,510 Elo+
Party 3
Ra
Ra
Dusbobdylann
Ra
Level 105
God Stats
6W - 7L
1,611 SR
Queue Stats
67W - 61L
1,489 Elo+
Solo
Skadi
Skadi
Eric3383
Skadi
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 53L
1,409 Elo+
Party 3
Hun Batz
Hun Batz
Jabephee
Hun Batz
Level 46
God Stats
9W - 12L
1,490 SR
Queue Stats
26W - 41L
1,439 Elo+
Solo
Neith
Neith
kagome310
Neith
Level 81
God Stats
53W - 78L
1,441 SR
Queue Stats
186W - 222L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FoodScraps
Gilgamesh
7
0 / 0 / 0
4,117
823
0
2,000
1,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
SurgicalZeus
Ix Chel
6
1 / 1 / 0
3,916
783
1,567
1,968
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
TeddyGinnJr
Chang'e
7
0 / 0 / 2
3,896
779
1,798
4,417
973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
TySykez
Medusa
7
3 / 0 / 0
3,864
773
3,673
4,246
983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
Wältz
Arachne
6
0 / 0 / 1
3,427
685
991
2,919
709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,281
656
1,410
4,369
2,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
2,626
525
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Eric3383
Skadi
5
0 / 2 / 0
3,087
617
3,086
2,673
788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Jabephee
Hun Batz
6
1 / 0 / 0
3,606
721
1,144
2,056
482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
kagome310
Neith
5
0 / 1 / 0
3,077
615
753
3,043
602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
0
0
0
L
Skadi
Eric3383
Skadi
0
2
0
0
W
Gilgamesh
FoodScraps
Gilgamesh
0
0
0
0
L
Hun Batz
Jabephee
Hun Batz
1
0
0
1
W
Ix Chel
SurgicalZeus
Ix Chel
1
1
0
1
W
Chang'e
TeddyGinnJr
Chang'e
0
0
2
1
W
Medusa
TySykez
Medusa
3
0
0
3
W
Arachne
Wältz
Arachne
0
0
1
0.5
L
Neith
kagome310
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,029
Damage
6,393
15,550
Taken
12,141
4,161
Mitigated
4,364
8,214
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,410
809
200
1,167
4,369
2,492
0
752
3,617
0
8,072
L
0
0
0
0
0
0
0
0
0
215
0
L
Skadi
Eric3383
Skadi
3,086
1,256
0
21
2,673
788
0
934
1,739
0
15,280
W
Gilgamesh
FoodScraps
Gilgamesh
0
0
0
266
2,000
1,010
0
0
2,000
0
20,671
L
Hun Batz
Jabephee
Hun Batz
1,144
130
0
1,264
2,056
482
84
286
1,770
0
14,076
W
Ix Chel
SurgicalZeus
Ix Chel
1,567
0
229
563
1,968
486
0
0
1,968
19,595
530
W
Chang'e
TeddyGinnJr
Chang'e
1,798
315
1,810
2,734
4,417
973
0
0
4,417
13,470
0
W
Medusa
TySykez
Medusa
3,673
1,605
0
972
4,246
983
0
0
4,246
0
19,288
W
Arachne
Wältz
Arachne
991
549
0
1,640
2,919
709
0
0
2,919
0
12,569
L
Neith
kagome310
Neith
753
99
0
280
3,043
602
99
1,360
1,683
0
10,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,220
Gold Earned
15,677
155
Minions Killed
104
0
Camps Cleared
0
527,942
Distance Traveled
471,873
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,281
656
11
2
0
126,141
0
L
Ra
2,626
525
0
0
0
16,155
0
L
Skadi
3,087
617
29
6
0
94,364
0
W
Gilgamesh
4,117
823
44
9
0
94,662
0
L
Hun Batz
3,606
721
47
9
0
141,610
0
W
Ix Chel
3,916
783
27
5
0
112,817
0
W
Chang'e
3,896
779
23
5
0
104,847
0
W
Medusa
3,864
773
31
6
0
104,315
0
W
Arachne
3,427
685
30
6
0
111,301
4
L
Neith
3,077
615
17
3
0
93,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role