Player Matchup

Aphrodite
Aphrodite
ClutchVdz16
Aphrodite
Level 52
God Stats
0W - 2L
1,353 SR
Queue Stats
59W - 56L
1,480 Elo+
Party 1
Anubis
Anubis
Sickest__Kills
Anubis
Level 78
God Stats
71W - 47L
1,617 SR
Queue Stats
243W - 225L
1,515 Elo+
Solo
Surtr
Surtr
Sugar_High_Guy
Surtr
Level 88
God Stats
5W - 2L
1,843 SR
Queue Stats
82W - 90L
1,540 Elo+
Solo
Arachne
Arachne
crisscross24
Arachne
Level 54
God Stats
6W - 4L
1,415 SR
Queue Stats
41W - 50L
1,444 Elo+
Solo
Olorun
Olorun
iCurlyyy
Olorun
Level 80
God Stats
0W - 1L
1,726 SR
Queue Stats
55W - 44L
1,555 Elo+
Party 1
Team Averages
Level 70
1,591 SR
1,507 Elo+

VS

Team Averages
Level 66
1,499 SR
1,491 Elo+
Fenrir
Fenrir
Assassinstorm50
Fenrir
Level 108
God Stats
2W - 1L
1,453 SR
Queue Stats
71W - 77L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
Deviant12
Kuzenbo
Level 72
God Stats
4W - 8L
1,343 SR
Queue Stats
114W - 102L
1,472 Elo+
Solo
Rama
Rama
Oxygën
Rama
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,563 Elo+
Solo
Yemoja
Yemoja
PhoenixFromLoL
Yemoja
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 41L
1,442 Elo+
Solo
Anubis
Anubis
YoSigma
Anubis
Level 69
God Stats
9W - 4L
1,702 SR
Queue Stats
117W - 103L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ClutchVdz16
Aphrodite
7
0 / 2 / 1
4,321
540
2,996
6,726
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
3 / 1 / 2
5,574
697
2,768
3,600
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 2 / 0
3,474
434
683
2,169
909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Arachne
crisscross24
Arachne
10
4 / 0 / 1
5,300
663
3,496
4,642
1,344
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Olorun
iCurlyyy
Olorun
7
0 / 3 / 2
4,104
513
2,258
5,307
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
4,684
586
1,745
5,060
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Deviant12
Kuzenbo
10
2 / 0 / 1
5,517
690
2,021
3,094
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Oxygën
Rama
8
4 / 1 / 1
5,238
655
5,291
5,649
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 5
4,946
618
3,175
5,323
2,626
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
YoSigma
Anubis
9
1 / 4 / 0
4,706
588
1,715
4,689
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
8
8
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Aphrodite
ClutchVdz16
Aphrodite
0
2
1
0.25
W
Kuzenbo
Deviant12
Kuzenbo
2
0
1
2.5
W
Rama
Oxygën
Rama
4
1
1
4.5
W
0
1
5
2.5
L
3
1
2
4
L
0
2
0
0
W
Anubis
YoSigma
Anubis
1
4
0
0.25
L
Arachne
crisscross24
Arachne
4
0
1
4.5
L
Olorun
iCurlyyy
Olorun
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,201
Damage
13,947
22,444
Taken
23,815
7,904
Mitigated
10,334
10,197
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,745
258
0
527
5,060
1,570
0
1,243
3,817
0
26,446
L
Aphrodite
ClutchVdz16
Aphrodite
2,996
709
840
3,553
6,726
2,820
0
2,271
4,415
14,359
808
W
Kuzenbo
Deviant12
Kuzenbo
2,021
459
0
1,101
3,094
2,206
0
25
2,971
25,004
2,185
W
Rama
Oxygën
Rama
5,291
4,180
0
1,968
5,649
1,697
0
2,625
3,024
0
34,388
W
3,175
1,135
1,681
1,983
5,323
2,626
0
2,001
3,322
15,539
0
L
2,768
0
0
1,497
3,600
1,343
0
1,268
2,332
39,454
2,019
L
683
379
0
517
2,169
909
0
664
1,379
59
5,931
W
Anubis
YoSigma
Anubis
1,715
0
0
44
4,689
2,235
0
1,860
2,829
21,889
425
L
Arachne
crisscross24
Arachne
3,496
2,483
0
2,232
4,642
1,344
0
1,182
3,372
0
26,512
L
Olorun
iCurlyyy
Olorun
2,258
1,000
120
1,438
5,307
1,488
0
1,115
4,192
21,487
2,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,773
Gold Earned
25,091
210
Minions Killed
235
0
Camps Cleared
0
726,568
Distance Traveled
818,825
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,684
586
56
7
0
197,761
0
L
Aphrodite
4,321
540
30
4
0
155,495
0
W
Kuzenbo
5,517
690
63
8
0
154,795
0
W
Rama
5,238
655
55
7
0
150,966
0
W
Yemoja
4,946
618
18
2
0
161,307
3
L
Anubis
5,574
697
73
9
0
150,187
0
L
Surtr
3,474
434
17
2
0
36,600
0
W
Anubis
4,706
588
43
5
0
153,996
0
L
Arachne
5,300
663
51
6
0
221,906
0
L
Olorun
4,104
513
39
5
0
162,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role