Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond II
ForFrzenFangs
Ne Zha
Diamond II
Level 161
God Stats
17W - 7L
1,743 SR
Queue Stats
235W - 200L
2,336 MMR
Solo
Zhong Kui
Zhong Kui
Masters
FreEloOrNah
Zhong Kui
Masters
Level 103
God Stats
57W - 47L
1,693 SR
Queue Stats
412W - 377L
2,426 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
HairySovietBear
Cu Chulainn
Diamond I
Level 222
God Stats
83W - 64L
1,668 SR
Queue Stats
472W - 451L
2,366 MMR
Solo
Sol
Sol
Masters
ZombieBillyMays
Sol
Masters
Level 187
God Stats
2W - 2L
1,256 SR
Queue Stats
144W - 110L
2,417 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 161
1,572 SR
2,209 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,685 SR
2,395 MMR
Charybdis
Charybdis
Masters
Charybdіs
Charybdis
Masters
Level 155
God Stats
275W - 227L
1,715 SR
Queue Stats
357W - 336L
2,416 MMR
Party 1
Hercules
Hercules
Diamond III
SomthingBellona
Hercules
Diamond III
Level 96
God Stats
2W - 2L
1,743 SR
Queue Stats
70W - 52L
2,255 MMR
Party 1
Thor
Thor
Diamond II
TheKillerMC96
Thor
Diamond II
Level 175
God Stats
4W - 7L
1,697 SR
Queue Stats
92W - 68L
2,535 MMR
Solo
Fafnir
Fafnir
Diamond I
TheRеign
Fafnir
Diamond I
Level 120
God Stats
1W - 1L
1,770 SR
Queue Stats
118W - 76L
2,412 MMR
Solo
Persephone
Persephone
Diamond II
xoTiffanyBunny
Persephone
Diamond II
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 124L
2,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 0 / 1
6,333
633
3,539
3,884
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 4
6,565
657
5,285
6,240
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
FreEloOrNah
Zhong Kui
11
3 / 0 / 3
6,562
656
4,351
5,198
4,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cu Chulainn
HairySovietBear
Cu Chulainn
12
2 / 1 / 1
7,680
768
4,888
7,118
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 3
6,839
684
3,538
4,608
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Ao KuangCerberusDa JiAres

VS

Bans
MedusaCamazotzChang'eHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Charybdіs
Charybdis
10
0 / 1 / 0
4,953
495
1,226
4,977
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
10
1 / 3 / 0
5,847
585
3,119
8,881
4,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 4 / 0
4,627
463
2,959
7,400
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
TheRеign
Fafnir
7
0 / 2 / 0
4,967
497
2,387
7,273
4,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
xoTiffanyBunny
Persephone
10
0 / 2 / 1
5,579
558
1,491
5,114
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
1
0.5
L
Charybdis
Charybdіs
Charybdis
0
1
0
0
W
5
0
4
7
W
Zhong Kui
FreEloOrNah
Zhong Kui
3
0
3
4.5
W
Cu Chulainn
HairySovietBear
Cu Chulainn
2
1
1
2.5
L
Hercules
1
3
0
0.33
L
1
4
0
0.25
L
Fafnir
TheRеign
Fafnir
0
2
0
0
W
2
1
3
3.5
L
Persephone
xoTiffanyBunny
Persephone
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
11,182
27,048
Taken
33,645
13,594
Mitigated
14,062
9,781
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,539
1,165
0
925
3,884
1,400
0
430
3,454
0
54,696
L
Charybdis
Charybdіs
Charybdis
1,226
417
0
2,280
4,977
1,226
0
1,102
3,875
0
39,817
W
5,285
1,681
0
1,715
6,240
2,266
0
697
5,543
0
55,073
W
Zhong Kui
FreEloOrNah
Zhong Kui
4,351
1,101
0
2,996
5,198
4,109
0
1,693
3,505
36,375
1,715
W
Cu Chulainn
HairySovietBear
Cu Chulainn
4,888
1,007
0
2,259
7,118
4,529
0
0
6,866
6,306
49,551
L
Hercules
3,119
1,104
0
3,898
8,881
4,432
0
508
8,373
0
38,602
L
2,959
878
0
711
7,400
2,307
0
2,220
5,180
0
23,549
L
Fafnir
TheRеign
Fafnir
2,387
507
63
1,660
7,273
4,757
0
2,806
4,467
7,741
615
W
3,538
1,200
0
1,886
4,608
1,290
140
1,158
3,450
41,231
498
L
Persephone
xoTiffanyBunny
Persephone
1,491
138
0
1,001
5,114
1,340
0
1,623
3,487
33,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
25,973
433
Minions Killed
282
0
Camps Cleared
0
1,041,438
Distance Traveled
975,051
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,333
633
108
11
0
195,927
0
L
Charybdis
4,953
495
81
8
0
176,326
0
W
Ne Zha
6,565
657
87
9
0
250,158
0
W
Zhong Kui
6,562
656
51
5
0
201,385
1
W
Cu Chulainn
7,680
768
107
11
0
193,760
0
L
Hercules
5,847
585
77
8
0
203,400
2
L
Thor
4,627
463
31
3
0
183,472
0
L
Fafnir
4,967
497
14
1
0
226,363
1
W
Sol
6,839
684
80
8
0
200,208
3
L
Persephone
5,579
558
79
8
0
185,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role