Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
OutPlum7
Anhur
Level 159
God Stats
9W - 7L
1,593 SR
Queue Stats
66W - 33L
1,694 Elo+
Party 2
Medusa
Medusa
Simp4Healz
Medusa
Level 106
God Stats
134W - 124L
1,568 SR
Queue Stats
831W - 736L
1,588 Elo+
Party 3
Chang'e
Chang'e
tnx458
Chang'e
Level 148
God Stats
3W - 0L
1,307 SR
Queue Stats
313W - 265L
1,596 Elo+
Party 3
Cerberus
Cerberus
wD PLAGUEISw
Cerberus
Level 106
God Stats
9W - 4L
1,783 SR
Queue Stats
30W - 16L
1,698 Elo+
Party 2
Team Averages
Level 135
1,550 SR
1,615 Elo+

VS

Team Averages
Level 136
1,579 SR
1,572 Elo+
Artio
Artio
Daheni
Artio
Level 146
God Stats
0W - 1L
1,717 SR
Queue Stats
116W - 98L
1,574 Elo+
Party 1
Thor
Thor
Enix66YT
Thor
Level 138
God Stats
8W - 7L
1,607 SR
Queue Stats
123W - 118L
1,558 Elo+
Party 1
Izanami
Izanami
IIIXIMCMXCVIII
Izanami
Level 139
God Stats
4W - 2L
1,598 SR
Queue Stats
84W - 79L
1,585 Elo+
Solo
Nu Wa
Nu Wa
YerBoi_67
Nu Wa
Level 129
God Stats
2W - 8L
1,386 SR
Queue Stats
182W - 183L
1,603 Elo+
Solo
Ra
Ra
hawkeyes132
Ra
Level 126
God Stats
9W - 11L
1,588 SR
Queue Stats
231W - 217L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 0 / 1
4,342
868
2,872
5,175
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anhur
OutPlum7
Anhur
7
1 / 1 / 0
3,603
721
2,027
2,127
554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
Simp4Healz
Medusa
8
1 / 0 / 1
4,050
810
1,638
2,757
615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
tnx458
Chang'e
7
2 / 0 / 0
3,819
764
891
2,611
577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
wD PLAGUEISw
Cerberus
7
0 / 0 / 1
3,964
793
778
2,464
953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Daheni
Artio
5
0 / 0 / 1
3,355
671
731
2,048
898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
5
0 / 0 / 0
3,153
631
387
2,636
604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,478
696
1,221
2,531
502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
YerBoi_67
Nu Wa
7
0 / 2 / 0
3,570
714
2,187
2,937
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 3 / 0
3,300
660
1,001
3,907
1,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
1
1
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
1
2.5
L
Artio
Daheni
Artio
0
0
1
0.5
L
Thor
0
0
0
0
L
1
1
0
1
W
Anhur
OutPlum7
Anhur
1
1
0
1
W
Medusa
Simp4Healz
Medusa
1
0
1
1.5
L
Nu Wa
YerBoi_67
Nu Wa
0
2
0
0
L
0
3
0
0
W
Chang'e
tnx458
Chang'e
2
0
0
2
W
Cerberus
wD PLAGUEISw
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,206
Damage
5,527
15,134
Taken
14,059
4,008
Mitigated
4,283
8,665
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,872
1,934
0
3,641
5,175
1,309
0
1,092
4,065
0
16,436
L
Artio
Daheni
Artio
731
0
80
950
2,048
898
0
260
1,788
2,021
0
L
Thor
387
82
0
1,094
2,636
604
0
199
2,437
0
10,863
L
1,221
728
0
856
2,531
502
0
518
2,013
0
20,342
W
Anhur
OutPlum7
Anhur
2,027
882
0
732
2,127
554
0
477
1,632
0
24,871
W
Medusa
Simp4Healz
Medusa
1,638
387
0
635
2,757
615
0
1,159
1,403
0
27,594
L
Nu Wa
YerBoi_67
Nu Wa
2,187
696
0
440
2,937
685
0
611
2,326
17,244
0
L
1,001
151
0
1,378
3,907
1,594
0
81
3,826
13,994
0
W
Chang'e
tnx458
Chang'e
891
47
311
2,368
2,611
577
0
442
2,096
18,325
0
W
Cerberus
wD PLAGUEISw
Cerberus
778
0
0
978
2,464
953
0
427
2,019
8,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,778
Gold Earned
16,856
182
Minions Killed
142
0
Camps Cleared
0
595,292
Distance Traveled
438,872
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,342
868
31
6
0
131,550
0
L
Artio
3,355
671
2
0
0
84,815
1
L
Thor
3,153
631
28
6
0
97,028
0
L
Izanami
3,478
696
44
9
0
72,415
0
W
Anhur
3,603
721
45
9
0
91,710
0
W
Medusa
4,050
810
50
10
0
119,336
1
L
Nu Wa
3,570
714
36
7
0
100,859
2
L
Ra
3,300
660
32
6
0
83,755
0
W
Chang'e
3,819
764
46
9
0
134,030
0
W
Cerberus
3,964
793
10
2
0
118,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role