Player Matchup

Charon
Charon
FatChubsleftNut
Charon
Level 105
God Stats
12W - 11L
1,641 SR
Queue Stats
494W - 405L
1,617 Elo+
Party 1
Zhong Kui
Zhong Kui
Octiq
Zhong Kui
Level 108
God Stats
63W - 57L
1,547 SR
Queue Stats
174W - 153L
1,506 Elo+
Party 2
Janus
Janus
ThomasTheT
Janus
Level 106
God Stats
6W - 10L
1,603 SR
Queue Stats
12W - 14L
1,459 Elo+
Solo
Mulan
Mulan
VwAstro
Mulan
Level 117
God Stats
29W - 14L
1,617 SR
Queue Stats
582W - 493L
1,578 Elo+
Party 1
Charybdis
Charybdis
Xavrey
Charybdis
Level 129
God Stats
24W - 22L
1,481 SR
Queue Stats
286W - 263L
1,497 Elo+
Party 2
Team Averages
Level 113
1,578 SR
1,531 Elo+

VS

Team Averages
Level 115
1,672 SR
1,564 Elo+
Freya
Freya
Atroxick
Freya
Level 148
God Stats
2W - 2L
1,664 SR
Queue Stats
96W - 105L
1,595 Elo+
Solo
Osiris
Osiris
Cerdito14
Osiris
Level 69
God Stats
3W - 5L
1,615 SR
Queue Stats
140W - 125L
1,565 Elo+
Solo
Vulcan
Vulcan
MrZombie529
Vulcan
Level 122
God Stats
1W - 1L
1,757 SR
Queue Stats
67W - 71L
1,533 Elo+
Solo
Horus
Horus
OrangePower0411
Horus
Level 108
God Stats
3W - 2L
1,834 SR
Queue Stats
119W - 103L
1,560 Elo+
Solo
Ravana
Ravana
SilentSword021
Ravana
Level 129
God Stats
13W - 17L
1,489 SR
Queue Stats
368W - 337L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
7,786
599
4,327
8,368
5,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Octiq
Zhong Kui
12
6 / 1 / 1
7,467
574
7,619
8,862
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
13
1 / 1 / 6
7,409
570
4,937
6,696
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
VwAstro
Mulan
14
11 / 1 / 2
9,300
715
12,517
13,166
12,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Xavrey
Charybdis
12
2 / 5 / 2
7,105
547
3,343
7,756
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Atroxick
Freya
11
5 / 4 / 1
6,848
527
6,535
7,766
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
Cerdito14
Osiris
10
0 / 9 / 0
5,953
458
3,767
13,354
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
12
2 / 4 / 0
6,957
535
7,239
6,228
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 5
5,912
455
3,227
12,546
9,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 1 / 1
6,801
523
4,369
5,923
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
22
Kills
8
8
Deaths
22
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
Atroxick
Freya
5
4
1
1.38
L
Osiris
Cerdito14
Osiris
0
9
0
0
W
2
0
8
6
L
Vulcan
2
4
0
0.5
W
Zhong Kui
Octiq
Zhong Kui
6
1
1
6.5
L
0
4
5
0.63
L
1
1
1
1.5
W
Janus
1
1
6
4
W
Mulan
VwAstro
Mulan
11
1
2
12
W
Charybdis
Xavrey
Charybdis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,743
Damage
25,137
44,848
Taken
45,817
28,178
Mitigated
22,422
12,539
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Atroxick
Freya
6,535
1,837
0
1,221
7,766
2,464
0
1,931
5,835
33,219
654
L
Osiris
Cerdito14
Osiris
3,767
1,497
0
2,798
13,354
6,860
0
921
12,433
0
32,066
W
4,327
1,153
0
1,699
8,368
5,675
0
3,448
4,607
22,401
0
L
Vulcan
7,239
188
0
675
6,228
1,935
0
4,169
2,059
53,078
412
W
Zhong Kui
Octiq
Zhong Kui
7,619
719
0
2,426
8,862
6,432
0
2,506
6,251
42,552
0
L
3,227
1,543
510
3,849
12,546
9,066
0
8,010
4,536
0
10,273
L
4,369
972
0
2,624
5,923
2,097
0
2,661
3,262
0
60,395
W
Janus
4,937
98
0
1,987
6,696
1,921
0
2,888
3,808
52,349
0
W
Mulan
VwAstro
Mulan
12,517
2,367
0
4,528
13,166
12,265
0
523
12,643
2,376
67,635
W
Charybdis
Xavrey
Charybdis
3,343
1,050
0
1,899
7,756
1,885
0
4,028
3,435
0
43,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,067
Gold Earned
32,471
378
Minions Killed
328
0
Camps Cleared
0
1,399,453
Distance Traveled
1,364,119
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,848
527
61
5
0
261,757
2
L
Osiris
5,953
458
56
4
0
231,343
1
W
Charon
7,786
599
32
2
0
280,912
5
L
Vulcan
6,957
535
89
7
0
276,402
5
W
Zhong Kui
7,467
574
65
5
0
316,872
0
L
Horus
5,912
455
7
1
0
285,754
2
L
Ravana
6,801
523
115
9
0
308,863
0
W
Janus
7,409
570
102
8
0
281,071
7
W
Mulan
9,300
715
98
8
0
265,128
1
W
Charybdis
7,105
547
81
6
0
255,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role