Player Matchup

Ra
Ra
Alesstone
Ra
Level 65
God Stats
3W - 5L
1,600 SR
Queue Stats
109W - 134L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Assassinstorm50
Cu Chulainn
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 128L
1,448 Elo+
Solo
Tyr
Tyr
ElChipichipi
Tyr
Level 16
God Stats
6W - 8L
1,507 SR
Queue Stats
8W - 11L
1,420 Elo+
Party 1
Freya
Freya
IMA G V1
Freya
Level 79
God Stats
83W - 60L
1,627 SR
Queue Stats
222W - 235L
1,478 Elo+
Solo
Ratatoskr
Ratatoskr
wibinichinime
Ratatoskr
Level 134
God Stats
5W - 10L
1,332 SR
Queue Stats
103W - 121L
1,452 Elo+
Party 1
Team Averages
Level 80
1,513 SR
1,457 Elo+

VS

Team Averages
Level 90
1,564 SR
1,590 Elo+
Izanami
Izanami
BLANKO v1
Izanami
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 22L
1,839 Elo+
Solo
Hun Batz
Hun Batz
BusterssBrownce
Hun Batz
Level 139
God Stats
4W - 7L
1,581 SR
Queue Stats
48W - 55L
1,479 Elo+
Solo
Lancelot
Lancelot
EchoKnight97
Lancelot
Level 68
God Stats
30W - 25L
1,524 SR
Queue Stats
308W - 295L
1,480 Elo+
Solo
Hel
Hel
QuantumRango
Hel
Level 58
God Stats
3W - 3L
1,555 SR
Queue Stats
36W - 23L
1,605 Elo+
Solo
Mulan
Mulan
Silentaspect
Mulan
Level 58
God Stats
12W - 10L
1,661 SR
Queue Stats
308W - 310L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,777
521
4,862
8,015
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Assassinstorm50
Cu Chulainn
10
0 / 2 / 3
6,555
504
4,081
10,601
6,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 7 / 0
5,396
415
2,324
10,244
8,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Freya
IMA G V1
Freya
3
0 / 0 / 0
4,272
329
387
1,059
195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
wibinichinime
Ratatoskr
14
7 / 3 / 1
7,752
596
8,059
11,844
4,624
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLANKO v1
Izanami
13
1 / 1 / 0
7,118
548
3,192
4,873
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
13
4 / 3 / 2
7,393
569
4,660
9,824
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
EchoKnight97
Lancelot
10
1 / 1 / 2
6,557
504
4,336
7,600
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 2 / 0
7,852
604
6,525
8,164
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
6 / 1 / 3
8,502
654
9,718
9,406
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
16
17
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Cu Chulainn
Assassinstorm50
Cu Chulainn
0
2
3
0.75
W
Izanami
BLANKO v1
Izanami
1
1
0
1
W
Hun Batz
4
3
2
1.67
W
Lancelot
EchoKnight97
Lancelot
1
1
2
2
L
0
7
0
0
L
Freya
IMA G V1
Freya
0
0
0
0
W
4
2
0
2
W
6
1
3
7.5
L
Ratatoskr
wibinichinime
Ratatoskr
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,713
Damage
28,431
41,763
Taken
39,867
23,179
Mitigated
19,436
6,334
Healing
15,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,862
268
200
1,389
8,015
2,676
0
4,609
2,964
42,967
1,132
L
Cu Chulainn
Assassinstorm50
Cu Chulainn
4,081
583
0
1,454
10,601
6,783
0
173
10,305
0
35,424
W
Izanami
BLANKO v1
Izanami
3,192
1,989
0
2,422
4,873
1,613
649
165
4,708
0
58,899
W
Hun Batz
4,660
752
0
1,052
9,824
3,995
217
46
9,724
0
48,921
W
Lancelot
EchoKnight97
Lancelot
4,336
762
184
2,301
7,600
4,809
100
1,575
5,873
0
15,875
L
2,324
498
0
1,763
10,244
8,901
0
0
9,706
0
21,742
L
Freya
IMA G V1
Freya
387
164
0
486
1,059
195
0
0
1,059
5,048
0
W
6,525
323
747
4,128
8,164
2,622
966
2,601
4,950
55,519
1,330
W
9,718
1,666
0
4,378
9,406
6,397
0
0
9,044
0
48,778
L
Ratatoskr
wibinichinime
Ratatoskr
8,059
2,796
0
1,042
11,844
4,624
0
832
10,884
0
53,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,752
Gold Earned
37,422
274
Minions Killed
396
0
Camps Cleared
0
1,094,778
Distance Traveled
1,304,385
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,777
521
91
7
0
255,934
2
L
Cu Chulainn
6,555
504
50
4
0
254,835
2
W
Izanami
7,118
548
112
9
0
236,913
0
W
Hun Batz
7,393
569
74
6
0
278,406
0
W
Lancelot
6,557
504
14
1
0
297,293
2
L
Tyr
5,396
415
45
3
0
251,086
0
L
Freya
4,272
329
11
1
0
34,230
0
W
Hel
7,852
604
110
8
0
269,148
0
W
Mulan
8,502
654
86
7
0
222,625
0
L
Ratatoskr
7,752
596
77
6
0
298,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role