Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
DarkSaiyan70
Ravana
Gold V
Level 182
God Stats
10W - 8L
1,562 SR
Queue Stats
308W - 307L
1,220 MMR
Solo
Apollo
Apollo
Silver IV
Doctordabz0126
Apollo
Silver IV
Level 97
God Stats
5W - 9L
1,497 SR
Queue Stats
14W - 26L
1,225 MMR
Solo
Camazotz
Camazotz
Silver I
MGE Alpha
Camazotz
Silver I
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 18L
1,228 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
Unfortunate6858
Zhong Kui
Silver V
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,263 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,469 SR
1,287 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,575 SR
1,228 MMR
Arachne
Arachne
Silver IV
PEANUTBUTTERGIMP
Arachne
Silver IV
Level 42
God Stats
5W - 6L
1,471 SR
Queue Stats
8W - 12L
1,355 MMR
Party 1
Nox
Nox
Gold V
RunItUpFoo
Nox
Gold V
Level 105
God Stats
6W - 3L
1,708 SR
Queue Stats
227W - 242L
1,194 MMR
Solo
Charybdis
Charybdis
Silver IV
Trickster_981
Charybdis
Silver IV
Level 113
God Stats
4W - 8L
1,337 SR
Queue Stats
4W - 11L
1,235 MMR
Party 2
Poseidon
Poseidon
Silver V
mcdonald_curley
Poseidon
Silver V
Level 123
God Stats
2W - 1L
1,802 SR
Queue Stats
25W - 44L
1,057 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
reliablewolf82
Jormungandr
Bronze III
Level 103
God Stats
3W - 3L
1,558 SR
Queue Stats
7W - 13L
1,300 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 2 / 2
8,493
607
7,901
7,743
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
13
1 / 0 / 5
7,482
534
4,285
7,985
4,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
3 / 1 / 0
7,483
535
4,752
6,284
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Camazotz
MGE Alpha
Camazotz
13
2 / 1 / 5
7,351
525
3,288
7,919
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Unfortunate6858
Zhong Kui
13
3 / 3 / 2
8,452
604
9,770
11,598
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AresAphroditeBakasuraMedusa

VS

Bans
MulanThanatosDanzaburouChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,281
520
4,931
8,775
3,289
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 2 / 2
7,054
504
2,818
8,704
5,692
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Trickster_981
Charybdis
11
1 / 2 / 1
6,386
456
5,562
8,189
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Poseidon
13
2 / 3 / 1
7,450
532
5,282
6,751
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
reliablewolf82
Jormungandr
13
1 / 4 / 3
7,148
511
3,789
12,526
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
7
7
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
2
2.5
W
Ravana
1
0
5
3.5
W
3
1
0
3
W
Camazotz
MGE Alpha
Camazotz
2
1
5
4.5
L
2
2
2
1.5
L
1
2
2
1
L
Charybdis
Trickster_981
Charybdis
1
2
1
0.75
W
Zhong Kui
Unfortunate6858
Zhong Kui
3
3
2
1.33
L
Poseidon
2
3
1
0.83
L
Jormungandr
reliablewolf82
Jormungandr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,996
Damage
22,382
41,529
Taken
44,945
20,544
Mitigated
21,690
17,599
Healing
13,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,901
910
0
1,103
7,743
2,629
216
2,215
5,528
65,041
2,969
W
Ravana
4,285
623
0
2,984
7,985
4,360
214
1,639
6,346
0
26,832
W
4,752
2,547
0
2,519
6,284
2,197
0
1,275
5,009
0
55,858
W
Camazotz
MGE Alpha
Camazotz
3,288
750
0
5,217
7,919
2,330
0
1,726
6,193
0
38,683
L
4,931
2,548
0
3,660
8,775
3,289
27
2,107
6,582
0
42,742
L
2,818
385
207
3,111
8,704
5,692
0
2,260
6,353
22,486
0
L
Charybdis
Trickster_981
Charybdis
5,562
2,804
0
3,531
8,189
2,276
0
1,224
6,885
0
44,989
W
Zhong Kui
Unfortunate6858
Zhong Kui
9,770
2,922
0
5,776
11,598
9,028
705
4,515
7,083
53,774
9,911
L
Poseidon
5,282
781
0
796
6,751
2,067
0
3,490
3,069
57,135
0
L
Jormungandr
reliablewolf82
Jormungandr
3,789
973
0
2,355
12,526
8,366
0
7,421
5,019
42,184
2,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,261
Gold Earned
35,319
460
Minions Killed
384
0
Camps Cleared
0
1,351,366
Distance Traveled
1,326,718
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,493
607
121
9
0
269,226
0
W
Ravana
7,482
534
44
3
0
254,381
3
W
Apollo
7,483
535
97
7
0
274,259
4
W
Camazotz
7,351
525
88
6
0
330,568
2
L
Arachne
7,281
520
71
5
0
303,023
0
L
Nox
7,054
504
33
2
0
231,392
2
L
Charybdis
6,386
456
88
6
0
254,325
4
W
Zhong Kui
8,452
604
110
8
0
222,932
0
L
Poseidon
7,450
532
115
8
0
286,175
2
L
Jormungandr
7,148
511
77
6
0
251,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role