Player Matchup

Lancelot
Lancelot
EchoKnight97
Lancelot
Level 68
God Stats
30W - 25L
1,510 SR
Queue Stats
308W - 295L
1,467 Elo+
Solo
Medusa
Medusa
JollyLOLbetter
Medusa
Level 81
God Stats
12W - 8L
1,640 SR
Queue Stats
154W - 146L
1,572 Elo+
Party 1
Fafnir
Fafnir
SpicyPete0
Fafnir
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
258W - 260L
1,556 Elo+
Party 1
Achilles
Achilles
kitsunesun
Achilles
Level 139
God Stats
5W - 0L
1,675 SR
Queue Stats
278W - 248L
1,599 Elo+
Solo
Danzaburou
Danzaburou
pleasejimmy
Danzaburou
Level 106
God Stats
3W - 1L
1,401 SR
Queue Stats
89W - 106L
1,428 Elo+
Party 1
Team Averages
Level 103
1,545 SR
1,524 Elo+

VS

Team Averages
Level 85
1,465 SR
1,552 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AymenBz4
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 165L
1,567 Elo+
Solo
Scylla
Scylla
Bago3z
Scylla
Level 50
God Stats
1W - 3L
1,359 SR
Queue Stats
78W - 69L
1,523 Elo+
Solo
Loki
Loki
QuantumRango
Loki
Level 58
God Stats
2W - 4L
1,568 SR
Queue Stats
36W - 23L
1,626 Elo+
Solo
Susano
Susano
cukcme
Susano
Level 69
God Stats
4W - 8L
1,399 SR
Queue Stats
142W - 145L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EchoKnight97
Lancelot
11
1 / 1 / 1
5,553
555
2,560
6,531
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
3 / 0 / 1
6,890
689
4,395
3,497
1,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
SpicyPete0
Fafnir
11
2 / 0 / 2
6,370
637
3,043
6,058
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Achilles
kitsunesun
Achilles
12
3 / 0 / 0
6,939
694
4,145
8,004
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
pleasejimmy
Danzaburou
11
2 / 2 / 2
5,896
590
4,101
4,329
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 0
5,368
537
2,951
7,006
4,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
AymenBz4
Charybdis
10
0 / 3 / 2
5,506
551
3,757
6,897
2,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Scylla
Bago3z
Scylla
12
0 / 1 / 0
6,280
628
2,270
4,258
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 0
4,969
497
919
5,383
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
cukcme
Susano
9
1 / 4 / 1
4,960
496
1,219
6,594
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
11
Kills
3
3
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
0
0
2
L
Charybdis
AymenBz4
Charybdis
0
3
2
0.33
L
Scylla
Bago3z
Scylla
0
1
0
0
W
Lancelot
EchoKnight97
Lancelot
1
1
1
1.5
W
3
0
1
3.5
L
0
3
0
0
W
Fafnir
SpicyPete0
Fafnir
2
0
2
3
L
Susano
cukcme
Susano
1
4
1
0.38
W
Achilles
kitsunesun
Achilles
3
0
0
3
W
Danzaburou
pleasejimmy
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,244
Damage
11,116
28,419
Taken
30,138
14,622
Mitigated
11,244
12,761
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,951
371
0
2,573
7,006
4,717
0
1,160
5,807
17,597
0
L
Charybdis
AymenBz4
Charybdis
3,757
2,107
0
1,868
6,897
2,159
0
1,478
5,419
0
41,333
L
Scylla
Bago3z
Scylla
2,270
555
0
888
4,258
1,064
0
0
4,258
46,437
904
W
Lancelot
EchoKnight97
Lancelot
2,560
500
0
4,290
6,531
2,725
0
1,285
5,150
0
47,851
W
4,395
1,050
0
481
3,497
1,040
0
1,310
2,049
0
49,345
L
919
173
0
585
5,383
1,541
0
0
4,928
0
25,218
W
Fafnir
SpicyPete0
Fafnir
3,043
684
0
2,828
6,058
5,197
0
699
5,359
16,582
1,274
L
Susano
cukcme
Susano
1,219
384
0
2,460
6,594
1,763
0
132
6,462
0
25,436
W
Achilles
kitsunesun
Achilles
4,145
801
0
3,352
8,004
4,200
88
104
7,900
0
38,908
W
Danzaburou
pleasejimmy
Danzaburou
4,101
2,061
0
1,810
4,329
1,460
0
1,475
2,854
0
43,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,648
Gold Earned
27,083
339
Minions Killed
320
0
Camps Cleared
0
1,130,772
Distance Traveled
994,201
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,368
537
19
2
0
232,740
2
L
Charybdis
5,506
551
87
9
0
165,013
0
L
Scylla
6,280
628
116
12
0
219,648
2
W
Lancelot
5,553
555
81
8
0
258,139
0
W
Medusa
6,890
689
94
9
0
235,625
0
L
Loki
4,969
497
49
5
0
187,039
0
W
Fafnir
6,370
637
29
3
0
233,161
3
L
Susano
4,960
496
49
5
0
189,761
0
W
Achilles
6,939
694
62
6
0
210,291
0
W
Danzaburou
5,896
590
73
7
0
193,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role