Player Matchup

Sun Wukong
Sun Wukong
Cerdito14
Sun Wukong
Level 69
God Stats
8W - 1L
1,841 SR
Queue Stats
140W - 125L
1,560 Elo+
Solo
Sylvanus
Sylvanus
Xeniths
Sylvanus
Level 119
God Stats
10W - 13L
1,602 SR
Queue Stats
110W - 99L
1,555 Elo+
Party 1
Anubis
Anubis
andres_teofilo
Anubis
Level 47
God Stats
3W - 4L
1,372 SR
Queue Stats
52W - 74L
1,405 Elo+
Solo
Medusa
Medusa
hubba bubba28
Medusa
Level 105
God Stats
57W - 50L
1,595 SR
Queue Stats
111W - 99L
1,570 Elo+
Party 1
Arachne
Arachne
jlfire10
Arachne
Level 45
God Stats
6W - 7L
1,475 SR
Queue Stats
78W - 86L
1,403 Elo+
Solo
Team Averages
Level 77
1,577 SR
1,499 Elo+

VS

Team Averages
Level 51
1,542 SR
1,395 Elo+
Bastet
Bastet
Jinnemba
Bastet
Level 24
God Stats
4W - 3L
1,226 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Khepri
Khepri
Kronos3146702
Khepri
Level 69
God Stats
1W - 1L
1,498 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Rama
Rama
ROYALTHANATOS
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,143 Elo+
Solo
Nu Wa
Nu Wa
TheEmeraldOni
Nu Wa
Level 39
God Stats
7W - 4L
1,808 SR
Queue Stats
190W - 198L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
temp-1578713396
Sun Wukong
Level 56
God Stats
1W - 1L
1,679 SR
Queue Stats
156W - 161L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cerdito14
Sun Wukong
17
1 / 3 / 0
10,580
588
10,407
15,122
13,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
Xeniths
Sylvanus
15
3 / 0 / 7
9,430
524
5,773
9,353
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
1 / 4 / 1
7,979
443
2,882
7,793
2,496
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

19
8 / 1 / 5
11,597
644
20,157
9,094
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Arachne
jlfire10
Arachne
16
3 / 4 / 7
9,400
522
6,119
13,708
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jinnemba
Bastet
13
1 / 2 / 4
7,866
437
5,680
14,114
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 6 / 2
7,435
413
1,969
15,297
14,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
1 / 4 / 0
8,111
451
2,942
11,550
3,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 3 / 1
11,110
617
15,170
8,781
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
temp-1578713396
Sun Wukong
13
3 / 1 / 1
8,867
493
6,534
14,455
9,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
12
12
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cerdito14
Sun Wukong
1
3
0
0.33
L
Bastet
Jinnemba
Bastet
1
2
4
1.5
L
0
6
2
0.17
L
1
4
0
0.25
L
7
3
1
2.5
W
Sylvanus
Xeniths
Sylvanus
3
0
7
6.5
W
1
4
1
0.38
W
8
1
5
10.5
W
Arachne
jlfire10
Arachne
3
4
7
1.63
L
Sun Wukong
temp-1578713396
Sun Wukong
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,338
Damage
32,295
55,070
Taken
64,197
30,827
Mitigated
34,269
22,445
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cerdito14
Sun Wukong
10,407
1,653
0
5,381
15,122
13,999
66
609
14,513
0
89,276
L
Bastet
Jinnemba
Bastet
5,680
1,451
0
6,491
14,114
4,099
0
2,542
11,572
0
53,699
L
1,969
141
2,096
1,639
15,297
14,426
0
2,107
13,190
15,643
2,197
L
2,942
2,272
0
2,964
11,550
3,979
0
317
11,233
0
64,235
L
15,170
3,613
0
250
8,781
2,291
362
3,172
5,609
82,920
925
W
Sylvanus
Xeniths
Sylvanus
5,773
1,511
1,149
3,376
9,353
6,295
159
4,993
4,360
35,364
12,608
W
2,882
461
0
3,445
7,793
2,496
0
3,769
4,024
42,716
1,042
W
20,157
7,558
0
1,555
9,094
3,282
996
5,306
3,788
0
115,153
W
Arachne
jlfire10
Arachne
6,119
4,180
0
7,539
13,708
4,755
364
2,042
11,666
0
80,318
L
Sun Wukong
temp-1578713396
Sun Wukong
6,534
2,069
0
6,334
14,455
9,474
0
0
14,455
0
60,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,986
Gold Earned
43,389
609
Minions Killed
495
0
Camps Cleared
0
1,650,536
Distance Traveled
1,687,930
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,580
588
152
8
0
330,315
0
L
Bastet
7,866
437
88
5
0
420,229
2
L
Khepri
7,435
413
22
1
0
354,289
4
L
Rama
8,111
451
144
8
0
306,108
0
L
Nu Wa
11,110
617
139
8
0
328,162
6
W
Sylvanus
9,430
524
89
5
0
321,119
2
W
Anubis
7,979
443
79
4
0
214,401
0
W
Medusa
11,597
644
163
9
0
372,377
2
W
Arachne
9,400
522
126
7
0
412,324
0
L
Sun Wukong
8,867
493
102
6
0
279,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role