Player Matchup

Scylla
Scylla
Gold I
xIsmaelx
Scylla
Gold I
Level 125
God Stats
59W - 78L
1,566 SR
Queue Stats
445W - 477L
1,756 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,566 SR
1,756 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 64
1,516 SR
1,638 MMR
Kali
Kali
Bronze V
АртемТотСамый
Kali
Bronze V
Level 64
God Stats
0W - 1L
1,516 SR
Queue Stats
2W - 2L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
xIsmaelx
Scylla
15
8 / 1 / 1
9,845
1,231
5,292
2,989
1,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
UllrAnhurSkadi

VS

Bans
Hou YiHadesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 0
7,073
884
1,801
12,818
6,954
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
8
Kills
1
1
Deaths
9
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
xIsmaelx
Scylla
8
1
1
8.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,292
Damage
1,801
2,989
Taken
12,818
1,314
Mitigated
6,954
230
Healing
2,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
xIsmaelx
Scylla
5,292
732
0
230
2,989
1,314
1,493
359
2,630
43,804
975
L
1,801
604
0
2,163
12,818
6,954
0
5,196
7,622
0
24,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,845
Gold Earned
7,073
99
Minions Killed
48
7
Camps Cleared
2
146,244
Distance Traveled
147,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,845
1,231
99
12
7
146,244
0
L
Kali
7,073
884
48
6
2
147,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role