Player Matchup

Sol
Sol
KFED55
Sol
Level 78
God Stats
11W - 21L
1,445 SR
Queue Stats
128W - 140L
1,430 Elo+
Party 1
Shiva
Shiva
VastoLardAYE
Shiva
Level 127
God Stats
9W - 6L
1,246 SR
Queue Stats
137W - 150L
1,405 Elo+
Party 1
Izanami
Izanami
medbean
Izanami
Level 121
God Stats
0W - 1L
1,266 SR
Queue Stats
11W - 10L
1,558 Elo+
Party 1
Team Averages
Level 109
1,319 SR
1,464 Elo+

VS

Team Averages
Level 116
1,603 SR
1,490 Elo+
Danzaburou
Danzaburou
AFHJEFF
Danzaburou
Level 129
God Stats
13W - 7L
1,697 SR
Queue Stats
99W - 102L
1,509 Elo+
Party 2
Zhong Kui
Zhong Kui
HarleyDH
Zhong Kui
Level 91
God Stats
4W - 2L
1,757 SR
Queue Stats
139W - 151L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
IX3A
Sun Wukong
Level 127
God Stats
2W - 6L
1,354 SR
Queue Stats
71W - 65L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
KFED55
Sol
11
0 / 3 / 1
6,213
621
3,584
6,815
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 5 / 2
6,709
671
6,159
11,985
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
medbean
Izanami
11
1 / 5 / 1
6,763
676
3,665
7,949
2,367
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFHJEFF
Danzaburou
14
3 / 1 / 9
8,622
862
7,492
4,512
1,422
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
HarleyDH
Zhong Kui
13
4 / 1 / 7
8,419
842
7,026
7,050
5,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
IX3A
Sun Wukong
13
6 / 1 / 6
8,227
823
8,343
9,520
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AFHJEFF
Danzaburou
3
1
9
7.5
W
Zhong Kui
HarleyDH
Zhong Kui
4
1
7
7.5
W
Sun Wukong
IX3A
Sun Wukong
6
1
6
9
L
Sol
KFED55
Sol
0
3
1
0.17
L
1
5
2
0.4
L
Izanami
medbean
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,408
Damage
22,861
26,749
Taken
21,082
13,437
Mitigated
15,013
5,372
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AFHJEFF
Danzaburou
7,492
1,870
0
1,707
4,512
1,422
1,961
844
3,438
0
38,933
W
Zhong Kui
HarleyDH
Zhong Kui
7,026
805
0
2,524
7,050
5,225
465
1,522
5,327
29,939
2,126
W
Sun Wukong
IX3A
Sun Wukong
8,343
965
0
2,215
9,520
8,366
97
1,434
7,717
0
15,396
L
Sol
KFED55
Sol
3,584
898
0
2,166
6,815
1,949
0
1,371
5,233
15,060
2,366
L
6,159
268
0
2,906
11,985
9,121
0
3,481
8,055
853
12,392
L
Izanami
medbean
Izanami
3,665
2,205
0
300
7,949
2,367
54
1,854
5,901
0
26,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,685
Gold Earned
25,268
101
Minions Killed
142
0
Camps Cleared
0
498,005
Distance Traveled
581,491
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,622
862
58
6
0
194,099
6
W
Zhong Kui
8,419
842
64
6
0
185,236
0
W
Sun Wukong
8,227
823
20
2
0
202,156
0
L
Sol
6,213
621
33
3
0
164,956
0
L
Shiva
6,709
671
12
1
0
187,523
2
L
Izanami
6,763
676
56
6
0
145,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role