Player Matchup

Persephone
Persephone
CarlosE UNAM
Persephone
Level 201
God Stats
1W - 3L
1,346 SR
Queue Stats
65W - 69L
1,509 Elo+
Party 2
Merlin
Merlin
Dhan1el3
Merlin
Level 131
God Stats
1W - 1L
1,704 SR
Queue Stats
43W - 40L
1,568 Elo+
Solo
Ix Chel
Ix Chel
Im Axudus
Ix Chel
Level 126
God Stats
2W - 1L
1,832 SR
Queue Stats
204W - 201L
1,471 Elo+
Solo
Cthulhu
Cthulhu
ScarletLord01
Cthulhu
Level 149
God Stats
1W - 1L
1,745 SR
Queue Stats
10W - 9L
1,569 Elo+
Solo
Chernobog
Chernobog
aristotelic-she3
Chernobog
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 148L
1,513 Elo+
Party 2
Team Averages
Level 143
1,625 SR
1,526 Elo+

VS

Team Averages
Level 133
1,539 SR
1,540 Elo+
Osiris
Osiris
BohzRedux
Osiris
Level 120
God Stats
5W - 2L
1,452 SR
Queue Stats
141W - 146L
1,537 Elo+
Party 1
Scylla
Scylla
LOCK IN REM
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,448 Elo+
Solo
Heimdallr
Heimdallr
Maj3stic
Heimdallr
Level 143
God Stats
2W - 1L
1,744 SR
Queue Stats
111W - 82L
1,530 Elo+
Solo
Anubis
Anubis
Morganananana
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 107L
1,523 Elo+
Party 1
Terra
Terra
chuckl
Terra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CarlosE UNAM
Persephone
13
2 / 7 / 4
8,258
826
7,803
10,419
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Dhan1el3
Merlin
11
1 / 10 / 2
7,366
737
6,480
10,445
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
Im Axudus
Ix Chel
15
1 / 5 / 4
7,903
790
6,640
11,656
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
14
1 / 6 / 3
7,906
791
10,979
16,171
14,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chernobog
15
3 / 7 / 5
8,421
842
8,110
10,395
3,530
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BohzRedux
Osiris
16
8 / 1 / 22
9,684
968
13,339
13,784
15,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
14
4 / 3 / 17
8,997
900
10,424
7,118
3,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Heimdallr
Maj3stic
Heimdallr
16
10 / 3 / 19
9,770
977
16,645
12,682
6,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 3 / 21
9,744
974
8,133
9,919
5,610
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Terra
chuckl
Terra
17
5 / 1 / 27
10,417
1,042
6,972
15,047
13,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
141
8
Kills
35
35
Deaths
11
18
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Osiris
BohzRedux
Osiris
8
1
22
19
L
Persephone
CarlosE UNAM
Persephone
2
7
4
0.57
L
Merlin
Dhan1el3
Merlin
1
10
2
0.2
L
Ix Chel
Im Axudus
Ix Chel
1
5
4
0.6
W
Scylla
4
3
17
4.17
W
Heimdallr
Maj3stic
Heimdallr
10
3
19
6.5
W
8
3
21
6.17
L
Cthulhu
1
6
3
0.42
L
Chernobog
3
7
5
0.79
W
Terra
chuckl
Terra
5
1
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,012
Damage
55,513
59,086
Taken
58,550
29,152
Mitigated
44,957
13,165
Healing
32,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BohzRedux
Osiris
13,339
2,781
1,203
2,345
13,784
15,637
783
6,063
7,721
0
19,008
L
Persephone
CarlosE UNAM
Persephone
7,803
248
56
1,728
10,419
2,947
0
5,437
4,543
18,116
0
L
Merlin
Dhan1el3
Merlin
6,480
69
28
332
10,445
3,366
0
3,426
6,769
12,334
0
L
Ix Chel
Im Axudus
Ix Chel
6,640
1,133
3,027
3,762
11,656
4,379
0
5,395
6,067
12,589
751
W
Scylla
10,424
745
715
421
7,118
3,336
709
5,881
1,237
19,637
132
W
Heimdallr
Maj3stic
Heimdallr
16,645
6,675
722
1,687
12,682
6,398
1,071
6,659
6,023
0
32,035
W
8,133
208
1,181
2,672
9,919
5,610
841
5,354
4,565
24,959
0
L
Cthulhu
10,979
228
837
2,627
16,171
14,930
0
5,527
10,084
23,768
0
L
Chernobog
8,110
3,443
182
586
10,395
3,530
0
5,308
4,915
0
13,511
W
Terra
chuckl
Terra
6,972
775
13,274
8,383
15,047
13,976
252
7,441
7,606
12,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,854
Gold Earned
48,612
96
Minions Killed
127
0
Camps Cleared
0
876,402
Distance Traveled
957,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,684
968
15
2
0
239,769
0
L
Persephone
8,258
826
21
2
0
179,039
0
L
Merlin
7,366
737
15
2
0
176,262
0
L
Ix Chel
7,903
790
20
2
0
202,051
0
W
Scylla
8,997
900
25
3
0
186,488
0
W
Heimdallr
9,770
977
44
4
0
166,784
0
W
Anubis
9,744
974
40
4
0
160,348
0
L
Cthulhu
7,906
791
19
2
0
169,034
0
L
Chernobog
8,421
842
21
2
0
150,016
0
W
Terra
10,417
1,042
3
0
0
204,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role