Player Matchup

King Arthur
King Arthur
LeWorldDementia
King Arthur
Level 59
God Stats
1W - 5L
1,454 SR
Queue Stats
145W - 162L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
snipewolf1
Aphrodite
Level 82
God Stats
4W - 3L
1,667 SR
Queue Stats
50W - 56L
1,391 Elo+
Party 1
Fenrir
Fenrir
vinnydboi
Fenrir
Level 27
God Stats
20W - 12L
1,644 SR
Queue Stats
27W - 21L
1,562 Elo+
Party 1
Team Averages
Level 56
1,588 SR
1,486 Elo+

VS

Team Averages
Level 66
1,570 SR
1,382 Elo+
Sylvanus
Sylvanus
MLG Unihorn
Sylvanus
Level 69
God Stats
13W - 10L
1,505 SR
Queue Stats
89W - 106L
1,410 Elo+
Solo
Zhong Kui
Zhong Kui
TheLegend278012
Zhong Kui
Level 65
God Stats
5W - 2L
1,706 SR
Queue Stats
60W - 44L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
kaiba2000
Tsukuyomi
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 44L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LeWorldDementia
King Arthur
15
3 / 8 / 5
10,712
670
14,132
25,404
26,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
snipewolf1
Aphrodite
16
2 / 7 / 6
10,974
686
13,518
16,803
7,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
vinnydboi
Fenrir
16
3 / 5 / 5
10,854
678
11,620
17,827
11,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MLG Unihorn
Sylvanus
19
3 / 1 / 14
11,502
719
9,569
15,221
18,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
TheLegend278012
Zhong Kui
19
10 / 2 / 8
13,043
815
27,217
19,218
18,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
kaiba2000
Tsukuyomi
17
6 / 5 / 11
12,579
786
12,259
17,241
8,136
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
8
Kills
19
20
Deaths
8
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
LeWorldDementia
King Arthur
3
8
5
0.69
W
Sylvanus
MLG Unihorn
Sylvanus
3
1
14
10
W
Zhong Kui
TheLegend278012
Zhong Kui
10
2
8
7
W
Tsukuyomi
kaiba2000
Tsukuyomi
6
5
11
2.3
L
Aphrodite
snipewolf1
Aphrodite
2
7
6
0.71
L
Fenrir
vinnydboi
Fenrir
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,270
Damage
49,045
60,034
Taken
51,680
45,604
Mitigated
45,070
20,315
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
LeWorldDementia
King Arthur
14,132
1,392
0
2,374
25,404
26,839
0
14,309
11,088
1,540
36,023
W
Sylvanus
MLG Unihorn
Sylvanus
9,569
2,227
1,790
5,454
15,221
18,600
541
5,354
9,406
25,284
0
W
Zhong Kui
TheLegend278012
Zhong Kui
27,217
5,205
0
5,153
19,218
18,334
500
5,358
13,361
62,425
1,061
W
Tsukuyomi
kaiba2000
Tsukuyomi
12,259
4,165
0
4,039
17,241
8,136
1,506
3,038
13,796
0
56,561
L
Aphrodite
snipewolf1
Aphrodite
13,518
1,343
10,898
6,625
16,803
7,332
60
10,802
5,995
33,343
2,031
L
Fenrir
vinnydboi
Fenrir
11,620
1,227
0
418
17,827
11,433
0
11,467
6,339
292
50,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,540
Gold Earned
37,124
169
Minions Killed
185
0
Camps Cleared
0
842,424
Distance Traveled
850,604
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,712
670
41
3
0
275,877
6
W
Sylvanus
11,502
719
31
2
0
264,336
3
W
Zhong Kui
13,043
815
82
5
0
278,920
0
W
Tsukuyomi
12,579
786
72
5
0
307,348
0
L
Aphrodite
10,974
686
66
4
0
259,667
0
L
Fenrir
10,854
678
62
4
0
306,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role