Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AdornBunny
Medusa
Level 87
God Stats
0W - 2L
1,261 SR
Queue Stats
15W - 22L
1,559 Elo+
Party 1
Da Ji
Da Ji
Fendikiyah
Da Ji
Level 125
God Stats
3W - 2L
1,785 SR
Queue Stats
129W - 153L
1,457 Elo+
Party 1
Scylla
Scylla
Jenniibabiii
Scylla
Level 109
God Stats
5W - 8L
1,627 SR
Queue Stats
159W - 152L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
Syfyky
Gilgamesh
Level 66
God Stats
3W - 4L
1,711 SR
Queue Stats
377W - 365L
1,598 Elo+
Solo
Team Averages
Level 100
1,577 SR
1,525 Elo+

VS

Team Averages
Level 78
1,572 SR
1,512 Elo+
Charybdis
Charybdis
FlaredLights
Charybdis
Level 61
God Stats
7W - 3L
1,604 SR
Queue Stats
122W - 120L
1,580 Elo+
Solo
Cthulhu
Cthulhu
ThatDudeGp
Cthulhu
Level 104
God Stats
79W - 82L
1,588 SR
Queue Stats
200W - 202L
1,542 Elo+
Solo
Mulan
Mulan
avoidanti
Mulan
Level 64
God Stats
24W - 12L
1,564 SR
Queue Stats
241W - 217L
1,453 Elo+
Party 2
Serqet
Serqet
gltichhh
Serqet
Level 64
God Stats
29W - 23L
1,603 SR
Queue Stats
178W - 177L
1,484 Elo+
Party 2
Agni
Agni
sukerpunc
Agni
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 106L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 6 / 4
8,586
572
10,630
11,574
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
AdornBunny
Medusa
11
0 / 6 / 1
6,698
447
5,250
9,721
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Da Ji
13
10 / 7 / 1
8,712
581
8,604
16,027
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
11
1 / 9 / 4
6,487
432
7,234
12,432
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Syfyky
Gilgamesh
14
2 / 4 / 1
8,698
580
8,467
19,206
14,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FlaredLights
Charybdis
17
7 / 2 / 6
9,690
646
13,412
11,855
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
ThatDudeGp
Cthulhu
14
9 / 3 / 6
8,843
590
8,769
16,068
10,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mulan
avoidanti
Mulan
15
4 / 2 / 1
9,324
622
10,935
10,784
11,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
gltichhh
Serqet
15
7 / 5 / 8
9,147
610
11,902
12,469
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
14
5 / 4 / 7
8,489
566
8,213
10,420
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
16
Kills
32
32
Deaths
16
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
6
4
0.83
L
Medusa
AdornBunny
Medusa
0
6
1
0.08
L
Da Ji
10
7
1
1.5
W
Charybdis
FlaredLights
Charybdis
7
2
6
5
L
Scylla
1
9
4
0.33
L
Gilgamesh
Syfyky
Gilgamesh
2
4
1
0.63
W
Cthulhu
ThatDudeGp
Cthulhu
9
3
6
4
W
Mulan
avoidanti
Mulan
4
2
1
2.25
W
Serqet
gltichhh
Serqet
7
5
8
2.2
W
Agni
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,185
Damage
53,231
68,960
Taken
61,596
30,343
Mitigated
34,280
8,324
Healing
19,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,630
1,231
0
1,866
11,574
3,759
0
4,348
7,019
53,317
1,552
L
Medusa
AdornBunny
Medusa
5,250
1,096
0
420
9,721
2,734
0
2,035
7,608
0
47,072
L
Da Ji
8,604
1,654
0
699
16,027
5,937
0
3,988
11,166
0
34,753
W
Charybdis
FlaredLights
Charybdis
13,412
5,437
0
6,087
11,855
4,607
1,373
3,829
7,854
0
78,247
L
Scylla
7,234
264
191
719
12,432
2,928
0
5,515
6,917
24,684
1,272
L
Gilgamesh
Syfyky
Gilgamesh
8,467
3,530
0
4,429
19,206
14,985
0
1,096
17,643
0
62,487
W
Cthulhu
ThatDudeGp
Cthulhu
8,769
814
77
4,281
16,068
10,390
339
5,368
10,353
45,814
0
W
Mulan
avoidanti
Mulan
10,935
1,708
0
3,672
10,784
11,118
0
0
10,784
0
71,602
W
Serqet
gltichhh
Serqet
11,902
2,012
0
3,278
12,469
5,020
0
1,203
11,162
0
49,635
W
Agni
8,213
269
0
1,610
10,420
3,145
35
5,746
4,206
45,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,181
Gold Earned
45,493
401
Minions Killed
463
0
Camps Cleared
0
1,443,539
Distance Traveled
1,558,656
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,586
572
96
6
0
265,155
0
L
Medusa
6,698
447
75
5
0
297,984
3
L
Da Ji
8,712
581
48
3
0
329,120
0
W
Charybdis
9,690
646
128
9
0
284,586
3
L
Scylla
6,487
432
59
4
0
280,404
0
L
Gilgamesh
8,698
580
123
8
0
270,876
6
W
Cthulhu
8,843
590
65
4
0
317,937
6
W
Mulan
9,324
622
118
8
0
307,445
0
W
Serqet
9,147
610
80
5
0
337,634
0
W
Agni
8,489
566
72
5
0
311,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role