Player Matchup

Erlang Shen
Erlang Shen
Gold IV
BaconGamer918
Erlang Shen
Gold IV
Level 109
God Stats
2W - 1L
1,853 SR
Queue Stats
125W - 133L
1,473 MMR
Party 2
Kali
Kali
Gold I
BrandonRamirez7
Kali
Gold I
Level 157
God Stats
7W - 4L
1,648 SR
Queue Stats
189W - 186L
1,578 MMR
Solo
Sol
Sol
Bronze IV
Jaz1234222
Sol
Bronze IV
Level 148
God Stats
0W - 1L
1,438 SR
Queue Stats
4W - 3L
1,592 MMR
Party 3
Danzaburou
Danzaburou
Gold I
Komqt
Danzaburou
Gold I
Level 89
God Stats
27W - 15L
1,765 SR
Queue Stats
144W - 152L
1,671 MMR
Party 2
Sobek
Sobek
Bronze IV
ThyFreshPrince
Sobek
Bronze IV
Level 84
God Stats
0W - 1L
1,749 SR
Queue Stats
3W - 2L
1,592 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,691 SR
1,581 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,586 SR
1,552 MMR
Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
IsDeanOk
Fafnir
Gold III
Level 147
God Stats
4W - 6L
1,340 SR
Queue Stats
254W - 263L
1,547 MMR
Solo
Artemis
Artemis
Platinum V
JasonDisturbed
Artemis
Platinum V
Level 157
God Stats
9W - 7L
1,778 SR
Queue Stats
383W - 398L
1,414 MMR
Party 1
Agni
Agni
Gold II
Motq
Agni
Gold II
Level 49
God Stats
11W - 4L
1,769 SR
Queue Stats
30W - 23L
1,733 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
Mr_OJPR
Gilgamesh
Platinum IV
Level 177
God Stats
4W - 4L
1,542 SR
Queue Stats
185W - 181L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BaconGamer918
Erlang Shen
9
0 / 4 / 2
5,093
509
2,095
7,627
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 5 / 5
6,124
612
5,251
9,858
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
2 / 1 / 1
4,717
472
1,693
3,178
693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Komqt
Danzaburou
12
3 / 1 / 1
6,555
656
4,062
6,703
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 5
5,905
591
3,030
6,499
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
Cu ChulainnMedusaCthulhuRavana

VS

Bans
Chang'eThanatosAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
1 / 5 / 1
6,173
617
3,118
7,653
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
IsDeanOk
Fafnir
10
2 / 1 / 2
5,611
561
1,833
5,718
3,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 0
6,378
638
5,220
5,834
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Motq
Agni
10
2 / 2 / 3
6,211
621
4,443
4,645
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Mr_OJPR
Gilgamesh
12
3 / 1 / 2
7,124
712
6,054
7,025
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
10
11
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
5
1
0.3
L
Erlang Shen
BaconGamer918
Erlang Shen
0
4
2
0.25
L
4
5
5
1.3
W
Fafnir
IsDeanOk
Fafnir
2
1
2
3
W
2
2
0
1
L
2
1
1
2.5
L
Danzaburou
Komqt
Danzaburou
3
1
1
3.5
W
Agni
Motq
Agni
2
2
3
1.75
W
Gilgamesh
Mr_OJPR
Gilgamesh
3
1
2
4
L
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,131
Damage
20,668
33,865
Taken
30,875
13,756
Mitigated
15,102
11,041
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,118
976
0
2,383
7,653
2,269
0
1,733
5,850
0
51,210
L
Erlang Shen
BaconGamer918
Erlang Shen
2,095
1,108
0
2,374
7,627
2,505
0
166
7,461
0
24,080
L
5,251
2,195
0
1,958
9,858
3,751
0
3,128
6,730
0
34,881
W
Fafnir
IsDeanOk
Fafnir
1,833
279
0
1,945
5,718
3,786
0
719
4,842
10,281
0
W
5,220
1,453
0
662
5,834
2,022
0
545
5,195
0
50,413
L
1,693
1,135
0
1,893
3,178
693
0
898
2,280
14,750
0
L
Danzaburou
Komqt
Danzaburou
4,062
1,331
0
2,576
6,703
2,435
53
810
5,893
0
50,913
W
Agni
Motq
Agni
4,443
520
0
553
4,645
1,385
0
775
3,837
44,408
864
W
Gilgamesh
Mr_OJPR
Gilgamesh
6,054
2,179
0
1,206
7,025
5,640
0
521
6,428
0
49,209
L
3,030
292
0
2,240
6,499
4,372
0
1,257
5,242
15,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
31,497
267
Minions Killed
377
0
Camps Cleared
0
900,784
Distance Traveled
1,083,410
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,173
617
93
9
0
245,953
2
L
Erlang Shen
5,093
509
54
5
0
185,389
3
L
Kali
6,124
612
59
6
0
211,165
0
W
Fafnir
5,611
561
16
2
0
217,105
4
W
Artemis
6,378
638
88
9
0
200,849
2
L
Sol
4,717
472
31
3
0
82,864
0
L
Danzaburou
6,555
656
98
10
0
195,702
0
W
Agni
6,211
621
91
9
0
224,715
6
W
Gilgamesh
7,124
712
89
9
0
194,788
2
L
Sobek
5,905
591
25
3
0
225,664
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role