Player Matchup

Bellona
Bellona
DBoltron
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,763 Elo+
Party 2
Ganesha
Ganesha
DeuceMyGoose
Ganesha
Level 88
God Stats
12W - 8L
1,266 SR
Queue Stats
347W - 334L
1,549 Elo+
Party 2
Amaterasu
Amaterasu
I Tedd Jr I
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,433 Elo+
Party 3
Freya
Freya
JAYP42oz
Freya
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,481 Elo+
Party 3
Zhong Kui
Zhong Kui
The Warriors494
Zhong Kui
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,450 Elo+
Party 3
Team Averages
Level 73
1,453 SR
1,535 Elo+

VS

Team Averages
Level 101
1,592 SR
1,500 Elo+
Rama
Rama
Dheforme
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 125L
1,583 Elo+
Solo
Raijin
Raijin
GekkosDad
Raijin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,359 Elo+
Party 1
Zeus
Zeus
Handles04
Zeus
Level 29
God Stats
0W - 2L
1,620 SR
Queue Stats
5W - 11L
1,420 Elo+
Party 1
Fafnir
Fafnir
JoeTheDecimator
Fafnir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 193L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
PriestPocket
Gilgamesh
Level 143
God Stats
2W - 2L
1,839 SR
Queue Stats
114W - 76L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DBoltron
Bellona
18
9 / 4 / 9
11,061
922
13,936
15,263
17,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
DeuceMyGoose
Ganesha
17
0 / 4 / 19
10,428
869
8,383
17,096
18,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
I Tedd Jr I
Amaterasu
16
3 / 2 / 15
9,928
827
7,738
18,128
21,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Freya
JAYP42oz
Freya
16
6 / 3 / 10
10,682
890
14,877
11,594
5,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
The Warriors494
Zhong Kui
17
7 / 3 / 7
10,508
876
14,671
12,226
10,406
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 7 / 8
7,975
665
5,395
11,289
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Raijin
GekkosDad
Raijin
14
1 / 4 / 8
8,749
729
12,209
11,748
4,730
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
16
3 / 5 / 6
9,525
794
14,262
8,764
3,161
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 4 / 9
10,578
882
9,920
18,485
22,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
PriestPocket
Gilgamesh
17
7 / 5 / 3
10,422
869
15,364
18,470
21,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
48
25
Kills
14
16
Deaths
25
60
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
DBoltron
Bellona
9
4
9
3.38
W
Ganesha
DeuceMyGoose
Ganesha
0
4
19
2.38
L
Rama
0
7
8
0.57
L
Raijin
GekkosDad
Raijin
1
4
8
1.25
L
Zeus
3
5
6
1.2
W
Amaterasu
I Tedd Jr I
Amaterasu
3
2
15
5.25
W
Freya
JAYP42oz
Freya
6
3
10
3.67
L
3
4
9
1.88
L
Gilgamesh
PriestPocket
Gilgamesh
7
5
3
1.7
W
Zhong Kui
The Warriors494
Zhong Kui
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,605
Damage
57,150
74,307
Taken
68,756
73,547
Mitigated
56,098
30,380
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DBoltron
Bellona
13,936
2,794
1,274
2,279
15,263
17,854
961
7,975
7,094
54
20,251
W
Ganesha
DeuceMyGoose
Ganesha
8,383
590
1,126
3,085
17,096
18,772
485
8,009
8,851
28,004
0
L
Rama
5,395
4,169
799
1,341
11,289
4,399
772
6,138
5,109
0
12,241
L
Raijin
GekkosDad
Raijin
12,209
1,097
0
2,982
11,748
4,730
252
5,010
6,527
23,790
665
L
Zeus
14,262
1,275
357
766
8,764
3,161
493
5,415
3,261
31,211
0
W
Amaterasu
I Tedd Jr I
Amaterasu
7,738
2,924
729
10,567
18,128
21,072
973
8,570
9,277
0
15,817
W
Freya
JAYP42oz
Freya
14,877
5,624
472
3,771
11,594
5,443
3,340
5,422
5,871
35,686
0
L
9,920
1,443
3,383
3,959
18,485
22,682
48
11,077
7,071
17,384
934
L
Gilgamesh
PriestPocket
Gilgamesh
15,364
3,580
807
3,124
18,470
21,126
132
10,345
7,846
2,643
21,101
W
Zhong Kui
The Warriors494
Zhong Kui
14,671
91
1,810
5,267
12,226
10,406
1,341
6,781
5,275
29,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,607
Gold Earned
47,249
138
Minions Killed
122
0
Camps Cleared
0
1,090,764
Distance Traveled
961,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,061
922
25
2
0
214,810
0
W
Ganesha
10,428
869
0
0
0
255,509
0
L
Rama
7,975
665
16
1
0
171,798
0
L
Raijin
8,749
729
30
3
0
203,535
0
L
Zeus
9,525
794
31
3
0
191,059
0
W
Amaterasu
9,928
827
20
2
0
246,770
0
W
Freya
10,682
890
43
4
0
168,756
0
L
Fafnir
10,578
882
21
2
0
190,075
0
L
Gilgamesh
10,422
869
24
2
0
205,198
0
W
Zhong Kui
10,508
876
50
4
0
204,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role