Player Matchup

Chaac
Chaac
Chett
Chaac
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 136L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
GoblinFTW444
Danzaburou
Level 47
God Stats
3W - 3L
1,581 SR
Queue Stats
26W - 47L
1,330 Elo+
Party 2
Raijin
Raijin
MulesFTW
Raijin
Level 125
God Stats
2W - 1L
1,860 SR
Queue Stats
143W - 189L
1,502 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TJ McAwes0mest
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 141L
1,549 Elo+
Party 2
Poseidon
Poseidon
xXxRiSeDiabloxX
Poseidon
Level 126
God Stats
4W - 2L
1,919 SR
Queue Stats
98W - 117L
1,511 Elo+
Party 2
Team Averages
Level 111
1,672 SR
1,494 Elo+

VS

Team Averages
Level 130
1,637 SR
1,554 Elo+
Cerberus
Cerberus
Erny171
Cerberus
Level 109
God Stats
19W - 12L
1,615 SR
Queue Stats
232W - 214L
1,562 Elo+
Solo
Medusa
Medusa
HaganDelRey
Medusa
Level 101
God Stats
6W - 3L
1,694 SR
Queue Stats
56W - 42L
1,536 Elo+
Solo
Bastet
Bastet
Stronkland
Bastet
Level 147
God Stats
29W - 12L
1,500 SR
Queue Stats
329W - 319L
1,514 Elo+
Solo
Geb
Geb
ThatHape
Geb
Level 137
God Stats
8W - 6L
1,743 SR
Queue Stats
36W - 30L
1,583 Elo+
Party 1
Tiamat
Tiamat
ThatReiter
Tiamat
Level 158
God Stats
2W - 0L
1,634 SR
Queue Stats
88W - 74L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chett
Chaac
13
0 / 7 / 2
8,338
463
9,716
20,046
12,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
GoblinFTW444
Danzaburou
14
0 / 6 / 0
8,477
471
2,522
12,234
4,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
MulesFTW
Raijin
14
2 / 8 / 0
8,096
450
5,674
17,084
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
TJ McAwes0mest
Kumbhakarna
12
0 / 6 / 1
7,651
425
3,252
16,483
11,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
15
3 / 10 / 1
9,383
521
7,881
14,083
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Erny171
Cerberus
16
4 / 2 / 8
10,197
567
13,484
19,859
17,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
16
6 / 1 / 11
10,245
569
10,387
6,837
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bastet
Stronkland
Bastet
18
14 / 0 / 10
11,357
631
19,558
15,888
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 1 / 14
9,798
544
5,484
12,556
11,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
ThatReiter
Tiamat
17
11 / 1 / 6
10,766
598
10,836
8,278
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
86
5
Kills
37
37
Deaths
5
4
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chaac
Chett
Chaac
0
7
2
0.14
W
Cerberus
Erny171
Cerberus
4
2
8
4
L
Danzaburou
GoblinFTW444
Danzaburou
0
6
0
0
W
Medusa
6
1
11
11.5
L
Raijin
MulesFTW
Raijin
2
8
0
0.25
W
Bastet
Stronkland
Bastet
14
0
10
19
L
Kumbhakarna
TJ McAwes0mest
Kumbhakarna
0
6
1
0.08
W
2
1
14
9
W
Tiamat
ThatReiter
Tiamat
11
1
6
14
L
Poseidon
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,045
Damage
59,749
79,930
Taken
63,418
37,141
Mitigated
42,210
14,010
Healing
18,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Chett
Chaac
9,716
2,053
0
3,719
20,046
12,799
0
9,269
10,695
0
58,398
W
Cerberus
Erny171
Cerberus
13,484
528
0
6,852
19,859
17,850
382
3,199
16,660
67,300
3,787
L
Danzaburou
GoblinFTW444
Danzaburou
2,522
513
0
2,628
12,234
4,256
653
4,915
7,163
0
59,492
W
Medusa
10,387
3,161
0
2,300
6,837
2,229
2,240
2,863
3,766
0
75,479
L
Raijin
MulesFTW
Raijin
5,674
458
0
5,050
17,084
4,818
0
3,914
13,051
60,317
0
W
Bastet
Stronkland
Bastet
19,558
4,805
0
5,128
15,888
6,607
1,866
4,317
11,413
0
84,588
L
Kumbhakarna
TJ McAwes0mest
Kumbhakarna
3,252
217
0
1,975
16,483
11,657
0
3,467
12,711
19,870
1,020
W
5,484
544
0
2,922
12,556
11,067
81
2,572
9,856
28,478
598
W
Tiamat
ThatReiter
Tiamat
10,836
253
0
1,685
8,278
4,457
94
3,546
4,594
65,758
0
L
Poseidon
7,881
1,142
0
638
14,083
3,611
0
6,343
7,139
58,378
449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,945
Gold Earned
52,363
505
Minions Killed
513
0
Camps Cleared
0
1,634,691
Distance Traveled
1,865,247
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,338
463
99
6
0
314,854
10
W
Cerberus
10,197
567
118
7
0
337,543
4
L
Danzaburou
8,477
471
109
6
0
334,578
0
W
Medusa
10,245
569
115
6
0
358,846
0
L
Raijin
8,096
450
112
6
0
313,875
0
W
Bastet
11,357
631
115
6
0
433,272
0
L
Kumbhakarna
7,651
425
40
2
0
367,474
5
W
Geb
9,798
544
36
2
0
380,843
7
W
Tiamat
10,766
598
129
7
0
354,743
0
L
Poseidon
9,383
521
145
8
0
303,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role