Player Matchup

Xbalanque
Xbalanque
Hackinabox
Xbalanque
Level 178
God Stats
6W - 3L
1,866 SR
Queue Stats
232W - 222L
1,529 Elo+
Solo
Hel
Hel
IstMcLovin
Hel
Level 139
God Stats
7W - 2L
1,643 SR
Queue Stats
17W - 19L
1,487 Elo+
Party 2
Awilix
Awilix
Syx429
Awilix
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 25L
1,540 Elo+
Party 2
King Arthur
King Arthur
VoidedSpectre
King Arthur
Level 141
God Stats
2W - 0L
1,469 SR
Queue Stats
7W - 10L
1,729 Elo+
Party 2
Terra
Terra
krboss
Terra
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Team Averages
Level 138
1,595 SR
1,557 Elo+

VS

Team Averages
Level 127
1,417 SR
1,504 Elo+
Sylvanus
Sylvanus
BoootySlayer
Sylvanus
Level 146
God Stats
15W - 5L
1,691 SR
Queue Stats
77W - 65L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
CChronus
Danzaburou
Level 128
God Stats
0W - 2L
1,299 SR
Queue Stats
150W - 133L
1,537 Elo+
Party 1
Tiamat
Tiamat
boiquacky
Tiamat
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 108L
1,474 Elo+
Party 3
Hun Batz
Hun Batz
eerrrk
Hun Batz
Level 81
God Stats
0W - 3L
1,235 SR
Queue Stats
330W - 323L
1,472 Elo+
Party 3
Olorun
Olorun
insanecom216
Olorun
Level 147
God Stats
1W - 2L
1,357 SR
Queue Stats
270W - 275L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hackinabox
Xbalanque
17
5 / 2 / 4
10,032
669
10,357
10,135
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 3
9,192
613
10,571
11,213
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Syx429
Awilix
14
7 / 4 / 4
8,713
581
7,652
12,460
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
VoidedSpectre
King Arthur
14
3 / 4 / 1
8,372
558
8,482
14,031
11,953
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Terra
krboss
Terra
10
0 / 2 / 5
6,211
414
1,047
6,514
4,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoootySlayer
Sylvanus
14
4 / 2 / 2
8,295
553
5,259
13,130
8,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
CChronus
Danzaburou
14
2 / 2 / 3
8,313
554
6,114
9,955
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
boiquacky
Tiamat
12
0 / 6 / 2
6,845
456
5,913
8,827
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
eerrrk
Hun Batz
13
2 / 6 / 4
7,596
506
6,258
13,499
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
13
3 / 4 / 0
8,036
536
7,859
10,890
12,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
19
Kills
11
13
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BoootySlayer
Sylvanus
4
2
2
2.5
L
Danzaburou
CChronus
Danzaburou
2
2
3
1.75
W
Xbalanque
Hackinabox
Xbalanque
5
2
4
3.5
W
4
1
3
5.5
W
Awilix
Syx429
Awilix
7
4
4
2.25
W
King Arthur
VoidedSpectre
King Arthur
3
4
1
0.88
L
Tiamat
boiquacky
Tiamat
0
6
2
0.17
L
Hun Batz
eerrrk
Hun Batz
2
6
4
0.67
L
Olorun
3
4
0
0.75
W
Terra
krboss
Terra
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,109
Damage
31,403
54,353
Taken
56,301
28,418
Mitigated
33,445
18,089
Healing
16,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BoootySlayer
Sylvanus
5,259
1,274
492
3,176
13,130
8,973
0
4,305
8,825
47,416
17,555
L
Danzaburou
CChronus
Danzaburou
6,114
2,181
0
3,265
9,955
3,309
88
1,276
8,679
0
53,048
W
Xbalanque
Hackinabox
Xbalanque
10,357
3,675
0
4,467
10,135
3,746
1,302
1,117
9,018
0
97,005
W
10,571
291
2,187
8,119
11,213
4,060
42
5,420
5,206
73,295
0
W
Awilix
Syx429
Awilix
7,652
2,994
0
1,850
12,460
4,518
400
2,806
9,544
0
56,372
W
King Arthur
VoidedSpectre
King Arthur
8,482
1,237
0
1,270
14,031
11,953
0
6,578
7,453
0
51,668
L
Tiamat
boiquacky
Tiamat
5,913
341
0
808
8,827
3,929
0
5,152
3,675
32,956
26
L
Hun Batz
eerrrk
Hun Batz
6,258
525
0
5,149
13,499
4,525
34
885
12,614
0
45,559
L
Olorun
7,859
3,455
0
3,660
10,890
12,709
588
0
10,890
44,907
4,121
W
Terra
krboss
Terra
1,047
102
92
104
6,514
4,141
38
1,421
4,876
6,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,520
Gold Earned
39,085
462
Minions Killed
429
0
Camps Cleared
0
1,533,474
Distance Traveled
1,421,972
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,295
553
102
7
0
250,474
4
L
Danzaburou
8,313
554
95
6
0
298,022
1
W
Xbalanque
10,032
669
146
10
0
282,198
2
W
Hel
9,192
613
145
10
0
325,692
0
W
Awilix
8,713
581
79
5
0
349,743
0
W
King Arthur
8,372
558
81
5
0
289,043
0
L
Tiamat
6,845
456
61
4
0
285,550
0
L
Hun Batz
7,596
506
83
6
0
344,274
0
L
Olorun
8,036
536
88
6
0
243,652
6
W
Terra
6,211
414
11
1
0
286,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role