Player Matchup

King Arthur
King Arthur
CrippledNARWHAL
King Arthur
Level 109
God Stats
5W - 8L
1,500 SR
Queue Stats
254W - 255L
1,555 Elo+
Party 1
Hou Yi
Hou Yi
Magnifastard
Hou Yi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 149L
1,547 Elo+
Solo
Geb
Geb
TheLordRiou
Geb
Level 124
God Stats
2W - 2L
1,294 SR
Queue Stats
168W - 158L
1,525 Elo+
Party 1
Scylla
Scylla
Thepurpleenzyme
Scylla
Level 137
God Stats
1W - 4L
1,086 SR
Queue Stats
299W - 299L
1,507 Elo+
Party 1
Neith
Neith
x76o_Artifacts
Neith
Level 125
God Stats
150W - 141L
1,579 SR
Queue Stats
511W - 485L
1,518 Elo+
Solo
Team Averages
Level 118
1,392 SR
1,530 Elo+

VS

Team Averages
Level 102
1,480 SR
1,473 Elo+
Martichoras
Martichoras
 
Martichoras
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
IrisElote
Kuzenbo
Level 69
God Stats
3W - 3L
1,380 SR
Queue Stats
197W - 244L
1,381 Elo+
Party 2
Nemesis
Nemesis
LoboEvolution1
Nemesis
Level 85
God Stats
29W - 30L
1,489 SR
Queue Stats
192W - 214L
1,483 Elo+
Party 2
King Arthur
King Arthur
LokiEvolution
King Arthur
Level 157
God Stats
25W - 24L
1,534 SR
Queue Stats
143W - 130L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrippledNARWHAL
King Arthur
9
0 / 7 / 1
5,202
473
3,294
10,480
7,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
12
2 / 0 / 0
6,296
572
5,541
5,674
1,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 1
5,124
466
3,884
6,950
3,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 1
5,283
480
2,309
7,439
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 4 / 1
5,268
479
5,355
6,495
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
1 / 0 / 2
5,500
500
5,166
6,800
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
 
Baron Samedi
8
0 / 1 / 0
4,953
450
423
3,040
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
IrisElote
Kuzenbo
10
2 / 2 / 1
6,103
555
3,876
6,794
5,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 1 / 1
5,989
544
4,781
8,359
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
LokiEvolution
King Arthur
13
7 / 0 / 1
8,108
737
9,881
8,771
6,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
13
13
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
1
0
2
2
W
Baron Samedi
 
Baron Samedi
0
1
0
0
L
King Arthur
CrippledNARWHAL
King Arthur
0
7
1
0.07
W
Kuzenbo
IrisElote
Kuzenbo
2
2
1
1.25
W
3
1
1
3.5
W
King Arthur
LokiEvolution
King Arthur
7
0
1
7.5
L
Hou Yi
2
0
0
2
L
0
1
1
0.5
L
1
1
1
1.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,383
Damage
24,127
37,038
Taken
33,764
16,205
Mitigated
19,221
7,545
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
5,166
1,125
0
2,282
6,800
2,386
0
1,596
5,204
0
42,632
W
Baron Samedi
 
Baron Samedi
423
0
0
479
3,040
1,071
0
109
2,931
19,890
487
L
King Arthur
CrippledNARWHAL
King Arthur
3,294
644
0
1,180
10,480
7,359
0
141
10,339
0
30,518
W
Kuzenbo
IrisElote
Kuzenbo
3,876
1,498
0
1,964
6,794
5,809
0
1,051
5,743
21,777
2,781
W
4,781
1,680
0
1,164
8,359
3,050
0
1,440
6,919
0
45,480
W
King Arthur
LokiEvolution
King Arthur
9,881
1,760
0
2,000
8,771
6,905
0
1,929
6,842
939
60,426
L
Hou Yi
5,541
1,678
0
791
5,674
1,881
0
1,896
3,778
0
42,853
L
3,884
386
0
1,395
6,950
3,578
0
1,157
5,793
17,473
321
L
2,309
393
0
3,000
7,439
1,657
0
56
7,383
32,047
0
L
5,355
891
0
1,179
6,495
1,730
0
1,080
5,415
0
36,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,173
Gold Earned
30,653
292
Minions Killed
352
0
Camps Cleared
0
1,104,011
Distance Traveled
1,068,903
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
5,500
500
65
6
0
217,865
1
W
Baron Samedi
4,953
450
51
5
0
119,578
0
L
King Arthur
5,202
473
49
4
0
219,481
1
W
Kuzenbo
6,103
555
51
5
0
239,175
0
W
Nemesis
5,989
544
77
7
0
263,632
0
W
King Arthur
8,108
737
108
10
0
228,653
2
L
Hou Yi
6,296
572
91
8
0
215,161
0
L
Geb
5,124
466
18
2
0
230,332
2
L
Scylla
5,283
480
64
6
0
250,134
0
L
Neith
5,268
479
70
6
0
188,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role