Player Matchup

Skadi
Skadi
Gold I
Guito01
Skadi
Gold I
Level 146
God Stats
24W - 18L
1,634 SR
Queue Stats
180W - 205L
1,656 MMR
Party 1
Vulcan
Vulcan
Gold I
M0stwant9d
Vulcan
Gold I
Level 159
God Stats
16W - 15L
1,603 SR
Queue Stats
130W - 149L
1,717 MMR
Solo
Xing Tian
Xing Tian
Platinum I
RobxxBR
Xing Tian
Platinum I
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 62L
1,809 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,579 SR
1,728 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,539 SR
1,734 MMR
Shiva
Shiva
Platinum IV
SoZa WolF
Shiva
Platinum IV
Level 128
God Stats
152W - 115L
1,687 SR
Queue Stats
216W - 212L
1,743 MMR
Solo
Awilix
Awilix
Gold I
VISM00TH
Awilix
Gold I
Level 158
God Stats
2W - 4L
1,431 SR
Queue Stats
160W - 176L
1,756 MMR
Solo
He Bo
He Bo
Platinum IV
inv3rt3d
He Bo
Platinum IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Guito01
Skadi
16
2 / 1 / 10
10,405
743
8,175
9,635
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
M0stwant9d
Vulcan
18
6 / 1 / 7
11,751
839
12,574
4,520
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
RobxxBR
Xing Tian
16
6 / 2 / 6
11,086
792
10,847
14,542
13,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
MedusaAchillesNe ZhaCharonThoth

VS

Bans
CthulhuMorgan Le FayMulanAgniHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
SoZa WolF
Shiva
15
1 / 4 / 3
9,392
671
10,239
13,499
10,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Awilix
VISM00TH
Awilix
14
2 / 4 / 1
9,105
650
5,659
14,852
8,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
inv3rt3d
He Bo
12
1 / 6 / 2
8,369
598
5,166
8,965
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
Guito01
Skadi
2
1
10
7
W
Vulcan
M0stwant9d
Vulcan
6
1
7
9.5
W
Xing Tian
RobxxBR
Xing Tian
6
2
6
4.5
L
Shiva
SoZa WolF
Shiva
1
4
3
0.63
L
Awilix
VISM00TH
Awilix
2
4
1
0.63
L
He Bo
inv3rt3d
He Bo
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,596
Damage
21,064
28,697
Taken
37,316
18,538
Mitigated
21,612
5,099
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Guito01
Skadi
8,175
2,625
0
1,411
9,635
3,706
1,497
1,870
7,204
0
48,686
W
Vulcan
M0stwant9d
Vulcan
12,574
185
0
1,311
4,520
1,607
226
941
3,215
61,217
0
W
Xing Tian
RobxxBR
Xing Tian
10,847
447
0
2,377
14,542
13,225
352
1,712
11,556
17,853
3,348
L
Shiva
SoZa WolF
Shiva
10,239
1,365
242
2,412
13,499
10,143
0
7,016
5,975
0
35,868
L
Awilix
VISM00TH
Awilix
5,659
948
0
1,220
14,852
8,905
0
8,447
5,788
0
34,821
L
He Bo
inv3rt3d
He Bo
5,166
24
0
270
8,965
2,564
0
4,941
3,666
22,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,242
Gold Earned
26,866
194
Minions Killed
160
0
Camps Cleared
0
868,605
Distance Traveled
721,474
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,405
743
66
5
0
270,670
0
W
Vulcan
11,751
839
108
8
0
316,556
2
W
Xing Tian
11,086
792
20
1
0
281,379
4
L
Shiva
9,392
671
64
5
0
249,475
0
L
Awilix
9,105
650
49
4
0
287,498
2
L
He Bo
8,369
598
47
3
0
184,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role