Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ACrypticGalaxy
King Arthur
Level 96
God Stats
3W - 3L
1,517 SR
Queue Stats
94W - 81L
1,500 Elo+
Solo
Chernobog
Chernobog
PPVJAYNICE10
Chernobog
Level 171
God Stats
12W - 10L
1,524 SR
Queue Stats
75W - 54L
1,590 Elo+
Party 1
Hera
Hera
RNTBigUce
Hera
Level 46
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
fr3shxpr1nc
Bacchus
Level 101
God Stats
2W - 0L
1,620 SR
Queue Stats
38W - 29L
1,565 Elo+
Party 1
Team Averages
Level 96
1,489 SR
1,531 Elo+

VS

Team Averages
Level 107
1,442 SR
1,495 Elo+
Discordia
Discordia
Lobotamite
Discordia
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 71L
1,553 Elo+
Solo
Ravana
Ravana
Nicocrack23
Ravana
Level 74
God Stats
4W - 7L
1,561 SR
Queue Stats
381W - 349L
1,552 Elo+
Solo
Athena
Athena
TCW_BLIZZVRD
Athena
Level 107
God Stats
3W - 6L
1,387 SR
Queue Stats
23W - 35L
1,327 Elo+
Solo
Heimdallr
Heimdallr
ZionScope
Heimdallr
Level 148
God Stats
11W - 13L
1,497 SR
Queue Stats
107W - 104L
1,483 Elo+
Solo
Osiris
Osiris
perryque
Osiris
Level 147
God Stats
1W - 2L
1,264 SR
Queue Stats
50W - 48L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
3 / 2 / 1
5,942
540
4,366
6,789
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ACrypticGalaxy
King Arthur
9
0 / 3 / 2
5,535
503
4,960
10,406
7,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
PPVJAYNICE10
Chernobog
11
5 / 4 / 6
7,026
639
7,841
8,673
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
11
1 / 3 / 4
6,138
558
3,400
5,417
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
fr3shxpr1nc
Bacchus
9
4 / 1 / 5
6,478
589
4,289
6,431
6,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lobotamite
Discordia
14
5 / 0 / 2
7,373
670
8,904
4,990
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
10
2 / 4 / 2
5,742
522
2,654
7,397
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
9
1 / 4 / 4
5,881
535
2,729
8,454
6,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
ZionScope
Heimdallr
10
1 / 4 / 3
5,523
502
1,712
5,961
1,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Osiris
perryque
Osiris
11
4 / 1 / 1
6,832
621
8,564
10,783
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
13
Kills
13
13
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
2
1
1.75
W
King Arthur
ACrypticGalaxy
King Arthur
0
3
2
0.33
L
Discordia
Lobotamite
Discordia
5
0
2
6
L
Ravana
2
4
2
0.75
W
Chernobog
PPVJAYNICE10
Chernobog
5
4
6
2
W
Hera
1
3
4
1
L
Athena
1
4
4
0.75
L
Heimdallr
ZionScope
Heimdallr
1
4
3
0.63
W
Bacchus
fr3shxpr1nc
Bacchus
4
1
5
6.5
L
Osiris
perryque
Osiris
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,856
Damage
24,563
37,716
Taken
37,585
20,850
Mitigated
20,275
5,551
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,366
903
0
458
6,789
2,653
566
1,803
4,753
0
36,780
W
King Arthur
ACrypticGalaxy
King Arthur
4,960
951
0
1,010
10,406
7,360
224
634
9,204
0
33,490
L
Discordia
Lobotamite
Discordia
8,904
543
0
1,222
4,990
1,519
0
1,566
3,424
50,698
1,076
L
Ravana
2,654
726
0
2,941
7,397
2,548
0
2,311
5,086
0
33,550
W
Chernobog
PPVJAYNICE10
Chernobog
7,841
5,421
0
2,474
8,673
2,851
0
3,879
4,642
0
42,448
W
Hera
3,400
1,182
0
365
5,417
1,533
0
2,853
2,202
33,142
0
L
Athena
2,729
152
0
1,080
8,454
6,557
0
2,190
6,264
14,373
0
L
Heimdallr
ZionScope
Heimdallr
1,712
205
0
174
5,961
1,889
0
1,557
4,404
0
25,397
W
Bacchus
fr3shxpr1nc
Bacchus
4,289
766
0
1,244
6,431
6,453
0
1,697
4,639
17,058
1,446
L
Osiris
perryque
Osiris
8,564
3,617
0
2,920
10,783
7,762
25
0
10,783
0
43,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,119
Gold Earned
31,351
282
Minions Killed
294
0
Camps Cleared
0
1,192,824
Distance Traveled
1,142,239
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,942
540
65
6
0
252,973
3
W
King Arthur
5,535
503
54
5
0
239,280
0
L
Discordia
7,373
670
99
9
0
228,417
2
L
Ravana
5,742
522
66
6
0
252,301
0
W
Chernobog
7,026
639
61
6
0
236,317
2
W
Hera
6,138
558
72
7
0
241,471
4
L
Athena
5,881
535
23
2
0
240,238
0
L
Heimdallr
5,523
502
40
4
0
211,693
2
W
Bacchus
6,478
589
30
3
0
222,783
0
L
Osiris
6,832
621
66
6
0
209,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role