Player Matchup

Ganesha
Ganesha
Alusdar
Ganesha
Level 66
God Stats
0W - 2L
1,263 SR
Queue Stats
80W - 86L
1,499 Elo+
Party 2
Ix Chel
Ix Chel
Dazzeed
Ix Chel
Level 134
God Stats
16W - 20L
1,535 SR
Queue Stats
309W - 311L
1,474 Elo+
Solo
Hun Batz
Hun Batz
Jubei_Valentine
Hun Batz
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 211L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
LordLeQuack
Sylvanus
Level 149
God Stats
2W - 2L
1,573 SR
Queue Stats
154W - 162L
1,534 Elo+
Party 2
Medusa
Medusa
snake9tail
Medusa
Level 110
God Stats
21W - 18L
1,608 SR
Queue Stats
202W - 178L
1,584 Elo+
Solo
Team Averages
Level 125
1,496 SR
1,526 Elo+

VS

Team Averages
Level 116
1,498 SR
1,462 Elo+
Hun Batz
Hun Batz
Chunkalicous
Hun Batz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 94L
1,481 Elo+
Party 1
Shiva
Shiva
DasHxL
Shiva
Level 99
God Stats
14W - 16L
1,593 SR
Queue Stats
164W - 165L
1,506 Elo+
Party 3
Zhong Kui
Zhong Kui
beaudaathlete
Zhong Kui
Level 147
God Stats
2W - 2L
1,678 SR
Queue Stats
137W - 145L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
ditaaaaaa
Cernunnos
Level 106
God Stats
31W - 32L
1,616 SR
Queue Stats
127W - 116L
1,534 Elo+
Party 3
Discordia
Discordia
your FACE 000
Discordia
Level 79
God Stats
1W - 7L
1,105 SR
Queue Stats
48W - 110L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alusdar
Ganesha
10
0 / 4 / 1
6,375
455
1,769
11,544
7,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
Dazzeed
Ix Chel
13
3 / 1 / 3
7,789
556
5,503
4,707
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
12
4 / 4 / 2
7,317
523
6,388
11,473
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
LordLeQuack
Sylvanus
13
1 / 2 / 4
7,373
527
6,363
10,856
6,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
snake9tail
Medusa
10
0 / 4 / 0
5,984
427
6,346
8,972
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chunkalicous
Hun Batz
13
4 / 1 / 2
7,795
557
5,298
10,942
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Shiva
DasHxL
Shiva
13
2 / 0 / 7
7,995
571
8,213
9,995
6,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
beaudaathlete
Zhong Kui
12
4 / 3 / 3
8,199
586
7,714
11,001
7,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cernunnos
ditaaaaaa
Cernunnos
15
4 / 0 / 4
7,999
571
7,478
6,448
2,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
your FACE 000
Discordia
13
0 / 4 / 1
7,260
519
4,143
6,647
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
8
Kills
14
15
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Alusdar
Ganesha
0
4
1
0.13
W
Hun Batz
Chunkalicous
Hun Batz
4
1
2
5
W
Shiva
DasHxL
Shiva
2
0
7
5.5
L
Ix Chel
Dazzeed
Ix Chel
3
1
3
4.5
L
Hun Batz
4
4
2
1.25
L
Sylvanus
LordLeQuack
Sylvanus
1
2
4
1.5
W
Zhong Kui
beaudaathlete
Zhong Kui
4
3
3
1.83
W
Cernunnos
ditaaaaaa
Cernunnos
4
0
4
6
L
Medusa
snake9tail
Medusa
0
4
0
0
W
Discordia
your FACE 000
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,369
Damage
32,846
47,552
Taken
45,033
21,977
Mitigated
22,763
11,803
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Alusdar
Ganesha
1,769
77
222
1,853
11,544
7,810
90
1,603
9,941
14,694
0
W
Hun Batz
Chunkalicous
Hun Batz
5,298
819
0
1,000
10,942
4,398
418
1,809
8,993
0
54,608
W
Shiva
DasHxL
Shiva
8,213
409
250
2,391
9,995
6,836
92
2,515
7,384
0
24,621
L
Ix Chel
Dazzeed
Ix Chel
5,503
393
433
1,113
4,707
1,749
0
1,761
2,946
44,897
579
L
Hun Batz
6,388
803
0
1,127
11,473
4,453
0
2,740
8,733
0
53,099
L
Sylvanus
LordLeQuack
Sylvanus
6,363
1,837
608
5,091
10,856
6,029
0
5,238
5,618
38,107
10,667
W
Zhong Kui
beaudaathlete
Zhong Kui
7,714
1,151
0
4,900
11,001
7,332
330
5,619
5,248
44,174
566
W
Cernunnos
ditaaaaaa
Cernunnos
7,478
3,774
0
3,110
6,448
2,194
473
444
6,004
0
73,518
L
Medusa
snake9tail
Medusa
6,346
1,923
0
1,356
8,972
1,936
670
247
8,725
0
48,153
W
Discordia
your FACE 000
Discordia
4,143
104
118
2,012
6,647
2,003
0
2,386
4,025
49,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,838
Gold Earned
39,248
371
Minions Killed
406
0
Camps Cleared
0
1,345,082
Distance Traveled
1,353,534
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,375
455
9
1
0
269,427
9
W
Hun Batz
7,795
557
92
7
0
304,669
0
W
Shiva
7,995
571
30
2
0
305,241
4
L
Ix Chel
7,789
556
96
7
0
280,424
5
L
Hun Batz
7,317
523
81
6
0
282,787
5
L
Sylvanus
7,373
527
90
6
0
239,450
3
W
Zhong Kui
8,199
586
85
6
0
211,544
6
W
Cernunnos
7,999
571
108
8
0
268,870
2
L
Medusa
5,984
427
95
7
0
272,994
1
W
Discordia
7,260
519
91
7
0
263,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role