Player Matchup

Ymir
Ymir
Really Reel
Ymir
Level 87
God Stats
0W - 4L
1,009 SR
Queue Stats
69W - 66L
1,329 Elo+
Party 1
Da Ji
Da Ji
SGVKS12
Da Ji
Level 33
God Stats
5W - 6L
1,578 SR
Queue Stats
40W - 44L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
SlickPup3789388
Zhong Kui
Level 57
God Stats
5W - 2L
1,754 SR
Queue Stats
41W - 37L
1,454 Elo+
Party 1
Team Averages
Level 59
1,447 SR
1,372 Elo+

VS

Team Averages
Level 90
1,563 SR
1,441 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Mxdnxght_Ass69
Mulan
Level 79
God Stats
26W - 20L
1,716 SR
Queue Stats
73W - 70L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
Level 78
God Stats
319W - 310L
1,474 SR
Queue Stats
346W - 334L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,731
612
2,883
10,624
9,691
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
SGVKS12
Da Ji
10
1 / 7 / 1
6,487
590
5,710
9,455
3,063
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Zhong Kui
SlickPup3789388
Zhong Kui
11
0 / 1 / 2
6,790
617
7,873
8,277
5,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 2 / 7
7,462
678
6,782
13,423
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 0 / 2
8,318
756
3,861
4,999
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
15
3 / 0 / 6
8,268
752
12,879
5,727
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
10
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
2
7
2.25
W
5
0
2
6
L
1
2
1
0.75
L
Da Ji
SGVKS12
Da Ji
1
7
1
0.21
L
Zhong Kui
SlickPup3789388
Zhong Kui
0
1
2
1
W
Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,466
Damage
23,522
28,356
Taken
24,149
18,507
Mitigated
10,473
5,643
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,782
963
75
3,960
13,423
6,216
202
5,918
7,505
0
25,604
W
3,861
488
0
749
4,999
1,897
0
1,949
3,050
0
24,031
L
2,883
426
144
1,370
10,624
9,691
0
5,683
4,682
12,126
1,572
L
Da Ji
SGVKS12
Da Ji
5,710
1,151
0
38
9,455
3,063
0
4,754
4,515
0
9,748
L
Zhong Kui
SlickPup3789388
Zhong Kui
7,873
712
352
3,739
8,277
5,753
0
2,470
5,277
27,201
0
W
Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
12,879
651
2,013
3,116
5,727
2,360
618
2,383
3,344
36,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,008
Gold Earned
24,048
74
Minions Killed
137
0
Camps Cleared
0
520,701
Distance Traveled
552,349
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,462
678
26
2
0
190,947
0
W
Mulan
8,318
756
54
5
0
162,612
3
L
Ymir
6,731
612
19
2
0
182,132
3
L
Da Ji
6,487
590
7
1
0
180,832
0
L
Zhong Kui
6,790
617
48
4
0
157,737
1
W
Baron Samedi
8,268
752
57
5
0
198,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role