Player Matchup

Agni
Agni
 
Agni
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
IrisElote
Heimdallr
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 244L
1,387 Elo+
Party 2
Nemesis
Nemesis
LoboEvolution1
Nemesis
Level 85
God Stats
29W - 30L
1,503 SR
Queue Stats
192W - 214L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
LokiEvolution
Jormungandr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 130L
1,513 Elo+
Party 2
Team Averages
Level 115
1,501 SR
1,479 Elo+

VS

Team Averages
Level 141
1,594 SR
1,537 Elo+
Baba Yaga
Baba Yaga
AL0NX0
Baba Yaga
Level 165
God Stats
3W - 2L
1,613 SR
Queue Stats
55W - 51L
1,524 Elo+
Solo
Mulan
Mulan
CrippledNARWHAL
Mulan
Level 109
God Stats
5W - 2L
1,740 SR
Queue Stats
254W - 255L
1,547 Elo+
Party 1
Fenrir
Fenrir
MrKittyMeowFace
Fenrir
Level 168
God Stats
3W - 1L
1,837 SR
Queue Stats
68W - 56L
1,599 Elo+
Solo
Hachiman
Hachiman
TheLordRiou
Hachiman
Level 124
God Stats
2W - 2L
1,463 SR
Queue Stats
168W - 158L
1,517 Elo+
Party 1
Eset
Eset
Thepurpleenzyme
Eset
Level 137
God Stats
3W - 5L
1,317 SR
Queue Stats
299W - 299L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 3 / 0
6,689
557
6,680
8,497
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
 
Apollo
11
0 / 5 / 0
6,145
512
812
9,045
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
IrisElote
Heimdallr
11
0 / 3 / 0
6,516
543
3,892
7,524
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 0
6,536
545
4,644
10,410
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
LokiEvolution
Jormungandr
10
0 / 2 / 1
6,402
534
4,133
10,194
6,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AL0NX0
Baba Yaga
13
4 / 1 / 4
7,961
663
8,004
4,133
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 2
8,401
700
5,318
13,848
8,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 1 / 2
8,842
737
6,287
10,301
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
TheLordRiou
Hachiman
13
3 / 0 / 1
7,287
607
6,151
5,035
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 0 / 3
6,795
566
3,098
6,386
3,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
18
18
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
0
0.33
L
Apollo
 
Apollo
0
5
0
0
W
Baba Yaga
AL0NX0
Baba Yaga
4
1
4
6
W
1
1
2
2
L
Heimdallr
IrisElote
Heimdallr
0
3
0
0
L
2
5
0
0.4
L
Jormungandr
LokiEvolution
Jormungandr
0
2
1
0.25
W
10
1
2
11
W
Hachiman
TheLordRiou
Hachiman
3
0
1
3.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,161
Damage
28,858
45,670
Taken
39,703
21,657
Mitigated
18,385
8,390
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,680
1,046
0
2,397
8,497
5,605
0
0
7,990
42,594
0
L
Apollo
 
Apollo
812
413
0
1,259
9,045
2,796
0
4,291
4,239
0
35,905
W
Baba Yaga
AL0NX0
Baba Yaga
8,004
193
0
1,479
4,133
1,477
370
1,178
2,955
42,987
1,499
W
5,318
1,020
0
7,096
13,848
8,069
0
5,976
7,872
0
61,209
L
Heimdallr
IrisElote
Heimdallr
3,892
1,157
0
1,976
7,524
2,678
164
1,480
6,044
0
44,887
L
4,644
1,906
0
940
10,410
3,624
0
1,350
8,902
0
46,725
L
Jormungandr
LokiEvolution
Jormungandr
4,133
1,333
0
1,818
10,194
6,954
0
3,057
6,861
35,953
1,739
W
6,287
1,151
0
5,843
10,301
4,046
0
1,127
9,174
0
69,083
W
Hachiman
TheLordRiou
Hachiman
6,151
2,701
0
466
5,035
1,642
504
1,045
3,990
0
50,370
W
3,098
192
61
2,579
6,386
3,151
300
1,383
5,003
28,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,288
Gold Earned
39,286
392
Minions Killed
454
0
Camps Cleared
0
1,265,325
Distance Traveled
1,332,405
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,689
557
80
7
0
244,239
6
L
Apollo
6,145
512
74
6
0
245,464
0
W
Baba Yaga
7,961
663
81
7
0
252,002
0
W
Mulan
8,401
700
133
11
0
257,755
4
L
Heimdallr
6,516
543
92
8
0
235,032
0
L
Nemesis
6,536
545
80
7
0
290,275
0
L
Jormungandr
6,402
534
66
6
0
250,315
5
W
Fenrir
8,842
737
111
9
0
283,489
0
W
Hachiman
7,287
607
92
8
0
251,329
0
W
Eset
6,795
566
37
3
0
287,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role