Player Matchup

Hades
Hades
ChefB13
Hades
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 33L
1,294 Elo+
Solo
Athena
Athena
Shockwavefull
Athena
Level 90
God Stats
73W - 79L
1,539 SR
Queue Stats
530W - 525L
1,378 Elo+
Solo
Hera
Hera
Themortemhommie
Hera
Level 104
God Stats
3W - 9L
1,592 SR
Queue Stats
61W - 75L
1,389 Elo+
Solo
Medusa
Medusa
TimmyTapper
Medusa
Level 65
God Stats
21W - 12L
1,671 SR
Queue Stats
209W - 185L
1,493 Elo+
Solo
Mercury
Mercury
tyncho91
Mercury
Level 66
God Stats
9W - 14L
1,327 SR
Queue Stats
386W - 414L
1,395 Elo+
Solo
Team Averages
Level 78
1,526 SR
1,390 Elo+

VS

Team Averages
Level 100
1,569 SR
1,416 Elo+
Mercury
Mercury
Bardock72
Mercury
Level 111
God Stats
9W - 3L
1,819 SR
Queue Stats
148W - 133L
1,465 Elo+
Solo
Osiris
Osiris
Gam3rs
Osiris
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,463 Elo+
Solo
Medusa
Medusa
Slizzsynonymous
Medusa
Level 105
God Stats
4W - 6L
1,398 SR
Queue Stats
5W - 8L
1,240 Elo+
Solo
Bacchus
Bacchus
TommyLBowser92
Bacchus
Level 86
God Stats
8W - 5L
1,629 SR
Queue Stats
11W - 13L
1,433 Elo+
Party 1
Discordia
Discordia
illmntdewu
Discordia
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ChefB13
Hades
10
0 / 3 / 1
6,710
353
2,152
7,589
4,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 4 / 3
8,607
453
10,327
18,282
11,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
12 / 3 / 2
11,065
582
15,100
8,148
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
16
3 / 6 / 5
9,256
487
14,324
16,425
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mercury
tyncho91
Mercury
17
1 / 4 / 5
9,053
476
8,640
15,189
6,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bardock72
Mercury
17
7 / 0 / 6
10,763
566
8,644
13,717
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Gam3rs
Osiris
15
4 / 4 / 3
10,024
528
9,641
18,110
20,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
5 / 4 / 3
9,471
498
13,596
12,673
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 2
8,603
453
5,550
16,602
18,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
illmntdewu
Discordia
15
2 / 8 / 3
9,446
497
8,867
11,733
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
19
Kills
20
20
Deaths
19
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bardock72
Mercury
7
0
6
10
L
Hades
ChefB13
Hades
0
3
1
0.17
W
Osiris
Gam3rs
Osiris
4
4
3
1.38
L
3
4
3
1.13
W
5
4
3
1.63
L
12
3
2
4.33
L
Medusa
3
6
5
0.92
W
2
3
2
1
W
Discordia
illmntdewu
Discordia
2
8
3
0.44
L
Mercury
tyncho91
Mercury
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,543
Damage
46,298
65,633
Taken
72,835
32,099
Mitigated
52,045
14,663
Healing
18,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bardock72
Mercury
8,644
2,956
0
6,406
13,717
4,709
1,434
3,637
10,080
0
57,285
L
Hades
ChefB13
Hades
2,152
338
0
2,638
7,589
4,212
0
0
7,589
20,427
0
W
Osiris
Gam3rs
Osiris
9,641
3,542
0
4,010
18,110
20,932
1,386
4,907
13,203
0
60,415
L
10,327
3,131
0
2,010
18,282
11,204
0
5,508
12,759
48,516
1,154
W
13,596
4,626
0
2,546
12,673
4,416
2,306
5,370
7,303
0
73,254
L
15,100
3,218
0
1,745
8,148
3,346
1,042
3,749
4,389
72,869
2,388
L
Medusa
14,324
6,220
0
5,636
16,425
6,396
924
3,094
13,309
0
70,974
W
5,550
477
79
4,651
16,602
18,873
125
5,508
11,094
15,009
147
W
Discordia
illmntdewu
Discordia
8,867
454
0
680
11,733
3,115
264
7,902
3,831
60,228
0
L
Mercury
tyncho91
Mercury
8,640
4,097
0
2,634
15,189
6,941
0
1,872
13,317
0
80,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,691
Gold Earned
48,307
440
Minions Killed
418
0
Camps Cleared
0
1,698,598
Distance Traveled
1,876,198
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,763
566
94
5
0
471,673
1
L
Hades
6,710
353
36
2
0
153,351
0
W
Osiris
10,024
528
87
5
0
324,349
0
L
Athena
8,607
453
71
4
0
415,095
0
W
Medusa
9,471
498
114
6
0
352,840
0
L
Hera
11,065
582
113
6
0
355,974
0
L
Medusa
9,256
487
106
6
0
347,612
1
W
Bacchus
8,603
453
26
1
0
377,232
0
W
Discordia
9,446
497
97
5
0
350,104
0
L
Mercury
9,053
476
114
6
0
426,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role