Player Matchup

Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
DemonZelion
Sylvanus
Gold V
Level 146
God Stats
1W - 1L
1,288 SR
Queue Stats
30W - 31L
1,396 MMR
Solo
Medusa
Medusa
Silver I
Phex Nation
Medusa
Silver I
Level 142
God Stats
3W - 0L
1,716 SR
Queue Stats
147W - 158L
1,175 MMR
Party 1
Pele
Pele
Bronze III
slaps44
Pele
Bronze III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,407 MMR
Solo
Discordia
Discordia
Gold III
xQNDx FAZER
Discordia
Gold III
Level 157
God Stats
104W - 92L
1,530 SR
Queue Stats
367W - 370L
1,398 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,507 SR
1,375 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,470 SR
1,384 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Calibara
Cu Chulainn
Gold V
Level 109
God Stats
19W - 17L
1,281 SR
Queue Stats
121W - 132L
1,381 MMR
Solo
Kukulkan
Kukulkan
Silver I
T-O-O-M-B-Z
Kukulkan
Silver I
Level 143
God Stats
6W - 11L
1,435 SR
Queue Stats
95W - 104L
1,285 MMR
Solo
Neith
Neith
Gold V
VindictiveoR
Neith
Gold V
Level 66
God Stats
40W - 43L
1,546 SR
Queue Stats
118W - 125L
1,389 MMR
Solo
Thor
Thor
Gold V
llego-el-singon
Thor
Gold V
Level 152
God Stats
12W - 17L
1,590 SR
Queue Stats
92W - 102L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 3 / 0
8,343
596
5,703
11,270
6,952
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
DemonZelion
Sylvanus
13
4 / 1 / 6
8,193
585
4,510
8,989
7,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
14
0 / 2 / 5
8,093
578
6,954
9,139
3,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
slaps44
Pele
14
7 / 2 / 5
8,565
612
10,373
12,906
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
xQNDx FAZER
Discordia
15
6 / 0 / 1
8,771
627
6,690
4,088
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
RavanaAthenaAwilixHercules

VS

Bans
AgniXbalanqueCthulhuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 4 / 2
6,079
434
4,015
11,418
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Calibara
Cu Chulainn
14
2 / 2 / 1
8,259
590
7,700
11,746
8,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
T-O-O-M-B-Z
Kukulkan
10
0 / 3 / 1
6,209
444
1,811
4,805
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 2
8,067
576
6,101
9,756
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 3
7,630
545
5,266
12,169
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
8
8
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
3
0
0
L
Bacchus
 
Bacchus
0
4
2
0.25
L
Cu Chulainn
Calibara
Cu Chulainn
2
2
1
1.25
W
Sylvanus
DemonZelion
Sylvanus
4
1
6
7
W
Medusa
0
2
5
1.25
L
Kukulkan
T-O-O-M-B-Z
Kukulkan
0
3
1
0.17
L
3
4
2
1
L
3
4
3
1.13
W
Pele
slaps44
Pele
7
2
5
4.75
W
Discordia
xQNDx FAZER
Discordia
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,230
Damage
24,893
46,392
Taken
49,894
23,777
Mitigated
27,142
20,759
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,703
1,927
0
4,964
11,270
6,952
225
865
10,405
0
63,685
L
Bacchus
 
Bacchus
4,015
339
16
2,514
11,418
9,537
0
3,571
7,715
25,585
0
L
Cu Chulainn
Calibara
Cu Chulainn
7,700
508
0
2,512
11,746
8,580
0
1,218
9,725
9,225
52,111
W
Sylvanus
DemonZelion
Sylvanus
4,510
1,010
1,429
4,128
8,989
7,520
84
1,170
7,819
34,109
0
W
Medusa
6,954
2,680
0
2,429
9,139
3,398
776
1,179
7,960
0
65,369
L
Kukulkan
T-O-O-M-B-Z
Kukulkan
1,811
137
0
551
4,805
1,220
0
2,818
1,663
30,879
0
L
6,101
1,262
0
2,776
9,756
3,303
0
787
8,969
0
61,337
L
5,266
1,175
0
1,933
12,169
4,502
0
2,157
9,837
0
57,199
W
Pele
slaps44
Pele
10,373
3,737
0
6,458
12,906
4,568
587
2,048
10,858
0
59,724
W
Discordia
xQNDx FAZER
Discordia
6,690
298
0
1,351
4,088
1,339
898
1,528
2,560
51,330
1,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,965
Gold Earned
36,244
477
Minions Killed
423
0
Camps Cleared
0
1,457,245
Distance Traveled
1,329,079
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,343
596
119
9
0
249,056
2
L
Bacchus
6,079
434
40
3
0
298,816
0
L
Cu Chulainn
8,259
590
121
9
0
285,785
0
W
Sylvanus
8,193
585
52
4
0
273,134
4
W
Medusa
8,093
578
117
8
0
312,090
0
L
Kukulkan
6,209
444
62
4
0
189,546
1
L
Neith
8,067
576
108
8
0
259,580
2
L
Thor
7,630
545
92
7
0
295,352
0
W
Pele
8,565
612
84
6
0
330,314
4
W
Discordia
8,771
627
105
8
0
292,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role