Player Matchup

Tyr
Tyr
HugeFacialLoad
Tyr
Level 85
God Stats
19W - 26L
1,467 SR
Queue Stats
50W - 52L
1,507 Elo+
Solo
He Bo
He Bo
TTV r67135
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,413 Elo+
Solo
Serqet
Serqet
cavemnm
Serqet
Level 35
God Stats
4W - 4L
1,627 SR
Queue Stats
8W - 15L
1,429 Elo+
Solo
Ymir
Ymir
xDANIEL27PLAYx
Ymir
Level 65
God Stats
4W - 5L
1,569 SR
Queue Stats
102W - 104L
1,539 Elo+
Party 2
Hachiman
Hachiman
xSomerx
Hachiman
Level 106
God Stats
78W - 75L
1,589 SR
Queue Stats
398W - 368L
1,527 Elo+
Party 2
Team Averages
Level 67
1,550 SR
1,483 Elo+

VS

Team Averages
Level 76
1,595 SR
1,526 Elo+
Sylvanus
Sylvanus
Boogan
Sylvanus
Level 82
God Stats
23W - 11L
1,635 SR
Queue Stats
350W - 335L
1,540 Elo+
Solo
Anubis
Anubis
DaBoyBenj
Anubis
Level 99
God Stats
1W - 2L
1,526 SR
Queue Stats
51W - 40L
1,531 Elo+
Party 1
Osiris
Osiris
Kakekame
Osiris
Level 99
God Stats
3W - 3L
1,317 SR
Queue Stats
209W - 184L
1,521 Elo+
Solo
Medusa
Medusa
Yerkies
Medusa
Level 33
God Stats
2W - 0L
1,709 SR
Queue Stats
12W - 9L
1,518 Elo+
Party 1
Pele
Pele
getagreencard
Pele
Level 65
God Stats
1W - 0L
1,787 SR
Queue Stats
31W - 24L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
3,501
584
1,511
3,340
868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

He Bo
7
3 / 2 / 1
4,095
683
1,578
3,655
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
cavemnm
Serqet
7
0 / 2 / 2
3,906
651
1,553
5,221
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 4 / 1
3,618
603
1,414
5,314
2,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
xSomerx
Hachiman
7
1 / 1 / 0
4,018
670
2,399
3,960
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boogan
Sylvanus
8
1 / 0 / 5
5,008
835
3,647
4,237
1,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
DaBoyBenj
Anubis
8
1 / 1 / 1
4,803
801
2,125
1,756
537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Osiris
Kakekame
Osiris
9
2 / 1 / 0
5,079
847
2,251
4,750
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Yerkies
Medusa
7
5 / 1 / 1
4,718
786
3,333
5,025
1,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

8
2 / 2 / 1
4,495
749
1,522
4,525
1,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
11
11
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Boogan
Sylvanus
1
0
5
3.5
W
Anubis
DaBoyBenj
Anubis
1
1
1
1.5
L
1
2
0
0.5
W
Osiris
Kakekame
Osiris
2
1
0
2
L
He Bo
3
2
1
1.75
W
Medusa
Yerkies
Medusa
5
1
1
5.5
L
Serqet
cavemnm
Serqet
0
2
2
0.5
W
2
2
1
1.25
L
0
4
1
0.13
L
Hachiman
xSomerx
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,455
Damage
12,878
21,490
Taken
20,293
6,528
Mitigated
7,063
6,349
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Boogan
Sylvanus
3,647
2,196
480
1,369
4,237
1,977
0
833
3,404
16,484
2,390
W
Anubis
DaBoyBenj
Anubis
2,125
140
0
605
1,756
537
0
449
1,063
22,841
1,613
L
1,511
448
0
1,177
3,340
868
0
0
3,340
0
9,346
W
Osiris
Kakekame
Osiris
2,251
954
0
3,064
4,750
1,963
392
0
4,750
0
28,735
L
He Bo
1,578
135
0
1,126
3,655
757
0
1,164
2,491
12,158
0
W
Medusa
Yerkies
Medusa
3,333
1,474
0
1,263
5,025
1,519
0
1,256
3,713
0
15,127
L
Serqet
cavemnm
Serqet
1,553
237
0
2,547
5,221
1,198
0
1,267
3,954
0
19,227
W
1,522
362
0
1,920
4,525
1,067
0
266
4,221
0
24,646
L
1,414
89
0
652
5,314
2,875
0
1,946
3,368
9,242
0
L
Hachiman
xSomerx
Hachiman
2,399
1,625
0
847
3,960
830
0
1,131
2,829
0
18,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,138
Gold Earned
24,103
149
Minions Killed
208
0
Camps Cleared
0
606,485
Distance Traveled
580,337
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,008
835
28
5
0
100,708
0
W
Anubis
4,803
801
60
10
0
115,785
0
L
Tyr
3,501
584
20
3
0
71,388
1
W
Osiris
5,079
847
42
7
0
99,522
0
L
He Bo
4,095
683
31
5
0
127,146
0
W
Medusa
4,718
786
29
5
0
113,361
0
L
Serqet
3,906
651
41
7
0
151,470
1
W
Pele
4,495
749
49
8
0
150,961
0
L
Ymir
3,618
603
22
4
0
124,568
0
L
Hachiman
4,018
670
35
6
0
131,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role