Player Matchup

Vulcan
Vulcan
GerticusMaximus
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,262 Elo+
Party 2
Charybdis
Charybdis
JAFYT
Charybdis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,488 Elo+
Solo
Odin
Odin
xDaddyAtlasx
Odin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,262 Elo+
Party 2
Team Averages
Level 119
1,500 SR
1,337 Elo+

VS

Team Averages
Level 122
1,615 SR
1,458 Elo+
Cthulhu
Cthulhu
Hard4Zard
Cthulhu
Level 82
God Stats
43W - 46L
1,506 SR
Queue Stats
172W - 180L
1,426 Elo+
Party 1
Ah Puch
Ah Puch
Killswitch V
Ah Puch
Level 126
God Stats
16W - 16L
1,550 SR
Queue Stats
198W - 195L
1,441 Elo+
Party 1
Arachne
Arachne
Z0RBO
Arachne
Level 159
God Stats
6W - 3L
1,790 SR
Queue Stats
35W - 41L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
9,027
645
7,469
7,518
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
JAFYT
Charybdis
14
1 / 7 / 1
9,287
663
5,393
11,908
4,454
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 2 / 2
9,055
647
7,856
18,127
9,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hard4Zard
Cthulhu
16
2 / 1 / 9
10,591
757
7,593
14,139
14,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Killswitch V
Ah Puch
18
5 / 0 / 6
11,081
792
16,114
6,890
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Z0RBO
Arachne
16
6 / 2 / 6
11,084
792
8,781
18,519
7,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
13
13
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Cthulhu
Hard4Zard
Cthulhu
2
1
9
6.5
L
Charybdis
JAFYT
Charybdis
1
7
1
0.21
W
Ah Puch
Killswitch V
Ah Puch
5
0
6
8
W
Arachne
Z0RBO
Arachne
6
2
6
4.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,718
Damage
32,488
37,553
Taken
39,548
16,854
Mitigated
24,555
3,100
Healing
20,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,469
209
0
316
7,518
2,965
0
3,799
3,417
27,722
0
W
Cthulhu
Hard4Zard
Cthulhu
7,593
386
445
3,825
14,139
14,190
788
2,823
11,316
36,157
1,979
L
Charybdis
JAFYT
Charybdis
5,393
2,787
0
536
11,908
4,454
0
6,882
4,466
0
46,073
W
Ah Puch
Killswitch V
Ah Puch
16,114
424
0
4,552
6,890
2,877
730
826
6,064
36,883
1,184
W
Arachne
Z0RBO
Arachne
8,781
4,322
0
11,767
18,519
7,488
1,148
4,629
13,890
0
54,182
L
7,856
1,270
0
2,248
18,127
9,435
0
11,039
6,533
510
30,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,369
Gold Earned
32,756
214
Minions Killed
175
0
Camps Cleared
0
698,141
Distance Traveled
769,909
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,027
645
70
5
0
235,252
0
W
Cthulhu
10,591
757
58
4
0
248,464
0
L
Charybdis
9,287
663
105
8
0
196,575
0
W
Ah Puch
11,081
792
65
5
0
257,651
3
W
Arachne
11,084
792
52
4
0
263,794
2
L
Odin
9,055
647
39
3
0
266,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role