Player Matchup

Agni
Agni
 
Agni
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ChaosAddidas10
Poseidon
Level 157
God Stats
12W - 7L
1,626 SR
Queue Stats
106W - 103L
1,608 Elo+
Solo
Odin
Odin
GodlyTP1
Odin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,473 Elo+
Solo
Artemis
Artemis
RedPickles2
Artemis
Level 82
God Stats
12W - 4L
1,794 SR
Queue Stats
156W - 131L
1,587 Elo+
Party 2
Surtr
Surtr
boss penguin675
Surtr
Level 126
God Stats
5W - 3L
1,604 SR
Queue Stats
117W - 108L
1,579 Elo+
Solo
Team Averages
Level 119
1,605 SR
1,549 Elo+

VS

Team Averages
Level 98
1,553 SR
1,562 Elo+
Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MasculineToucan
Raijin
Level 123
God Stats
15W - 16L
1,572 SR
Queue Stats
163W - 132L
1,561 Elo+
Party 1
Ganesha
Ganesha
Matty2Strong
Ganesha
Level 101
God Stats
4W - 6L
1,455 SR
Queue Stats
633W - 654L
1,488 Elo+
Solo
Skadi
Skadi
OppPackMuncher
Skadi
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 5L
1,661 Elo+
Party 1
Ne Zha
Ne Zha
obekant_silver
Ne Zha
Level 31
God Stats
5W - 4L
1,739 SR
Queue Stats
18W - 25L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 1 / 6
7,091
1,418
4,973
3,804
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
11
2 / 0 / 5
6,506
1,301
3,388
2,174
578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
11
3 / 2 / 5
6,609
1,322
3,350
5,223
2,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
RedPickles2
Artemis
12
0 / 0 / 10
6,392
1,278
5,235
2,619
720
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 1 / 6
7,245
1,449
3,113
5,932
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

375

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 2 / 1
6,291
1,258
3,374
5,106
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 4
6,135
1,227
5,884
4,618
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Matty2Strong
Ganesha
10
0 / 2 / 1
5,613
1,123
410
2,533
1,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 3 / 1
6,449
1,290
3,713
4,232
916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
1 / 4 / 1
5,938
1,188
3,713
5,064
1,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
12
Kills
4
4
Deaths
12
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
6
6
L
Chronos
 
Chronos
1
2
1
0.75
W
Poseidon
2
0
5
4.5
W
Odin
3
2
5
2.75
L
0
1
4
2
L
Ganesha
Matty2Strong
Ganesha
0
2
1
0.25
L
2
3
1
0.83
W
Artemis
RedPickles2
Artemis
0
0
10
5
W
4
1
6
7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,059
Damage
17,094
19,752
Taken
21,553
8,778
Mitigated
6,598
1,730
Healing
592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,973
326
0
156
3,804
1,031
0
1,578
2,001
9,383
0
L
Chronos
 
Chronos
3,374
747
0
107
5,106
1,383
0
1,941
2,851
16,271
0
W
Poseidon
3,388
205
0
0
2,174
578
0
1,147
783
11,715
86
W
Odin
3,350
520
0
136
5,223
2,545
0
2,018
2,956
0
10,713
L
5,884
416
0
140
4,618
1,104
0
1,852
2,608
11,065
0
L
Ganesha
Matty2Strong
Ganesha
410
39
0
191
2,533
1,752
0
1,150
1,131
5,837
0
L
3,713
823
0
140
4,232
916
0
1,645
2,507
0
17,795
W
Artemis
RedPickles2
Artemis
5,235
1,465
0
635
2,619
720
0
665
1,750
0
20,131
W
3,113
979
0
803
5,932
3,904
0
2,862
2,594
239
7,866
L
3,713
317
0
14
5,064
1,443
0
1,294
3,581
0
8,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
30,426
97
Minions Killed
110
7
Camps Cleared
3
491,179
Distance Traveled
477,410
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,091
1,418
15
3
1
107,544
0
L
Chronos
6,291
1,258
42
8
0
109,445
0
W
Poseidon
6,506
1,301
16
3
2
91,973
0
W
Odin
6,609
1,322
23
5
1
98,066
0
L
Raijin
6,135
1,227
21
4
2
104,755
0
L
Ganesha
5,613
1,123
1
0
0
51,593
0
L
Skadi
6,449
1,290
29
6
1
92,551
0
W
Artemis
6,392
1,278
32
6
1
100,345
0
W
Surtr
7,245
1,449
11
2
2
93,251
0
L
Ne Zha
5,938
1,188
17
3
0
119,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role