Player Matchup

Sun Wukong
Sun Wukong
Ayeyodoggo
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,408 Elo+
Party 2
The Morrigan
The Morrigan
Dcastano
The Morrigan
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 283L
1,553 Elo+
Party 2
Medusa
Medusa
NGT Solutions
Medusa
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 40L
1,433 Elo+
Party 2
Surtr
Surtr
XxakamexX5821
Surtr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 50L
1,394 Elo+
Party 2
Hades
Hades
ayeyocory
Hades
Level 116
God Stats
0W - 2L
1,282 SR
Queue Stats
9W - 26L
1,423 Elo+
Party 2
Team Averages
Level 104
1,456 SR
1,442 Elo+

VS

Team Averages
Level 94
1,623 SR
1,532 Elo+
Skadi
Skadi
CDip
Skadi
Level 61
God Stats
17W - 8L
1,681 SR
Queue Stats
167W - 153L
1,531 Elo+
Party 1
Janus
Janus
CranBussySauce
Janus
Level 128
God Stats
3W - 2L
1,549 SR
Queue Stats
205W - 187L
1,564 Elo+
Solo
Sylvanus
Sylvanus
F6DEMON
Sylvanus
Level 83
God Stats
67W - 42L
1,672 SR
Queue Stats
215W - 172L
1,535 Elo+
Party 1
Mulan
Mulan
Nicocrack23
Mulan
Level 74
God Stats
17W - 6L
1,700 SR
Queue Stats
305W - 282L
1,544 Elo+
Solo
Serqet
Serqet
Qwerty346
Serqet
Level 122
God Stats
8W - 6L
1,512 SR
Queue Stats
149W - 147L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ayeyodoggo
Sun Wukong
11
1 / 8 / 3
6,631
474
4,274
14,106
8,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Morrigan
Dcastano
The Morrigan
11
1 / 5 / 3
6,805
486
5,453
9,648
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 3
7,023
502
3,453
9,082
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
7,029
502
3,064
9,345
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
ayeyocory
Hades
12
4 / 6 / 1
7,106
508
6,999
12,516
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CDip
Skadi
13
5 / 1 / 9
7,939
567
9,338
7,967
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 0 / 4
9,444
675
8,682
3,918
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
F6DEMON
Sylvanus
13
3 / 4 / 9
7,806
558
9,753
14,152
9,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
4 / 0 / 5
9,713
694
5,125
8,456
6,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Qwerty346
Serqet
13
6 / 1 / 7
7,994
571
5,489
10,237
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
6
Kills
25
25
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ayeyodoggo
Sun Wukong
1
8
3
0.31
W
Skadi
CDip
Skadi
5
1
9
9.5
W
7
0
4
9
L
The Morrigan
Dcastano
The Morrigan
1
5
3
0.5
W
Sylvanus
F6DEMON
Sylvanus
3
4
9
1.88
L
0
3
3
0.5
W
4
0
5
6.5
W
Serqet
Qwerty346
Serqet
6
1
7
9.5
L
0
3
0
0
L
Hades
ayeyocory
Hades
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,243
Damage
38,387
54,697
Taken
44,730
22,702
Mitigated
22,030
13,634
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ayeyodoggo
Sun Wukong
4,274
286
0
1,946
14,106
8,274
0
6,725
7,381
0
26,448
W
Skadi
CDip
Skadi
9,338
3,116
0
1,051
7,967
2,352
911
2,611
5,113
0
45,898
W
8,682
383
0
775
3,918
1,128
688
363
3,555
79,544
1,230
L
The Morrigan
Dcastano
The Morrigan
5,453
1,150
0
3,946
9,648
2,435
0
3,206
6,124
40,331
1,532
W
Sylvanus
F6DEMON
Sylvanus
9,753
3,053
1,050
5,056
14,152
9,044
666
4,982
8,836
39,318
15,721
L
3,453
690
0
1,477
9,082
2,748
0
1,674
7,318
0
59,822
W
5,125
292
0
3,519
8,456
6,006
529
64
7,988
0
65,924
W
Serqet
Qwerty346
Serqet
5,489
1,171
0
2,311
10,237
3,500
0
3,551
6,554
0
34,769
L
3,064
808
0
1,989
9,345
5,486
0
548
8,577
416
42,298
L
Hades
ayeyocory
Hades
6,999
665
495
3,781
12,516
3,759
0
5,499
6,724
33,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
42,896
386
Minions Killed
463
0
Camps Cleared
0
1,373,220
Distance Traveled
1,426,879
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,631
474
45
3
0
262,661
0
W
Skadi
7,939
567
63
5
0
252,121
0
W
Janus
9,444
675
129
9
0
296,327
2
L
The Morrigan
6,805
486
81
6
0
306,508
0
W
Sylvanus
7,806
558
82
6
0
243,976
6
L
Medusa
7,023
502
112
8
0
284,278
0
W
Mulan
9,713
694
137
10
0
283,852
4
W
Serqet
7,994
571
52
4
0
350,603
3
L
Surtr
7,029
502
80
6
0
255,827
0
L
Hades
7,106
508
68
5
0
263,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role