Player Matchup

Hades
Hades
MayorMcCheesepls
Hades
Level 152
God Stats
5W - 6L
1,651 SR
Queue Stats
218W - 158L
1,641 Elo+
Party 2
Surtr
Surtr
PH NYL
Surtr
Level 147
God Stats
12W - 19L
1,499 SR
Queue Stats
259W - 220L
1,589 Elo+
Solo
Thanatos
Thanatos
Segfaults
Thanatos
Level 147
God Stats
10W - 4L
1,658 SR
Queue Stats
156W - 123L
1,615 Elo+
Party 2
Xing Tian
Xing Tian
ThatHape
Xing Tian
Level 137
God Stats
3W - 3L
1,578 SR
Queue Stats
36W - 30L
1,587 Elo+
Party 3
Danzaburou
Danzaburou
ThatReiter
Danzaburou
Level 158
God Stats
2W - 4L
1,674 SR
Queue Stats
88W - 74L
1,578 Elo+
Party 3
Team Averages
Level 148
1,612 SR
1,602 Elo+

VS

Team Averages
Level 159
1,667 SR
1,546 Elo+
Thor
Thor
Corgster
Thor
Level 158
God Stats
9W - 18L
1,450 SR
Queue Stats
201W - 176L
1,520 Elo+
Party 1
Artemis
Artemis
OscuroGT
Artemis
Level 159
God Stats
11W - 4L
1,750 SR
Queue Stats
338W - 321L
1,542 Elo+
Solo
Sylvanus
Sylvanus
The3BlindMice
Sylvanus
Level 162
God Stats
9W - 3L
1,794 SR
Queue Stats
89W - 76L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
TheDycktator
Nu Wa
Level 158
God Stats
8W - 0L
1,923 SR
Queue Stats
435W - 395L
1,601 Elo+
Solo
Horus
Horus
gno2
Horus
Level 159
God Stats
6W - 2L
1,420 SR
Queue Stats
218W - 220L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,261
569
5,852
5,830
2,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
PH NYL
Surtr
9
0 / 5 / 1
5,311
483
5,205
10,154
3,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Segfaults
Thanatos
10
0 / 2 / 2
5,327
484
4,151
8,975
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
ThatHape
Xing Tian
10
1 / 1 / 0
5,667
515
2,328
7,364
4,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
ThatReiter
Danzaburou
11
0 / 3 / 0
5,931
539
2,856
5,641
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 1 / 4
5,714
519
2,911
7,335
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
OscuroGT
Artemis
12
2 / 0 / 2
6,691
608
4,490
4,530
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
The3BlindMice
Sylvanus
11
2 / 1 / 2
6,177
562
4,764
10,530
6,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 2 / 0
5,898
536
3,710
3,720
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
gno2
Horus
12
5 / 0 / 3
7,502
682
8,499
9,695
6,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
11
11
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
1
1
4
3
L
3
0
1
3.5
W
Artemis
OscuroGT
Artemis
2
0
2
3
L
Surtr
PH NYL
Surtr
0
5
1
0.1
L
Thanatos
Segfaults
Thanatos
0
2
2
0.5
L
Xing Tian
ThatHape
Xing Tian
1
1
0
1
L
Danzaburou
ThatReiter
Danzaburou
0
3
0
0
W
Sylvanus
The3BlindMice
Sylvanus
2
1
2
3
W
1
2
0
0.5
W
Horus
gno2
Horus
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,392
Damage
24,374
37,964
Taken
35,810
13,917
Mitigated
17,102
18,657
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
2,911
302
0
972
7,335
2,795
0
1,661
5,657
0
44,581
L
5,852
214
745
4,106
5,830
2,577
0
2,373
3,264
53,212
0
W
Artemis
OscuroGT
Artemis
4,490
1,555
0
1,605
4,530
1,369
0
558
3,972
0
50,228
L
Surtr
PH NYL
Surtr
5,205
1,588
0
3,274
10,154
3,733
0
391
9,216
1,073
28,500
L
Thanatos
Segfaults
Thanatos
4,151
734
0
7,256
8,975
2,068
0
821
7,922
0
35,195
L
Xing Tian
ThatHape
Xing Tian
2,328
160
0
1,744
7,364
4,062
0
2,345
4,884
13,663
0
L
Danzaburou
ThatReiter
Danzaburou
2,856
1,020
0
1,532
5,641
1,477
0
1,134
4,403
0
43,422
W
Sylvanus
The3BlindMice
Sylvanus
4,764
825
2,716
4,456
10,530
6,062
0
3,883
6,647
19,527
2,104
W
3,710
304
0
663
3,720
751
0
1,279
2,441
42,840
1,065
W
Horus
gno2
Horus
8,499
4,062
70
5,004
9,695
6,125
0
1,202
7,923
0
47,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,497
Gold Earned
31,982
344
Minions Killed
379
0
Camps Cleared
0
1,116,412
Distance Traveled
1,092,224
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,714
519
79
7
0
247,892
1
L
Hades
6,261
569
110
10
0
231,749
0
W
Artemis
6,691
608
94
9
0
197,866
4
L
Surtr
5,311
483
57
5
0
200,835
2
L
Thanatos
5,327
484
66
6
0
245,228
0
L
Xing Tian
5,667
515
23
2
0
233,303
4
L
Danzaburou
5,931
539
88
8
0
205,297
0
W
Sylvanus
6,177
562
25
2
0
207,028
3
W
Nu Wa
5,898
536
90
8
0
215,840
3
W
Horus
7,502
682
91
8
0
223,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role