Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
GreatGoldenBaby
Shiva
Level 96
God Stats
1W - 1L
1,567 SR
Queue Stats
133W - 131L
1,478 Elo+
Party 2
Medusa
Medusa
SaltyOP
Medusa
Level 59
God Stats
5W - 3L
1,570 SR
Queue Stats
27W - 29L
1,450 Elo+
Party 2
Thor
Thor
Sebasnilo
Thor
Level 88
God Stats
2W - 0L
1,756 SR
Queue Stats
41W - 32L
1,541 Elo+
Party 3
Zhong Kui
Zhong Kui
imodister
Zhong Kui
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 262L
1,501 Elo+
Party 2
Team Averages
Level 75
1,579 SR
1,494 Elo+

VS

Team Averages
Level 77
1,490 SR
1,420 Elo+
Hou Yi
Hou Yi
DJGuilty530
Hou Yi
Level 29
God Stats
1W - 4L
1,224 SR
Queue Stats
51W - 72L
1,166 Elo+
Party 1
Awilix
Awilix
MasGravy
Awilix
Level 129
God Stats
111W - 104L
1,618 SR
Queue Stats
317W - 361L
1,500 Elo+
Party 1
Bacchus
Bacchus
Th3Dude530
Bacchus
Level 29
God Stats
113W - 109L
1,545 SR
Queue Stats
177W - 207L
1,439 Elo+
Party 1
Poseidon
Poseidon
edgar11617
Poseidon
Level 125
God Stats
3W - 8L
1,399 SR
Queue Stats
63W - 68L
1,474 Elo+
Solo
Nike
Nike
scottieb530
Nike
Level 71
God Stats
14W - 13L
1,667 SR
Queue Stats
287W - 317L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
6 / 2 / 1
8,666
722
6,071
6,811
1,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
4 / 1 / 5
7,270
606
4,665
6,794
2,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Medusa
SaltyOP
Medusa
11
4 / 1 / 2
6,912
576
8,539
6,559
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
13
3 / 1 / 3
7,072
589
2,833
7,887
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
imodister
Zhong Kui
13
2 / 1 / 1
7,550
629
4,209
7,038
5,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 7 / 1
5,214
435
1,601
8,291
2,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
MasGravy
Awilix
11
4 / 3 / 1
6,485
540
6,260
9,023
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Th3Dude530
Bacchus
7
1 / 3 / 1
5,126
427
1,865
8,105
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Poseidon
edgar11617
Poseidon
12
0 / 1 / 1
6,788
566
4,300
5,073
1,469
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 0
6,203
517
1,532
7,641
3,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
19
Kills
5
6
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
2
1
3.25
L
Hou Yi
0
7
1
0.07
W
4
1
5
6.5
L
Awilix
MasGravy
Awilix
4
3
1
1.5
W
Medusa
SaltyOP
Medusa
4
1
2
5
W
Thor
3
1
3
4.5
L
Bacchus
Th3Dude530
Bacchus
1
3
1
0.5
L
Poseidon
edgar11617
Poseidon
0
1
1
0.5
W
Zhong Kui
imodister
Zhong Kui
2
1
1
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,317
Damage
15,558
35,089
Taken
38,133
14,877
Mitigated
15,046
12,010
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,071
1,618
0
2,067
6,811
1,685
810
117
6,554
62,823
1,564
L
Hou Yi
1,601
855
0
584
8,291
2,200
0
1,202
7,089
0
27,267
W
4,665
963
0
1,594
6,794
2,843
0
1,439
5,355
0
18,262
L
Awilix
MasGravy
Awilix
6,260
2,331
0
113
9,023
3,176
0
2,812
6,211
0
33,017
W
Medusa
SaltyOP
Medusa
8,539
3,398
0
1,605
6,559
1,980
1,145
1,718
4,841
0
48,137
W
Thor
2,833
954
0
2,380
7,887
2,973
276
169
7,718
0
47,742
L
Bacchus
Th3Dude530
Bacchus
1,865
84
0
671
8,105
5,007
0
0
8,105
11,108
0
L
Poseidon
edgar11617
Poseidon
4,300
607
0
1,957
5,073
1,469
0
2,276
2,797
57,742
0
W
Zhong Kui
imodister
Zhong Kui
4,209
423
0
4,364
7,038
5,396
647
2,958
4,080
53,900
945
L
1,532
464
0
730
7,641
3,194
0
3,798
3,843
0
41,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,470
Gold Earned
29,816
390
Minions Killed
300
0
Camps Cleared
0
1,194,651
Distance Traveled
1,187,463
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,666
722
104
9
0
223,395
1
L
Hou Yi
5,214
435
46
4
0
227,971
6
W
Shiva
7,270
606
28
2
0
270,136
4
L
Awilix
6,485
540
59
5
0
279,213
0
W
Medusa
6,912
576
76
6
0
241,781
0
W
Thor
7,072
589
82
7
0
225,965
0
L
Bacchus
5,126
427
11
1
0
225,002
2
L
Poseidon
6,788
566
107
9
0
244,780
0
W
Zhong Kui
7,550
629
100
8
0
233,374
1
L
Nike
6,203
517
77
6
0
210,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role