Player Matchup

Fafnir
Fafnir
BeanSoupBob
Fafnir
Level 189
God Stats
1W - 3L
1,574 SR
Queue Stats
86W - 33L
1,793 Elo+
Party 1
Nut
Nut
Eljefeuno
Nut
Level 109
God Stats
10W - 17L
1,469 SR
Queue Stats
113W - 110L
1,544 Elo+
Solo
Discordia
Discordia
Mr Goldenhoops
Discordia
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 12L
1,806 Elo+
Party 1
Serqet
Serqet
Predator732
Serqet
Level 128
God Stats
0W - 2L
1,247 SR
Queue Stats
163W - 147L
1,585 Elo+
Solo
Horus
Horus
Serendipitiful
Horus
Level 163
God Stats
4W - 1L
1,965 SR
Queue Stats
172W - 161L
1,526 Elo+
Solo
Team Averages
Level 148
1,551 SR
1,651 Elo+

VS

Team Averages
Level 144
1,498 SR
1,554 Elo+
Baron Samedi
Baron Samedi
Goolfool
Baron Samedi
Level 158
God Stats
31W - 24L
1,615 SR
Queue Stats
330W - 382L
1,506 Elo+
Party 3
Ravana
Ravana
JakeWynend
Ravana
Level 147
God Stats
1W - 0L
1,306 SR
Queue Stats
191W - 173L
1,579 Elo+
Party 2
Tiamat
Tiamat
iggs17
Tiamat
Level 159
God Stats
40W - 32L
1,665 SR
Queue Stats
332W - 355L
1,564 Elo+
Solo
Izanami
Izanami
issac54321
Izanami
Level 122
God Stats
2W - 5L
1,339 SR
Queue Stats
205W - 189L
1,593 Elo+
Party 2
Jormungandr
Jormungandr
xRAGINxAS1ANx
Jormungandr
Level 136
God Stats
280W - 263L
1,566 SR
Queue Stats
382W - 434L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
2 / 1 / 2
6,177
618
4,034
5,456
5,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
1 / 3 / 2
5,275
528
5,013
7,403
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Mr Goldenhoops
Discordia
10
1 / 2 / 3
5,737
574
6,441
5,002
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Serqet
8
0 / 5 / 3
4,657
466
1,975
7,820
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
4,864
486
1,610
5,698
3,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Goolfool
Baron Samedi
9
1 / 1 / 2
5,680
568
4,073
5,726
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
JakeWynend
Ravana
11
4 / 2 / 1
6,014
601
4,464
6,808
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
iggs17
Tiamat
11
1 / 0 / 3
6,498
650
1,743
4,228
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
issac54321
Izanami
11
2 / 1 / 0
6,228
623
5,197
5,848
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
xRAGINxAS1ANx
Jormungandr
11
5 / 0 / 0
7,170
717
5,086
7,629
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
4
Kills
13
14
Deaths
4
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
1
2
3
L
1
3
2
0.67
W
Baron Samedi
Goolfool
Baron Samedi
1
1
2
2
W
Ravana
JakeWynend
Ravana
4
2
1
2.25
L
Discordia
Mr Goldenhoops
Discordia
1
2
3
1.25
L
Serqet
0
5
3
0.3
L
0
3
0
0
W
Tiamat
iggs17
Tiamat
1
0
3
2.5
W
Izanami
issac54321
Izanami
2
1
0
2
W
Jormungandr
xRAGINxAS1ANx
Jormungandr
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,073
Damage
20,563
31,379
Taken
30,239
14,370
Mitigated
12,722
8,185
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
4,034
955
0
1,788
5,456
5,097
0
3,056
2,400
11,911
881
L
5,013
3,060
0
3,474
7,403
1,848
0
988
6,415
0
34,204
W
Baron Samedi
Goolfool
Baron Samedi
4,073
1,066
270
3,068
5,726
3,248
0
2,251
3,375
13,918
1,256
W
Ravana
JakeWynend
Ravana
4,464
964
0
1,245
6,808
2,301
0
2,943
3,556
0
39,310
L
Discordia
Mr Goldenhoops
Discordia
6,441
831
0
1,114
5,002
1,198
0
1,543
3,459
32,678
0
L
Serqet
1,975
427
0
480
7,820
2,740
0
1,660
6,160
0
27,583
L
1,610
1,057
0
1,329
5,698
3,487
0
3,467
2,231
0
24,845
W
Tiamat
iggs17
Tiamat
1,743
118
0
2,144
4,228
1,607
0
2,338
1,513
43,761
48
W
Izanami
issac54321
Izanami
5,197
3,839
0
2,235
5,848
1,785
498
1,221
4,413
0
45,366
W
Jormungandr
xRAGINxAS1ANx
Jormungandr
5,086
2,256
0
4,215
7,629
3,781
0
1,321
6,273
46,512
2,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
31,590
262
Minions Killed
362
0
Camps Cleared
0
944,091
Distance Traveled
1,034,189
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,177
618
20
2
0
219,507
0
L
Nut
5,275
528
72
7
0
157,069
0
W
Baron Samedi
5,680
568
28
3
0
197,028
0
W
Ravana
6,014
601
61
6
0
251,744
0
L
Discordia
5,737
574
70
7
0
200,762
0
L
Serqet
4,657
466
52
5
0
220,870
0
L
Horus
4,864
486
48
5
0
145,883
0
W
Tiamat
6,498
650
92
9
0
214,865
0
W
Izanami
6,228
623
91
9
0
190,075
2
W
Jormungandr
7,170
717
90
9
0
180,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role