Player Matchup

King Arthur
King Arthur
Harleymarley99
King Arthur
Level 25
God Stats
2W - 1L
1,745 SR
Queue Stats
48W - 67L
1,320 Elo+
Party 2
Zeus
Zeus
Hikari Gado
Zeus
Level 125
God Stats
4W - 1L
1,240 SR
Queue Stats
78W - 78L
1,363 Elo+
Party 2
Bastet
Bastet
Tbear17Forrest
Bastet
Level 77
God Stats
26W - 22L
1,523 SR
Queue Stats
577W - 633L
1,402 Elo+
Solo
Sobek
Sobek
Xarthys
Sobek
Level 87
God Stats
2W - 0L
1,701 SR
Queue Stats
39W - 37L
1,354 Elo+
Party 2
Thoth
Thoth
iMoNsMok0
Thoth
Level 102
God Stats
8W - 11L
1,207 SR
Queue Stats
398W - 398L
1,513 Elo+
Solo
Team Averages
Level 83
1,483 SR
1,391 Elo+

VS

Team Averages
Level 85
1,402 SR
1,406 Elo+
Agni
Agni
Alucemial
Agni
Level 89
God Stats
5W - 6L
1,356 SR
Queue Stats
435W - 421L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
Baby The Boss16
Ao Kuang
Level 92
God Stats
0W - 1L
1,323 SR
Queue Stats
1W - 5L
1,564 Elo+
Solo
Tyr
Tyr
Elephant Galaxy
Tyr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 1
Freya
Freya
local currency
Freya
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 1
Hun Batz
Hun Batz
nlester
Hun Batz
Level 100
God Stats
0W - 2L
1,333 SR
Queue Stats
133W - 128L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Harleymarley99
King Arthur
13
1 / 3 / 19
7,908
879
2,961
8,651
6,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 3 / 11
8,867
985
11,738
5,428
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
8 / 1 / 9
8,401
933
8,605
7,715
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Xarthys
Sobek
13
3 / 4 / 19
8,418
935
4,701
10,115
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
iMoNsMok0
Thoth
17
11 / 1 / 14
9,727
1,081
8,826
4,174
1,285
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
2 / 5 / 6
7,331
815
8,051
8,080
2,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
11
4 / 4 / 2
7,391
821
3,651
5,020
1,633
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 7 / 8
6,586
732
2,407
10,253
10,195
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 6 / 5
7,348
816
3,375
8,242
2,070
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
nlester
Hun Batz
13
3 / 6 / 6
7,630
848
9,281
9,197
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
39
28
Kills
12
12
Deaths
28
72
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Agni
2
5
6
1
L
Ao Kuang
4
4
2
1.25
L
0
7
8
0.57
W
King Arthur
Harleymarley99
King Arthur
1
3
19
3.5
W
5
3
11
3.5
W
8
1
9
12.5
W
Sobek
Xarthys
Sobek
3
4
19
3.13
W
Thoth
iMoNsMok0
Thoth
11
1
14
18
L
3
6
5
0.92
L
Hun Batz
nlester
Hun Batz
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,831
Damage
26,765
36,083
Taken
40,792
22,981
Mitigated
19,635
10,645
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
8,051
777
518
453
8,080
2,096
0
5,279
2,801
22,637
0
L
Ao Kuang
3,651
547
353
685
5,020
1,633
0
3,289
1,731
5,840
0
L
2,407
524
138
971
10,253
10,195
0
6,062
4,191
0
5,448
W
King Arthur
Harleymarley99
King Arthur
2,961
719
0
1,380
8,651
6,931
105
4,402
4,249
0
8,545
W
11,738
560
434
1,429
5,428
2,058
1,028
2,457
2,971
25,738
0
W
8,605
1,223
1,320
3,075
7,715
2,475
248
2,374
5,341
0
15,811
W
Sobek
Xarthys
Sobek
4,701
301
200
1,750
10,115
10,232
0
3,566
6,549
6,975
463
W
Thoth
iMoNsMok0
Thoth
8,826
684
480
577
4,174
1,285
210
2,131
2,043
21,024
0
L
3,375
713
470
793
8,242
2,070
0
5,123
3,119
7,006
385
L
Hun Batz
nlester
Hun Batz
9,281
659
371
940
9,197
3,641
0
5,329
3,868
0
17,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,321
Gold Earned
36,286
98
Minions Killed
73
0
Camps Cleared
0
919,557
Distance Traveled
728,097
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,331
815
34
4
0
153,597
0
L
Ao Kuang
7,391
821
4
0
0
96,966
1
L
Tyr
6,586
732
4
0
0
154,159
0
W
King Arthur
7,908
879
14
2
0
185,239
0
W
Zeus
8,867
985
35
4
0
159,770
0
W
Bastet
8,401
933
17
2
0
184,447
0
W
Sobek
8,418
935
7
1
0
181,726
0
W
Thoth
9,727
1,081
25
3
0
208,375
0
L
Freya
7,348
816
13
1
0
156,450
0
L
Hun Batz
7,630
848
18
2
0
166,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role