Player Matchup

Cthulhu
Cthulhu
Ancalagon5386
Cthulhu
Level 126
God Stats
23W - 27L
1,610 SR
Queue Stats
249W - 252L
1,559 Elo+
Party 1
Ymir
Ymir
Danzabooobooo
Ymir
Level 25
God Stats
0W - 2L
1,313 SR
Queue Stats
42W - 37L
1,572 Elo+
Party 1
Fafnir
Fafnir
GimpyGimpy
Fafnir
Level 122
God Stats
14W - 13L
1,561 SR
Queue Stats
381W - 328L
1,597 Elo+
Party 2
Neith
Neith
RonkedSmot
Neith
Level 29
God Stats
3W - 7L
1,372 SR
Queue Stats
100W - 125L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
rjhar4
Danzaburou
Level 124
God Stats
2W - 2L
1,661 SR
Queue Stats
148W - 124L
1,686 Elo+
Party 2
Team Averages
Level 85
1,503 SR
1,586 Elo+

VS

Team Averages
Level 143
1,517 SR
1,550 Elo+
Hachiman
Hachiman
Currxn2081
Hachiman
Level 129
God Stats
34W - 13L
1,784 SR
Queue Stats
296W - 289L
1,578 Elo+
Solo
Zhong Kui
Zhong Kui
Jiblomee
Zhong Kui
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 124L
1,591 Elo+
Solo
Hercules
Hercules
bluevampiro
Hercules
Level 129
God Stats
7W - 20L
1,293 SR
Queue Stats
255W - 247L
1,494 Elo+
Solo
Janus
Janus
dalavensama
Janus
Level 157
God Stats
1W - 0L
1,284 SR
Queue Stats
94W - 77L
1,568 Elo+
Solo
Osiris
Osiris
dhyan
Osiris
Level 127
God Stats
2W - 2L
1,725 SR
Queue Stats
185W - 144L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
4 / 4 / 7
8,355
491
13,202
12,686
8,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 5 / 5
8,948
526
11,957
15,926
7,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
GimpyGimpy
Fafnir
15
1 / 4 / 3
8,770
516
8,623
15,577
16,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
14
1 / 6 / 3
8,296
488
6,111
9,984
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
rjhar4
Danzaburou
15
3 / 7 / 1
8,495
500
9,161
15,214
4,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Currxn2081
Hachiman
17
6 / 2 / 2
10,402
612
8,459
12,441
4,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Jiblomee
Zhong Kui
18
10 / 1 / 3
11,643
685
17,579
12,204
9,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
bluevampiro
Hercules
14
5 / 6 / 6
9,691
570
10,218
22,320
11,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
2 / 5 / 7
8,862
521
6,393
10,312
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
dhyan
Osiris
17
3 / 1 / 3
10,667
627
12,875
15,576
16,200
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
15
Kills
26
26
Deaths
15
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
4
7
1.88
W
Hachiman
Currxn2081
Hachiman
6
2
2
3.5
L
6
5
5
1.7
L
Fafnir
GimpyGimpy
Fafnir
1
4
3
0.63
W
Zhong Kui
Jiblomee
Zhong Kui
10
1
3
11.5
L
Neith
1
6
3
0.42
W
Hercules
bluevampiro
Hercules
5
6
6
1.33
W
2
5
7
1.1
W
Osiris
dhyan
Osiris
3
1
3
4.5
L
Danzaburou
rjhar4
Danzaburou
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,054
Damage
55,524
69,387
Taken
72,853
38,516
Mitigated
43,981
13,390
Healing
28,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
13,202
954
0
500
12,686
8,381
0
6,284
6,235
30,406
111
W
Hachiman
Currxn2081
Hachiman
8,459
3,541
0
6,515
12,441
4,198
364
2,785
9,656
0
97,540
L
11,957
2,776
0
942
15,926
7,235
0
6,477
9,111
78,505
1,009
L
Fafnir
GimpyGimpy
Fafnir
8,623
2,628
0
5,743
15,577
16,212
0
851
13,658
49,219
1,255
W
Zhong Kui
Jiblomee
Zhong Kui
17,579
1,455
0
7,934
12,204
9,353
0
4,729
7,475
95,082
806
L
Neith
6,111
1,950
0
2,165
9,984
2,449
0
1,351
8,587
0
57,939
W
Hercules
bluevampiro
Hercules
10,218
3,906
0
7,570
22,320
11,508
0
12,328
9,950
0
26,583
W
6,393
549
0
2,547
10,312
2,722
34
3,874
6,350
60,350
0
W
Osiris
dhyan
Osiris
12,875
3,417
0
4,376
15,576
16,200
0
9,395
5,445
1,696
77,750
L
Danzaburou
rjhar4
Danzaburou
9,161
4,048
0
4,040
15,214
4,239
0
8,452
6,192
0
70,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,864
Gold Earned
51,265
474
Minions Killed
574
0
Camps Cleared
0
1,638,249
Distance Traveled
1,679,585
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,355
491
39
2
0
379,055
0
W
Hachiman
10,402
612
140
8
0
318,401
0
L
Ymir
8,948
526
112
7
0
358,589
0
L
Fafnir
8,770
516
93
5
0
295,078
2
W
Zhong Kui
11,643
685
167
10
0
371,411
0
L
Neith
8,296
488
102
6
0
286,901
2
W
Hercules
9,691
570
34
2
0
355,676
0
W
Janus
8,862
521
95
6
0
347,284
5
W
Osiris
10,667
627
138
8
0
286,813
0
L
Danzaburou
8,495
500
128
8
0
318,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role