Player Matchup

Yemoja
Yemoja
Green_Narwal
Yemoja
Level 66
God Stats
3W - 1L
1,432 SR
Queue Stats
3W - 2L
1,554 Elo+
Party 3
Charybdis
Charybdis
GrizZSavage
Charybdis
Level 137
God Stats
2W - 1L
1,572 SR
Queue Stats
3W - 2L
1,554 Elo+
Party 3
Ah Puch
Ah Puch
I3laccstar
Ah Puch
Level 83
God Stats
15W - 17L
1,420 SR
Queue Stats
65W - 91L
1,375 Elo+
Party 2
Erlang Shen
Erlang Shen
MotivatedKey
Erlang Shen
Level 43
God Stats
7W - 10L
1,518 SR
Queue Stats
104W - 127L
1,372 Elo+
Party 2
Danzaburou
Danzaburou
Xsoimmaculate_YT
Danzaburou
Level 147
God Stats
2W - 2L
1,645 SR
Queue Stats
157W - 179L
1,390 Elo+
Party 2
Team Averages
Level 95
1,517 SR
1,449 Elo+

VS

Team Averages
Level 111
1,580 SR
1,498 Elo+
Awilix
Awilix
Awalks
Awilix
Level 105
God Stats
12W - 10L
1,482 SR
Queue Stats
379W - 332L
1,504 Elo+
Party 1
Surtr
Surtr
ThatsMalarkE
Surtr
Level 152
God Stats
19W - 17L
1,679 SR
Queue Stats
187W - 185L
1,523 Elo+
Solo
Ares
Ares
Warhawk24
Ares
Level 68
God Stats
28W - 34L
1,506 SR
Queue Stats
76W - 80L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
XElit3OrderX
Kukulkan
Level 140
God Stats
5W - 3L
1,729 SR
Queue Stats
191W - 184L
1,461 Elo+
Solo
Hachiman
Hachiman
akmasater25
Hachiman
Level 89
God Stats
3W - 4L
1,503 SR
Queue Stats
64W - 70L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
3 / 1 / 4
10,185
599
6,471
9,728
6,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
GrizZSavage
Charybdis
17
3 / 2 / 4
9,883
581
13,268
11,253
4,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
I3laccstar
Ah Puch
15
1 / 2 / 4
9,317
548
10,259
6,311
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
MotivatedKey
Erlang Shen
16
4 / 3 / 3
9,726
572
6,831
17,018
9,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Xsoimmaculate_YT
Danzaburou
18
2 / 2 / 1
11,568
680
10,449
12,449
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Awalks
Awilix
17
8 / 3 / 0
9,488
558
9,737
10,712
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 2
8,583
505
7,893
17,544
15,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ares
13
1 / 1 / 3
8,261
486
3,230
16,459
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Kukulkan
XElit3OrderX
Kukulkan
13
1 / 3 / 2
8,206
483
3,098
9,447
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
akmasater25
Hachiman
12
0 / 4 / 1
6,862
404
5,817
11,040
3,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
13
Kills
10
10
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
Awalks
Awilix
8
3
0
2.67
W
Yemoja
3
1
4
5
W
Charybdis
GrizZSavage
Charybdis
3
2
4
2.5
W
Ah Puch
I3laccstar
Ah Puch
1
2
4
1.5
W
Erlang Shen
MotivatedKey
Erlang Shen
4
3
3
1.83
L
0
3
2
0.33
L
Ares
1
1
3
2.5
L
Kukulkan
XElit3OrderX
Kukulkan
1
3
2
0.67
W
Danzaburou
Xsoimmaculate_YT
Danzaburou
2
2
1
1.25
L
Hachiman
akmasater25
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,278
Damage
29,775
56,759
Taken
65,202
27,293
Mitigated
39,717
24,219
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Awalks
Awilix
9,737
4,915
0
1,244
10,712
5,083
0
938
9,656
0
79,999
W
Yemoja
6,471
925
5,488
3,898
9,728
6,992
448
2,124
7,604
38,727
0
W
Charybdis
GrizZSavage
Charybdis
13,268
6,636
0
3,451
11,253
4,453
5,245
1,460
9,793
0
84,266
W
Ah Puch
I3laccstar
Ah Puch
10,259
156
0
716
6,311
1,848
1,080
1,025
5,286
54,118
328
W
Erlang Shen
MotivatedKey
Erlang Shen
6,831
4,089
0
2,745
17,018
9,223
98
1,739
15,279
0
76,294
L
7,893
2,404
0
4,239
17,544
15,696
0
1,095
16,399
3,586
61,463
L
Ares
3,230
242
0
3,683
16,459
12,449
0
6,029
10,144
26,384
1,845
L
Kukulkan
XElit3OrderX
Kukulkan
3,098
83
0
1,752
9,447
3,182
0
5,979
2,778
54,316
352
W
Danzaburou
Xsoimmaculate_YT
Danzaburou
10,449
4,860
0
7,921
12,449
4,777
2,855
520
11,929
0
99,021
L
Hachiman
akmasater25
Hachiman
5,817
2,980
0
4,672
11,040
3,307
0
1,545
9,495
0
48,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,679
Gold Earned
41,400
587
Minions Killed
494
0
Camps Cleared
0
1,626,789
Distance Traveled
1,586,388
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,488
558
123
7
0
393,322
0
W
Yemoja
10,185
599
50
3
0
333,831
0
W
Charybdis
9,883
581
149
9
0
316,253
4
W
Ah Puch
9,317
548
103
6
0
323,824
3
W
Erlang Shen
9,726
572
105
6
0
368,765
7
L
Surtr
8,583
505
114
7
0
307,606
0
L
Ares
8,261
486
35
2
0
376,156
4
L
Kukulkan
8,206
483
131
8
0
255,685
4
W
Danzaburou
11,568
680
180
11
0
284,116
4
L
Hachiman
6,862
404
91
5
0
253,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role