Player Matchup

Lancelot
Lancelot
KOM Mayham
Lancelot
Level 59
God Stats
0W - 1L
1,473 SR
Queue Stats
5W - 3L
1,452 Elo+
Party 2
Horus
Horus
KeplerSn1peZ
Horus
Level 68
God Stats
0W - 1L
1,730 SR
Queue Stats
4W - 4L
1,497 Elo+
Party 2
Persephone
Persephone
Stars Bleed
Persephone
Level 47
God Stats
7W - 10L
1,577 SR
Queue Stats
192W - 201L
1,393 Elo+
Solo
Team Averages
Level 58
1,593 SR
1,447 Elo+

VS

Team Averages
Level 57
1,708 SR
1,454 Elo+
Chang'e
Chang'e
BamTheFinneser
Chang'e
Level 26
God Stats
3W - 5L
1,515 SR
Queue Stats
22W - 30L
1,270 Elo+
Party 1
Surtr
Surtr
Grizzybear6
Surtr
Level 82
God Stats
9W - 2L
1,758 SR
Queue Stats
59W - 54L
1,461 Elo+
Solo
Pele
Pele
Supreme-Is-Jimmy
Pele
Level 62
God Stats
3W - 0L
1,852 SR
Queue Stats
15W - 12L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KOM Mayham
Lancelot
13
2 / 4 / 6
9,222
769
7,833
11,319
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
5 / 3 / 2
9,099
758
5,404
14,803
14,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Stars Bleed
Persephone
14
2 / 5 / 5
9,176
765
15,971
7,456
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
9,358
780
8,578
13,828
3,897
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
5 / 3 / 7
10,066
839
10,623
13,650
8,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 3
8,509
709
4,558
10,734
3,049
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
12
12
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
4
3
1.63
W
5
3
7
2.83
L
Lancelot
KOM Mayham
Lancelot
2
4
6
1.25
L
5
3
2
2
L
Persephone
Stars Bleed
Persephone
2
5
5
0.9
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
23,759
33,578
Taken
38,212
21,032
Mitigated
15,503
7,595
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,578
697
914
3,004
13,828
3,897
185
6,148
7,680
29,723
1,575
W
10,623
3,207
0
1,666
13,650
8,557
142
4,991
8,659
437
35,763
L
Lancelot
KOM Mayham
Lancelot
7,833
1,200
0
2,681
11,319
4,210
517
1,444
9,862
0
26,034
L
5,404
2,541
1,234
3,536
14,803
14,265
176
3,671
11,088
0
14,016
L
Persephone
Stars Bleed
Persephone
15,971
221
0
144
7,456
2,557
495
3,413
3,977
47,010
1,144
W
4,558
514
108
1,000
10,734
3,049
396
4,445
6,289
0
16,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,497
Gold Earned
27,933
132
Minions Killed
123
0
Camps Cleared
0
701,053
Distance Traveled
696,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,358
780
45
4
0
200,807
0
W
Surtr
10,066
839
51
4
0
248,415
0
L
Lancelot
9,222
769
38
3
0
244,197
0
L
Horus
9,099
758
17
1
0
238,879
0
L
Persephone
9,176
765
77
6
0
217,977
0
W
Pele
8,509
709
27
2
0
247,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role