Player Matchup

Tsukuyomi
Tsukuyomi
Fpeanutbutter
Tsukuyomi
Level 123
God Stats
22W - 17L
1,513 SR
Queue Stats
685W - 684L
1,414 Elo+
Solo
Chernobog
Chernobog
MajinSoul03
Chernobog
Level 68
God Stats
5W - 2L
1,714 SR
Queue Stats
494W - 508L
1,368 Elo+
Solo
Danzaburou
Danzaburou
Noble_Knight101
Danzaburou
Level 106
God Stats
13W - 10L
1,558 SR
Queue Stats
330W - 389L
1,445 Elo+
Solo
Mulan
Mulan
TaurusCanis
Mulan
Level 59
God Stats
1W - 2L
1,479 SR
Queue Stats
51W - 61L
1,467 Elo+
Solo
Maui
Maui
speedy-mudlark2
Maui
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 104L
1,298 Elo+
Solo
Team Averages
Level 80
1,553 SR
1,398 Elo+

VS

Team Averages
Level 70
1,567 SR
1,427 Elo+
Izanami
Izanami
Aw Tysm 6555
Izanami
Level 66
God Stats
29W - 14L
1,462 SR
Queue Stats
328W - 322L
1,495 Elo+
Party 1
Agni
Agni
GHYGA 420
Agni
Level 62
God Stats
24W - 24L
1,571 SR
Queue Stats
172W - 186L
1,439 Elo+
Solo
Yemoja
Yemoja
Mappleh
Yemoja
Level 62
God Stats
86W - 82L
1,425 SR
Queue Stats
214W - 211L
1,498 Elo+
Party 1
Fenrir
Fenrir
NomadRecluseOG
Fenrir
Level 69
God Stats
18W - 9L
1,876 SR
Queue Stats
329W - 292L
1,383 Elo+
Party 2
Shiva
Shiva
Pyrotechnicshock
Shiva
Level 90
God Stats
25W - 16L
1,500 SR
Queue Stats
185W - 173L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fpeanutbutter
Tsukuyomi
13
6 / 4 / 3
7,061
588
7,260
9,283
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
MajinSoul03
Chernobog
9
0 / 5 / 2
5,055
421
3,478
6,951
1,820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Noble_Knight101
Danzaburou
13
5 / 1 / 2
7,698
642
6,015
8,545
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

3
0 / 0 / 0
4,049
337
316
1,567
338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 5 / 1
5,243
437
2,134
10,364
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aw Tysm 6555
Izanami
12
5 / 2 / 6
7,600
633
7,341
9,137
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
0 / 5 / 3
7,015
585
4,211
8,137
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Mappleh
Yemoja
11
1 / 3 / 9
6,374
531
3,373
8,885
5,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

12
9 / 2 / 1
7,930
661
5,622
7,888
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 5
7,197
600
3,984
7,240
5,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
11
Kills
15
15
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aw Tysm 6555
Izanami
5
2
6
4
L
Tsukuyomi
Fpeanutbutter
Tsukuyomi
6
4
3
1.88
W
Agni
0
5
3
0.3
L
Chernobog
MajinSoul03
Chernobog
0
5
2
0.2
W
Yemoja
Mappleh
Yemoja
1
3
9
1.83
L
Danzaburou
Noble_Knight101
Danzaburou
5
1
2
6
W
9
2
1
4.75
W
0
0
5
2.5
L
0
0
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,203
Damage
24,531
36,710
Taken
41,287
13,788
Mitigated
18,842
10,502
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aw Tysm 6555
Izanami
7,341
4,859
0
3,441
9,137
2,680
1,177
1,281
7,856
0
44,774
L
Tsukuyomi
Fpeanutbutter
Tsukuyomi
7,260
1,536
0
2,836
9,283
2,981
0
1,222
7,935
0
39,994
W
Agni
4,211
42
0
1,805
8,137
1,987
0
0
8,137
44,908
0
L
Chernobog
MajinSoul03
Chernobog
3,478
2,226
0
1,801
6,951
1,820
0
665
6,244
0
22,023
W
Yemoja
Mappleh
Yemoja
3,373
786
1,032
690
8,885
5,336
470
671
8,214
18,607
0
L
Danzaburou
Noble_Knight101
Danzaburou
6,015
935
0
2,705
8,545
2,332
0
3,633
4,442
0
46,582
W
5,622
1,270
0
1,695
7,888
3,002
348
276
7,612
0
37,367
W
3,984
536
0
1,600
7,240
5,837
16
26
7,214
0
42,613
L
316
45
0
206
1,567
338
0
0
1,481
0
3,005
L
2,134
762
0
2,954
10,364
6,317
0
1,592
8,690
10,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,106
Gold Earned
36,116
200
Minions Killed
341
0
Camps Cleared
0
1,008,124
Distance Traveled
1,149,643
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,600
633
95
8
0
226,975
0
L
Tsukuyomi
7,061
588
66
6
0
240,624
0
W
Agni
7,015
585
93
8
0
238,089
2
L
Chernobog
5,055
421
23
2
0
226,099
0
W
Yemoja
6,374
531
16
1
0
181,846
0
L
Danzaburou
7,698
642
91
8
0
248,926
0
W
Fenrir
7,930
661
72
6
0
274,032
0
W
Shiva
7,197
600
65
5
0
228,701
2
L
Mulan
4,049
337
4
0
0
47,942
1
L
Maui
5,243
437
16
1
0
244,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role