Player Matchup

Nu Wa
Nu Wa
AM MRS 4
Nu Wa
Level 117
God Stats
6W - 5L
1,562 SR
Queue Stats
108W - 92L
1,500 Elo+
Party 1
Arachne
Arachne
MichaelGlock
Arachne
Level 64
God Stats
52W - 45L
1,571 SR
Queue Stats
67W - 65L
1,499 Elo+
Party 1
Chernobog
Chernobog
fruizveloso
Chernobog
Level 146
God Stats
6W - 9L
1,433 SR
Queue Stats
339W - 326L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
serrr1
Kuzenbo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 101L
1,504 Elo+
Party 1
King Arthur
King Arthur
βΔŘβΔĐØtv
King Arthur
Level 172
God Stats
3W - 11L
1,202 SR
Queue Stats
326W - 322L
1,511 Elo+
Solo
Team Averages
Level 129
1,454 SR
1,499 Elo+

VS

Team Averages
Level 125
1,701 SR
1,471 Elo+
Bakasura
Bakasura
AlexBrs
Bakasura
Level 159
God Stats
3W - 2L
1,842 SR
Queue Stats
242W - 256L
1,466 Elo+
Solo
Hercules
Hercules
DarkShineider
Hercules
Level 158
God Stats
18W - 13L
1,552 SR
Queue Stats
61W - 54L
1,475 Elo+
Solo
Jormungandr
Jormungandr
Will96Knob
Jormungandr
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 134L
1,489 Elo+
Solo
Neith
Neith
XtremeRedl
Neith
Level 154
God Stats
9W - 7L
1,684 SR
Queue Stats
223W - 222L
1,464 Elo+
Solo
Janus
Janus
vSmooKee_z
Janus
Level 57
God Stats
11W - 8L
1,926 SR
Queue Stats
110W - 106L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AM MRS 4
Nu Wa
10
2 / 2 / 1
5,822
582
3,973
3,827
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MichaelGlock
Arachne
11
5 / 0 / 3
6,272
627
3,310
6,216
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
fruizveloso
Chernobog
11
3 / 1 / 3
6,236
624
5,624
8,787
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
serrr1
Kuzenbo
10
1 / 1 / 4
5,123
512
3,291
6,975
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
βΔŘβΔĐØtv
King Arthur
12
4 / 2 / 2
6,509
651
6,896
8,902
7,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlexBrs
Bakasura
10
4 / 5 / 0
5,986
599
5,915
11,118
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
DarkShineider
Hercules
9
1 / 5 / 1
5,314
531
3,810
9,601
8,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Will96Knob
Jormungandr
9
1 / 2 / 1
5,460
546
4,980
7,078
4,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
9
0 / 3 / 1
5,063
506
4,826
5,854
1,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
11
0 / 0 / 1
5,661
566
1,079
2,872
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
6
6
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AM MRS 4
Nu Wa
2
2
1
1.25
L
Bakasura
AlexBrs
Bakasura
4
5
0
0.8
L
Hercules
DarkShineider
Hercules
1
5
1
0.3
W
Arachne
MichaelGlock
Arachne
5
0
3
6.5
L
Jormungandr
Will96Knob
Jormungandr
1
2
1
0.75
L
Neith
0
3
1
0.17
W
Chernobog
fruizveloso
Chernobog
3
1
3
4.5
W
Kuzenbo
serrr1
Kuzenbo
1
1
4
3
L
Janus
0
0
1
0.5
W
King Arthur
βΔŘβΔĐØtv
King Arthur
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,094
Damage
20,610
34,707
Taken
36,523
18,074
Mitigated
18,502
9,172
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AM MRS 4
Nu Wa
3,973
968
31
759
3,827
931
0
835
2,604
29,457
0
L
Bakasura
AlexBrs
Bakasura
5,915
3,815
0
5,105
11,118
3,267
80
2,293
8,645
0
27,760
L
Hercules
DarkShineider
Hercules
3,810
1,463
0
2,468
9,601
8,414
0
808
8,707
0
24,296
W
Arachne
MichaelGlock
Arachne
3,310
2,194
0
1,624
6,216
2,292
0
549
5,583
0
32,403
L
Jormungandr
Will96Knob
Jormungandr
4,980
1,234
0
1,195
7,078
4,636
0
1,268
5,545
21,610
752
L
Neith
4,826
2,212
0
2,026
5,854
1,524
0
1,070
4,610
0
37,834
W
Chernobog
fruizveloso
Chernobog
5,624
4,277
0
4,845
8,787
2,783
0
1,531
6,367
0
49,116
W
Kuzenbo
serrr1
Kuzenbo
3,291
1,178
0
977
6,975
4,942
15
1,856
4,809
16,114
0
L
Janus
1,079
0
0
1,103
2,872
661
0
1,611
1,010
38,792
522
W
King Arthur
βΔŘβΔĐØtv
King Arthur
6,896
1,250
0
936
8,902
7,126
0
901
7,934
1,941
42,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
27,484
306
Minions Killed
305
0
Camps Cleared
0
1,044,556
Distance Traveled
1,044,332
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,822
582
60
6
0
171,026
0
L
Bakasura
5,986
599
72
7
0
243,991
0
L
Hercules
5,314
531
51
5
0
183,643
0
W
Arachne
6,272
627
56
6
0
238,400
0
L
Jormungandr
5,460
546
26
3
0
206,712
5
L
Neith
5,063
506
68
7
0
188,578
2
W
Chernobog
6,236
624
86
9
0
197,663
3
W
Kuzenbo
5,123
512
37
4
0
220,189
0
L
Janus
5,661
566
88
9
0
221,408
1
W
King Arthur
6,509
651
67
7
0
217,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role