Player Matchup

Camazotz
Camazotz
Gold II
GCF COLE
Camazotz
Gold II
Level 154
God Stats
1W - 2L
1,630 SR
Queue Stats
130W - 140L
1,553 MMR
Party 2
Freya
Freya
Gold I
Galtheboss1699
Freya
Gold I
Level 142
God Stats
7W - 3L
2,026 SR
Queue Stats
301W - 298L
1,668 MMR
Solo
Janus
Janus
Platinum III
greendog830
Janus
Platinum III
Level 148
God Stats
11W - 6L
1,742 SR
Queue Stats
89W - 84L
1,747 MMR
Party 2
Maui
Maui
Platinum IV
plainCake
Maui
Platinum IV
Level 116
God Stats
4W - 6L
1,574 SR
Queue Stats
681W - 681L
1,657 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
xxxzubydooxxx
Cu Chulainn
Gold II
Level 159
God Stats
3W - 1L
1,700 SR
Queue Stats
188W - 180L
1,676 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,735 SR
1,660 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,596 SR
1,621 MMR
Hel
Hel
Gold IV
 
Hel
Gold IV
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold II
FatherNickk
Mercury
Gold II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,649 MMR
Solo
Skadi
Skadi
Gold I
Tall Jello
Skadi
Gold I
Level 153
God Stats
12W - 10L
1,654 SR
Queue Stats
96W - 84L
1,662 MMR
Solo
Sobek
Sobek
Platinum V
Teej420blazeit
Sobek
Platinum V
Level 186
God Stats
4W - 3L
1,430 SR
Queue Stats
240W - 230L
1,678 MMR
Solo
Surtr
Surtr
Gold V
UnafraidSoran
Surtr
Gold V
Level 89
God Stats
3W - 0L
1,897 SR
Queue Stats
14W - 10L
1,617 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GCF COLE
Camazotz
10
0 / 6 / 0
5,195
472
2,513
11,923
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 1
5,223
475
3,311
7,076
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 0 / 0
5,407
492
4,003
5,847
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
10
1 / 1 / 0
5,109
464
2,547
10,509
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
xxxzubydooxxx
Cu Chulainn
10
0 / 1 / 0
5,632
512
6,778
9,155
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
AgniLokiAresThanatos

VS

Bans
MedusaThorAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 0 / 1
6,495
590
5,525
7,534
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
FatherNickk
Mercury
11
3 / 0 / 6
6,433
585
6,432
7,074
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
13
4 / 0 / 4
7,571
688
6,390
3,460
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 1 / 5
6,838
622
5,149
8,734
7,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 0
6,793
618
6,456
9,693
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
14
14
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
1
3.5
W
Mercury
FatherNickk
Mercury
3
0
6
6
L
Camazotz
GCF COLE
Camazotz
0
6
0
0
L
0
6
1
0.08
W
Skadi
4
0
4
6
W
3
1
5
5.5
W
1
0
0
1
L
0
0
0
0
L
Maui
1
1
0
1
L
Cu Chulainn
xxxzubydooxxx
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,152
Damage
29,952
44,510
Taken
36,495
19,578
Mitigated
18,073
11,922
Healing
18,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,525
471
1,559
4,676
7,534
2,623
0
3,699
3,796
54,430
1,033
W
Mercury
FatherNickk
Mercury
6,432
2,516
0
3,194
7,074
2,170
0
962
6,076
0
35,232
L
Camazotz
GCF COLE
Camazotz
2,513
477
0
4,168
11,923
3,316
0
3,150
8,773
0
38,414
L
3,311
1,328
0
871
7,076
2,104
0
1,227
5,849
27,761
0
W
Skadi
6,390
2,121
0
755
3,460
1,053
71
1,420
2,040
0
55,243
W
5,149
682
0
3,666
8,734
7,015
0
3,644
5,090
25,677
0
W
6,456
2,345
0
4,952
9,693
5,212
0
0
9,136
1,674
45,660
L
4,003
230
0
625
5,847
1,775
0
2,624
3,223
41,324
0
L
Maui
2,547
576
0
3,410
10,509
5,291
0
3,785
6,724
21,437
6,650
L
Cu Chulainn
xxxzubydooxxx
Cu Chulainn
6,778
1,183
0
2,848
9,155
7,092
0
691
7,908
0
46,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
34,130
334
Minions Killed
387
0
Camps Cleared
0
1,124,488
Distance Traveled
1,194,089
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,495
590
104
9
0
242,544
1
W
Mercury
6,433
585
69
6
0
274,752
1
L
Camazotz
5,195
472
62
6
0
231,391
0
L
Freya
5,223
475
38
3
0
220,517
0
W
Skadi
7,571
688
109
10
0
221,774
2
W
Sobek
6,838
622
28
3
0
246,913
2
W
Surtr
6,793
618
77
7
0
208,106
0
L
Janus
5,407
492
89
8
0
241,879
0
L
Maui
5,109
464
57
5
0
239,219
5
L
Cu Chulainn
5,632
512
88
8
0
191,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role