Player Matchup

Cabrakan
Cabrakan
Duh Martian
Cabrakan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 130L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
Missclick69
Cthulhu
Level 122
God Stats
18W - 7L
1,616 SR
Queue Stats
74W - 81L
1,482 Elo+
Party 1
King Arthur
King Arthur
StubblySSj
King Arthur
Level 155
God Stats
2W - 3L
1,656 SR
Queue Stats
116W - 117L
1,521 Elo+
Party 1
Xbalanque
Xbalanque
XxYzerman17
Xbalanque
Level 138
God Stats
2W - 0L
1,263 SR
Queue Stats
70W - 49L
1,545 Elo+
Solo
Horus
Horus
slumped8524
Horus
Level 64
God Stats
14W - 9L
1,611 SR
Queue Stats
221W - 261L
1,473 Elo+
Party 1
Team Averages
Level 127
1,529 SR
1,506 Elo+

VS

Team Averages
Level 92
1,516 SR
1,512 Elo+
Bacchus
Bacchus
AngelMiguelYP
Bacchus
Level 126
God Stats
9W - 3L
1,662 SR
Queue Stats
39W - 15L
1,500 Elo+
Solo
Cupid
Cupid
BioticMist
Cupid
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 182L
1,569 Elo+
Solo
Hercules
Hercules
Brossed
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
PrimalSun
Tsukuyomi
Level 93
God Stats
23W - 17L
1,561 SR
Queue Stats
64W - 48L
1,557 Elo+
Solo
Aphrodite
Aphrodite
Rafathevenec
Aphrodite
Level 60
God Stats
2W - 3L
1,359 SR
Queue Stats
168W - 172L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Duh Martian
Cabrakan
18
7 / 2 / 0
10,035
528
6,741
15,592
10,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Missclick69
Cthulhu
17
1 / 4 / 1
10,393
547
10,680
14,866
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
StubblySSj
King Arthur
18
3 / 1 / 2
10,608
558
13,473
15,978
17,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
XxYzerman17
Xbalanque
19
7 / 1 / 3
11,261
593
19,178
15,938
6,783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 4
8,325
438
5,190
13,185
9,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
0 / 1 / 3
8,774
462
6,761
12,722
14,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
15
3 / 5 / 0
8,938
470
7,602
16,023
5,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Brossed
Hercules
15
0 / 4 / 1
8,874
467
4,526
14,721
11,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
PrimalSun
Tsukuyomi
17
4 / 6 / 2
9,892
521
13,915
17,066
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
Rafathevenec
Aphrodite
16
2 / 2 / 3
10,047
529
11,580
16,143
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
18
Kills
9
9
Deaths
18
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
1
3
1.5
L
Cupid
3
5
0
0.6
L
Hercules
Brossed
Hercules
0
4
1
0.13
W
Cabrakan
Duh Martian
Cabrakan
7
2
0
3.5
W
Cthulhu
Missclick69
Cthulhu
1
4
1
0.38
L
Tsukuyomi
PrimalSun
Tsukuyomi
4
6
2
0.83
L
Aphrodite
Rafathevenec
Aphrodite
2
2
3
1.75
W
King Arthur
StubblySSj
King Arthur
3
1
2
4
W
Xbalanque
XxYzerman17
Xbalanque
7
1
3
8.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,262
Damage
44,384
75,559
Taken
76,675
50,753
Mitigated
42,270
24,314
Healing
32,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,761
1,253
0
2,582
12,722
14,249
0
137
12,580
37,926
1,238
L
Cupid
7,602
3,844
841
6,459
16,023
5,368
0
0
16,023
0
68,995
L
Hercules
Brossed
Hercules
4,526
1,078
0
5,798
14,721
11,601
0
1,265
13,456
0
52,453
W
Cabrakan
Duh Martian
Cabrakan
6,741
992
0
5,887
15,592
10,433
0
292
15,268
82,176
0
W
Cthulhu
Missclick69
Cthulhu
10,680
565
0
2,017
14,866
5,896
0
8,191
6,675
73,957
1,081
L
Tsukuyomi
PrimalSun
Tsukuyomi
13,915
3,465
0
5,283
17,066
5,764
0
6,603
10,407
0
91,097
L
Aphrodite
Rafathevenec
Aphrodite
11,580
584
368
11,322
16,143
5,288
536
10,085
5,188
77,619
1,381
W
King Arthur
StubblySSj
King Arthur
13,473
699
0
2,576
15,978
17,832
0
2,796
12,624
2,992
79,409
W
Xbalanque
XxYzerman17
Xbalanque
19,178
11,641
0
9,631
15,938
6,783
455
3,002
12,936
0
107,566
W
5,190
2,546
613
3,590
13,185
9,809
8
3,779
9,406
0
24,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,622
Gold Earned
46,525
583
Minions Killed
563
0
Camps Cleared
0
1,953,729
Distance Traveled
1,930,223
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,774
462
80
4
0
384,790
5
L
Cupid
8,938
470
100
5
0
348,484
2
L
Hercules
8,874
467
104
5
0
399,089
0
W
Cabrakan
10,035
528
106
6
0
391,874
1
W
Cthulhu
10,393
547
169
9
0
412,135
2
L
Tsukuyomi
9,892
521
129
7
0
434,660
1
L
Aphrodite
10,047
529
150
8
0
363,200
2
W
King Arthur
10,608
558
116
6
0
385,023
5
W
Xbalanque
11,261
593
164
9
0
367,655
7
W
Horus
8,325
438
28
1
0
397,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role