Player Matchup

Fenrir
Fenrir
Bbbay
Fenrir
Level 149
God Stats
1W - 1L
1,809 SR
Queue Stats
10W - 20L
1,368 Elo+
Party 2
Ares
Ares
Cptsmokalot
Ares
Level 127
God Stats
2W - 2L
1,635 SR
Queue Stats
33W - 23L
1,585 Elo+
Party 1
Sol
Sol
Lurvster
Sol
Level 145
God Stats
1W - 1L
1,520 SR
Queue Stats
6W - 7L
1,490 Elo+
Party 2
Discordia
Discordia
RadiantMyst
Discordia
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,325 Elo+
Party 2
Izanami
Izanami
iRub101
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,585 Elo+
Party 1
Team Averages
Level 120
1,593 SR
1,470 Elo+

VS

Team Averages
Level 100
1,432 SR
1,425 Elo+
Yu Huang
Yu Huang
Koshh1451
Yu Huang
Level 65
God Stats
6W - 4L
1,527 SR
Queue Stats
111W - 142L
1,428 Elo+
Party 3
Izanami
Izanami
MrBrownieboy11
Izanami
Level 37
God Stats
2W - 4L
1,123 SR
Queue Stats
37W - 55L
1,335 Elo+
Party 3
Apollo
Apollo
TheBigTastyCp
Apollo
Level 123
God Stats
17W - 8L
1,695 SR
Queue Stats
164W - 156L
1,514 Elo+
Party 3
Guan Yu
Guan Yu
cleabone
Guan Yu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,304 Elo+
Solo
Fenrir
Fenrir
randy_smores2
Fenrir
Level 119
God Stats
4W - 3L
1,314 SR
Queue Stats
179W - 184L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bbbay
Fenrir
12
1 / 4 / 1
6,605
472
3,947
13,800
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
2 / 2 / 1
7,030
502
5,878
13,260
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 6 / 0
7,129
509
3,137
10,017
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
RadiantMyst
Discordia
12
1 / 4 / 2
6,946
496
4,038
6,995
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
iRub101
Izanami
11
1 / 5 / 2
6,406
458
4,833
8,498
2,242
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Koshh1451
Yu Huang
15
2 / 1 / 3
8,470
605
5,220
6,219
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 2 / 4
7,572
541
3,838
7,483
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 3
9,990
714
7,636
7,066
2,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
cleabone
Guan Yu
14
2 / 0 / 4
8,703
622
6,650
9,584
7,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
12 / 2 / 3
9,375
670
13,688
12,413
6,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
21
21
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bbbay
Fenrir
1
4
1
0.38
L
2
2
1
1.25
W
Yu Huang
Koshh1451
Yu Huang
2
1
3
3.5
L
0
6
0
0
W
1
2
4
1.5
L
Discordia
RadiantMyst
Discordia
1
4
2
0.5
W
4
0
3
5.5
W
Guan Yu
cleabone
Guan Yu
2
0
4
4
L
Izanami
iRub101
Izanami
1
5
2
0.4
W
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,833
Damage
37,032
52,570
Taken
42,765
19,848
Mitigated
20,937
9,530
Healing
15,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bbbay
Fenrir
3,947
942
0
1,819
13,800
5,193
0
1,338
12,280
0
44,691
L
5,878
476
0
2,923
13,260
9,017
0
1,034
12,098
17,301
0
W
Yu Huang
Koshh1451
Yu Huang
5,220
452
0
937
6,219
2,305
609
2,511
3,708
58,443
0
L
3,137
1,310
0
3,347
10,017
1,841
0
0
10,017
44,040
5,178
W
3,838
1,671
0
2,483
7,483
2,380
1,407
2,183
5,300
0
54,793
L
Discordia
RadiantMyst
Discordia
4,038
70
0
487
6,995
1,555
0
2,192
4,457
41,247
1,374
W
7,636
3,055
0
3,864
7,066
2,568
759
3,237
3,829
0
78,125
W
Guan Yu
cleabone
Guan Yu
6,650
680
1,145
4,301
9,584
7,678
0
2,380
7,204
0
34,684
L
Izanami
iRub101
Izanami
4,833
3,417
0
954
8,498
2,242
0
0
8,498
0
48,663
W
13,688
4,261
0
2,448
12,413
6,006
0
2,424
9,989
0
70,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,116
Gold Earned
44,110
376
Minions Killed
497
0
Camps Cleared
0
1,361,350
Distance Traveled
1,495,857
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,605
472
79
6
0
309,941
6
L
Ares
7,030
502
18
1
0
295,365
4
W
Yu Huang
8,470
605
118
8
0
288,586
0
L
Sol
7,129
509
113
8
0
267,309
0
W
Izanami
7,572
541
105
8
0
273,774
0
L
Discordia
6,946
496
75
5
0
259,296
2
W
Apollo
9,990
714
129
9
0
292,782
0
W
Guan Yu
8,703
622
51
4
0
319,712
3
L
Izanami
6,406
458
91
7
0
229,439
0
W
Fenrir
9,375
670
94
7
0
321,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role