Player Matchup

Anubis
Anubis
Bronze IV
 
Anubis
Bronze IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver II
Esdot
Set
Silver II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 247L
1,284 MMR
Solo
Tyr
Tyr
Gold V
MohAbbas8599
Tyr
Gold V
Level 125
God Stats
1W - 2L
1,573 SR
Queue Stats
250W - 260L
1,283 MMR
Solo
Medusa
Medusa
Silver IV
ZaneRKx
Medusa
Silver IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,296 MMR
Solo
Nu Wa
Nu Wa
Gold V
benicy
Nu Wa
Gold V
Level 156
God Stats
2W - 4L
1,841 SR
Queue Stats
51W - 56L
1,320 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,583 SR
1,337 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,605 SR
1,291 MMR
Mulan
Mulan
Bronze III
JDM3307
Mulan
Bronze III
Level 157
God Stats
1W - 1L
1,597 SR
Queue Stats
3W - 5L
1,458 MMR
Party 1
Ullr
Ullr
Gold V
JoeGreer50
Ullr
Gold V
Level 156
God Stats
4W - 3L
1,758 SR
Queue Stats
114W - 134L
1,343 MMR
Solo
Chang'e
Chang'e
Bronze IV
Kold Shado
Chang'e
Bronze IV
Level 149
God Stats
1W - 1L
1,304 SR
Queue Stats
3W - 16L
1,094 MMR
Party 1
Shiva
Shiva
Gold V
PoseidonSupport
Shiva
Gold V
Level 127
God Stats
60W - 47L
1,658 SR
Queue Stats
416W - 431L
1,295 MMR
Solo
Horus
Horus
Gold V
SafiSierra87
Horus
Gold V
Level 142
God Stats
9W - 3L
1,706 SR
Queue Stats
75W - 86L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 5 / 0
8,047
503
8,529
10,036
3,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Esdot
Set
9
1 / 5 / 1
6,336
396
4,039
8,682
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 0
7,255
453
7,563
15,522
12,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Medusa
ZaneRKx
Medusa
12
0 / 3 / 0
6,944
434
3,150
7,621
2,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
benicy
Nu Wa
13
0 / 3 / 4
7,786
487
12,197
6,442
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
AwilixThanatosArachneChronos

VS

Bans
Ne ZhaCamazotzAgniAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JDM3307
Mulan
15
5 / 2 / 9
8,824
552
9,815
15,967
11,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
3 / 1 / 6
8,476
530
4,819
11,010
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Kold Shado
Chang'e
13
1 / 2 / 5
8,304
519
6,742
10,476
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 0 / 4
9,281
580
7,438
11,196
6,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 1 / 9
8,735
546
5,586
12,989
13,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
19
19
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
0
0.6
L
Set
Esdot
Set
1
5
1
0.3
W
Mulan
JDM3307
Mulan
5
2
9
4.75
W
3
1
6
6
W
Chang'e
Kold Shado
Chang'e
1
2
5
1.75
L
2
3
0
0.67
W
7
0
4
9
W
3
1
9
7.5
L
Medusa
ZaneRKx
Medusa
0
3
0
0
L
Nu Wa
benicy
Nu Wa
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,478
Damage
34,400
48,303
Taken
61,638
23,448
Mitigated
38,690
10,697
Healing
23,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,529
285
0
2,550
10,036
3,898
577
2,162
7,600
56,337
1,776
L
Set
Esdot
Set
4,039
1,401
0
3,141
8,682
3,248
256
113
8,539
0
28,425
W
Mulan
JDM3307
Mulan
9,815
1,457
0
6,586
15,967
11,305
597
3,556
12,411
0
66,679
W
4,819
977
0
1,102
11,010
3,754
0
4,276
6,734
0
59,645
W
Chang'e
Kold Shado
Chang'e
6,742
434
1,879
6,416
10,476
3,040
426
5,666
4,810
47,954
0
L
7,563
581
0
1,872
15,522
12,270
0
2,802
12,460
869
24,671
W
7,438
853
121
1,266
11,196
6,904
364
3,372
7,824
142
50,416
W
5,586
1,739
2,011
4,000
12,989
13,687
187
5,202
7,787
0
23,419
L
Medusa
ZaneRKx
Medusa
3,150
1,178
0
2,409
7,621
2,106
0
495
7,076
0
39,581
L
Nu Wa
benicy
Nu Wa
12,197
2,484
0
725
6,442
1,926
339
604
5,826
68,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,368
Gold Earned
43,620
355
Minions Killed
408
0
Camps Cleared
0
1,428,443
Distance Traveled
1,626,726
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,047
503
85
5
0
263,208
0
L
Set
6,336
396
55
3
0
211,625
0
W
Mulan
8,824
552
110
7
0
347,913
0
W
Ullr
8,476
530
109
7
0
325,548
0
W
Chang'e
8,304
519
75
5
0
292,839
0
L
Tyr
7,255
453
29
2
0
331,726
0
W
Shiva
9,281
580
89
6
0
318,372
1
W
Horus
8,735
546
25
2
0
342,054
0
L
Medusa
6,944
434
77
5
0
324,071
0
L
Nu Wa
7,786
487
109
7
0
297,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role