Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold I
MoneySynboi
King Arthur
Gold I
Level 153
God Stats
1W - 4L
1,302 SR
Queue Stats
680W - 686L
1,626 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
RiceGods
Gilgamesh
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold II
YunGxxGooN
Hachiman
Gold II
Level 191
God Stats
14W - 13L
1,610 SR
Queue Stats
105W - 112L
1,626 MMR
Solo
Agni
Agni
Gold II
lainon1205
Agni
Gold II
Level 113
God Stats
1W - 1L
1,397 SR
Queue Stats
33W - 32L
1,628 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,462 SR
1,576 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,573 SR
1,632 MMR
Nike
Nike
Platinum V
BeSt__LoKi
Nike
Platinum V
Level 173
God Stats
5W - 9L
1,542 SR
Queue Stats
184W - 181L
1,604 MMR
Solo
Sobek
Sobek
Platinum V
JasonDisturbed
Sobek
Platinum V
Level 157
God Stats
1W - 4L
1,437 SR
Queue Stats
383W - 402L
1,506 MMR
Party 1
The Morrigan
The Morrigan
Gold II
Motq
The Morrigan
Gold II
Level 48
God Stats
3W - 4L
1,427 SR
Queue Stats
30W - 23L
1,824 MMR
Party 1
Medusa
Medusa
Gold III
Poneygee
Medusa
Gold III
Level 71
God Stats
3W - 1L
1,961 SR
Queue Stats
131W - 138L
1,611 MMR
Party 3
Maman Brigitte
Maman Brigitte
Gold III
SSetting
Maman Brigitte
Gold III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 134L
1,614 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 1 / 3
7,260
605
5,658
8,279
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MoneySynboi
King Arthur
12
0 / 1 / 1
7,019
585
5,626
10,923
9,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gilgamesh
RiceGods
Gilgamesh
11
4 / 2 / 3
6,855
571
5,271
8,088
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
YunGxxGooN
Hachiman
13
2 / 1 / 1
7,396
616
2,765
4,277
1,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 0 / 3
7,631
636
6,134
3,205
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MulanThorOsirisAmaterasu

VS

Bans
Chang'eAthenaLancelotAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,272
523
5,144
10,535
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 1
5,765
480
1,834
6,118
4,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Motq
The Morrigan
12
1 / 2 / 1
6,253
521
3,240
5,001
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Poneygee
Medusa
10
1 / 5 / 0
5,819
485
4,192
8,394
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maman Brigitte
SSetting
Maman Brigitte
9
1 / 6 / 0
5,332
444
2,501
10,266
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
4
5
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
3
7.5
L
1
2
1
0.75
L
0
0
1
0.5
W
King Arthur
MoneySynboi
King Arthur
0
1
1
0.5
L
The Morrigan
Motq
The Morrigan
1
2
1
0.75
L
Medusa
Poneygee
Medusa
1
5
0
0.2
W
Gilgamesh
RiceGods
Gilgamesh
4
2
3
2.75
L
Maman Brigitte
SSetting
Maman Brigitte
1
6
0
0.17
W
Hachiman
YunGxxGooN
Hachiman
2
1
1
2.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,454
Damage
16,911
34,772
Taken
40,314
17,910
Mitigated
14,250
9,442
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,658
1,478
0
4,297
8,279
2,560
0
1,825
6,454
0
54,247
L
5,144
1,209
0
1,322
10,535
4,607
0
0
10,535
0
47,785
L
1,834
317
0
2,851
6,118
4,123
0
1,950
4,168
15,459
480
W
King Arthur
MoneySynboi
King Arthur
5,626
1,325
0
1,350
10,923
9,559
0
0
10,367
0
51,529
L
The Morrigan
Motq
The Morrigan
3,240
817
0
474
5,001
1,594
0
0
4,989
47,432
7,379
L
Medusa
Poneygee
Medusa
4,192
761
0
872
8,394
1,629
0
3,631
4,763
0
38,209
W
Gilgamesh
RiceGods
Gilgamesh
5,271
1,496
0
1,064
8,088
3,590
0
2,648
5,440
0
30,645
L
Maman Brigitte
SSetting
Maman Brigitte
2,501
110
0
3,324
10,266
2,297
0
553
9,713
28,692
887
W
Hachiman
YunGxxGooN
Hachiman
2,765
632
0
1,855
4,277
1,206
760
2,496
1,781
0
54,900
W
6,134
279
0
876
3,205
995
0
173
3,032
54,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,161
Gold Earned
29,441
451
Minions Killed
353
0
Camps Cleared
0
1,307,188
Distance Traveled
1,227,321
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,260
605
88
7
0
306,885
3
L
Nike
6,272
523
72
6
0
244,513
4
L
Sobek
5,765
480
30
3
0
269,669
2
W
King Arthur
7,019
585
90
8
0
249,019
0
L
The Morrigan
6,253
521
106
9
0
237,676
3
L
Medusa
5,819
485
82
7
0
229,578
1
W
Gilgamesh
6,855
571
44
4
0
251,449
2
L
Maman Brigitte
5,332
444
63
5
0
245,885
0
W
Hachiman
7,396
616
115
10
0
219,319
5
W
Agni
7,631
636
114
10
0
280,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role