Player Matchup

Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Eggi010712
Izanami
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,479 Elo+
Solo
Mulan
Mulan
JDKillah87
Mulan
Level 69
God Stats
6W - 7L
1,776 SR
Queue Stats
44W - 56L
1,436 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SvMuSiCk
Kumbhakarna
Level 129
God Stats
2W - 1L
1,608 SR
Queue Stats
9W - 19L
1,308 Elo+
Party 1
Zhong Kui
Zhong Kui
lukas_aksel
Zhong Kui
Level 86
God Stats
17W - 23L
1,534 SR
Queue Stats
461W - 508L
1,416 Elo+
Party 2
Team Averages
Level 89
1,584 SR
1,428 Elo+

VS

Team Averages
Level 98
1,486 SR
1,455 Elo+
Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AlexS__S
Izanami
Level 129
God Stats
207W - 187L
1,495 SR
Queue Stats
703W - 693L
1,400 Elo+
Solo
Danzaburou
Danzaburou
Gerard910
Danzaburou
Level 88
God Stats
2W - 2L
1,745 SR
Queue Stats
9W - 11L
1,470 Elo+
Solo
Arachne
Arachne
ghhoiirq2370p
Arachne
Level 101
God Stats
6W - 4L
1,460 SR
Queue Stats
332W - 300L
1,518 Elo+
Solo
The Morrigan
The Morrigan
x0Wanda0x
The Morrigan
Level 81
God Stats
4W - 14L
1,228 SR
Queue Stats
467W - 433L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 4 / 3
7,070
544
3,296
11,161
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Eggi010712
Izanami
11
1 / 3 / 2
6,477
498
3,928
8,852
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mulan
15
4 / 0 / 2
8,347
642
6,094
8,491
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SvMuSiCk
Kumbhakarna
10
2 / 0 / 2
6,271
482
3,127
11,633
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
lukas_aksel
Zhong Kui
12
3 / 2 / 2
7,224
556
4,600
8,923
6,740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 2 / 2
6,723
517
3,919
8,384
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Izanami
AlexS__S
Izanami
14
0 / 3 / 0
8,273
636
4,418
8,526
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Gerard910
Danzaburou
12
2 / 4 / 0
7,407
570
5,978
7,711
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
13
4 / 2 / 2
7,530
579
6,301
11,253
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Morrigan
x0Wanda0x
The Morrigan
12
1 / 3 / 4
7,606
585
6,709
4,564
1,360
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
8
9
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
4
3
1.13
W
Chang'e
 
Chang'e
1
2
2
1
W
Izanami
AlexS__S
Izanami
0
3
0
0
L
Izanami
Eggi010712
Izanami
1
3
2
0.67
W
Danzaburou
Gerard910
Danzaburou
2
4
0
0.5
L
Mulan
4
0
2
5
L
Kumbhakarna
SvMuSiCk
Kumbhakarna
2
0
2
3
W
Arachne
4
2
2
2.5
L
Zhong Kui
lukas_aksel
Zhong Kui
3
2
2
2
W
The Morrigan
x0Wanda0x
The Morrigan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,045
Damage
27,325
49,060
Taken
40,438
26,156
Mitigated
13,174
15,352
Healing
16,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,296
600
0
2,144
11,161
4,457
222
2,552
8,501
0
50,685
W
Chang'e
 
Chang'e
3,919
404
701
4,172
8,384
2,413
0
1,004
7,337
35,319
1,640
W
Izanami
AlexS__S
Izanami
4,418
2,521
0
4,223
8,526
2,835
505
0
8,198
0
64,029
L
Izanami
Eggi010712
Izanami
3,928
3,142
0
2,358
8,852
2,646
207
794
8,058
0
48,919
W
Danzaburou
Gerard910
Danzaburou
5,978
2,661
0
2,341
7,711
2,469
2,184
1,843
5,826
0
48,835
L
Mulan
6,094
519
0
4,644
8,491
4,474
172
0
8,491
0
55,599
L
Kumbhakarna
SvMuSiCk
Kumbhakarna
3,127
384
0
2,340
11,633
7,839
54
2,188
9,369
16,342
464
W
Arachne
6,301
4,164
0
4,756
11,253
4,097
0
3,056
8,197
0
46,468
L
Zhong Kui
lukas_aksel
Zhong Kui
4,600
961
0
3,866
8,923
6,740
216
4,233
4,032
42,712
1,399
W
The Morrigan
x0Wanda0x
The Morrigan
6,709
787
0
500
4,564
1,360
224
1,550
2,922
41,865
2,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,389
Gold Earned
37,539
406
Minions Killed
412
0
Camps Cleared
0
1,294,457
Distance Traveled
1,238,533
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,070
544
82
6
0
283,639
0
W
Chang'e
6,723
517
60
5
0
250,625
0
W
Izanami
8,273
636
128
10
0
226,469
2
L
Izanami
6,477
498
97
7
0
233,978
2
W
Danzaburou
7,407
570
74
6
0
234,029
0
L
Mulan
8,347
642
119
9
0
266,982
0
L
Kumbhakarna
6,271
482
28
2
0
273,897
6
W
Arachne
7,530
579
70
5
0
286,623
0
L
Zhong Kui
7,224
556
80
6
0
235,961
0
W
The Morrigan
7,606
585
80
6
0
240,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role