Player Matchup

Danzaburou
Danzaburou
Silver IV
 
Danzaburou
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
 
Jormungandr
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver IV
BARTLsKEET
Pele
Silver IV
Level 106
God Stats
20W - 11L
1,539 SR
Queue Stats
114W - 128L
641 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
RGMarcel
Cu Chulainn
Bronze I
Level 127
God Stats
5W - 10L
1,421 SR
Queue Stats
415W - 461L
387 MMR
Solo
Poseidon
Poseidon
Bronze I
StankNasty13189
Poseidon
Bronze I
Level 80
God Stats
41W - 36L
1,492 SR
Queue Stats
362W - 404L
393 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,490 SR
884 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,387 SR
713 MMR
Tiamat
Tiamat
Bronze II
 
Tiamat
Bronze II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver V
The Popper King
Artemis
Silver V
Level 136
God Stats
278W - 298L
1,474 SR
Queue Stats
322W - 375L
568 MMR
Solo
Izanami
Izanami
Silver V
Toreadasns
Izanami
Silver V
Level 109
God Stats
2W - 5L
1,401 SR
Queue Stats
116W - 167L
624 MMR
Solo
King Arthur
King Arthur
Silver V
jdcc2892
King Arthur
Silver V
Level 156
God Stats
19W - 18L
1,383 SR
Queue Stats
148W - 193L
612 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
zambat121
Baron Samedi
Bronze I
Level 69
God Stats
8W - 7L
1,178 SR
Queue Stats
164W - 197L
264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
2 / 1 / 1
4,250
708
3,209
2,977
611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
 
Jormungandr
6
2 / 0 / 0
3,861
644
1,649
3,443
1,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
0 / 0 / 0
3,732
622
559
4,991
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
RGMarcel
Cu Chulainn
7
0 / 1 / 0
3,885
648
1,052
3,702
1,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
8
2 / 0 / 0
4,407
735
1,082
1,911
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ZeusJanusMorgan Le FayArachne

VS

Bans
MulanFenrirBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
4
0 / 0 / 0
3,010
502
888
980
405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 2 / 0
3,239
540
1,827
4,027
907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
Toreadasns
Izanami
7
1 / 2 / 0
3,879
647
1,924
4,014
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
jdcc2892
King Arthur
8
1 / 0 / 0
4,226
704
1,865
4,084
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
zambat121
Baron Samedi
7
0 / 2 / 0
3,477
580
849
3,359
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
6
Kills
2
2
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
1
2.5
W
Jormungandr
 
Jormungandr
2
0
0
2
L
Tiamat
 
Tiamat
0
0
0
0
W
0
0
0
0
W
Cu Chulainn
RGMarcel
Cu Chulainn
0
1
0
0
W
Poseidon
2
0
0
2
L
0
2
0
0
L
Izanami
Toreadasns
Izanami
1
2
0
0.5
L
King Arthur
jdcc2892
King Arthur
1
0
0
1
L
Baron Samedi
zambat121
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,551
Damage
7,353
17,024
Taken
16,464
6,009
Mitigated
5,908
7,284
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,209
1,308
0
1,224
2,977
611
0
83
2,894
0
20,874
W
Jormungandr
 
Jormungandr
1,649
565
0
1,360
3,443
1,862
0
80
3,363
8,500
0
L
Tiamat
 
Tiamat
888
39
0
423
980
405
0
103
877
5,125
0
W
559
56
0
3,109
4,991
1,234
0
632
4,359
0
19,862
W
Cu Chulainn
RGMarcel
Cu Chulainn
1,052
184
0
960
3,702
1,838
0
126
3,576
0
18,677
W
Poseidon
1,082
152
0
631
1,911
464
0
942
969
23,312
1,028
L
1,827
711
0
643
4,027
907
0
855
3,172
0
12,237
L
Izanami
Toreadasns
Izanami
1,924
1,494
0
1,517
4,014
1,065
0
691
3,323
0
22,254
L
King Arthur
jdcc2892
King Arthur
1,865
215
0
1,057
4,084
2,549
0
0
3,875
396
20,348
L
Baron Samedi
zambat121
Baron Samedi
849
0
31
591
3,359
982
0
1,082
2,277
17,067
597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,135
Gold Earned
17,831
177
Minions Killed
156
0
Camps Cleared
0
616,843
Distance Traveled
550,416
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,250
708
36
6
0
114,049
0
W
Jormungandr
3,861
644
9
2
0
125,505
0
L
Tiamat
3,010
502
14
2
0
71,466
2
W
Pele
3,732
622
42
7
0
133,738
0
W
Cu Chulainn
3,885
648
45
8
0
122,601
2
W
Poseidon
4,407
735
45
8
0
120,950
0
L
Artemis
3,239
540
16
3
0
114,588
0
L
Izanami
3,879
647
50
8
0
128,403
0
L
King Arthur
4,226
704
43
7
0
116,221
0
L
Baron Samedi
3,477
580
33
6
0
119,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role